Mining for Merits

Materials must be sold in the same system they were mined . . . eg. Mine the reinforced system and sell at the local station.

Codex say:
Mining_codex.jpg

@Paul_Crowther ... can we please have cofirmation if really is desired for minig that merits will generate only activity in given system? Codex have no info about such restriction which looks little weird.
 
Codex say:


@Paul_Crowther ... can we please have cofirmation if really is desired for minig that merits will generate only activity in given system? Codex have no info about such restriction which looks little weird.
that's the entry for acquisition systems. For reinforcing systems, it just says

1731094982648.png


People in the Kaine discord gave examples where they traded between systems successfully, so maybe this "same system" thing isn't a thing.
 
That's a pretty good rate for anything which isn't rares. I get about 3k/hour from salvage+combat+opportunism (some of which is power-aligned, some not) after several rounds of practice and build tuning, so I'd consider anything in the 2k+/hour range to be decent.
That's not true, good rates are way higher. The top agent scored more than 1M merits last week (I guess it was 7 days, I did not check), which would mean 1M / 168 hr = 5952 merits/hr even if they played non-stop during the whole week, which they obviously did not, so the meta merits/hr rate must be somewhere in the 10K to 20K merits/hr range.
 
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That's not true, good rates are way higher. The top agent scored more than 1M merits last week (I guess it was 7 days, I did not check), which would mean 1M / 168 hr = 5952 merits/hr even if they played non-stop during the whole week, which they obviously did not, so the meta merits/hr rate must be somewhere in the 10K to 20K merits/hr rate.
Yes, that's what I mean by "pretty good for anything which isn't rares"

Obviously rares (and carrier camping on the undermining side) vastly outpaces that, but anything in the 2k-4k range probably gets "best of the rest", excluding a few other extremely situational things which won't be available in most systems.
 
That seems a bit harsh.

If I'm running a factory, and I need raw materials, why would I care where it came from?
Surely all that should matter is where it's sold?
That's what has annoyed me about when Frontier changed the missions for mining. The mission is to mine Palladium (for example). You MUST mine it, the person who gives you the mission won't accept bought Palladium. From an in-game lore point of view I imagine the conversation like this:

"I have that Palladium you wanted me to get"
"You did mine it, right, like I said?"
"I ... bought it? But hey, I have the Palladium you wanted YAY \o/"
"Nope, I don't want that, I will only accept MINED Palladium. Get rid of that Palladium you have and go mine some."

It's even more ridiculous when they want you to just get something (they don't care if you buy it) but you can't already have it in your cargo hold.
 
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Latest results after just over an hour of mining. . . . not bad return on time!!!

Tritium - 80 tonnes - 4,544,480 Cr, got 854 merits, so 1 merit for every 5321 Cr
Alexandrite - 10 tonnes - 2,941,170 Cr, got 552 merits, so 1 merit for every 5328 Cr.

BTW I am no mining guru, this is in a Python Mk1 with only 160 cargo space, I'm sure bigger better miners/ships could beat this!!
That's actually pretty decent

O7
 
That's what has annoyed me about when Frontier changed the missions for mining. The mission is to mine Palladium (for example). You MUST mine it, the person who gives you the mission won't accept bought Palladium. From an in-game lore point of view I imagine the conversation like this:

"I have that Palladium you wanted me to get"
"You did mine it, right, like I said?"
"I ... bought it? But hey, I have the Palladium you wanted YAY \o/"
"Nope, I don't want that, I will only accept MINED Palladium. Get rid of that Palladium you have and go mine some."
Last I checked a week or two ago, it was unchanged: all the mining missions for goods you can buy do accept the bought version just as much. It's only CGs which have ever restricted that way before.

If anything it's been a regular forum complaint that mining missions don't restrict to mined goods.

It's even more ridiculous when they want you to just get something (they don't care if you buy it) but you can't already have it in your cargo hold.
Source and returns (and cargo donations, I assume) work fine with cargo you happened to already have aboard. Did one that way just last week after getting lucky with a guess at what to pick up.
 
That is correct Helmut YOU GET A WHOPPING 1 MERIT for any kill with a bounty over 10k
And more than that if the bounty is larger.

It's of course not as much as you'd get for killing enemy Power ships (40-90ish each for my non-combat power), but on the other hand it's easier in most systems to get large numbers of wanted targets to show up.

EDIT: here's a graph of the merits obtained for bounty hunting in a fortification system with Standard system strength penalty for my non-combat Power
bountymerits.png

Looks like 1 merit for 10k, then an extra merit for every 15k after that.

Combat ethos fortifiers would probably get an extra 50%; you might get less if there was a system strength penalty.
 
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And more than that if the bounty is larger.

It's of course not as much as you'd get for killing enemy Power ships (40-90ish each for my non-combat power), but on the other hand it's easier in most systems to get large numbers of wanted targets to show up.

EDIT: here's a graph of the merits obtained for bounty hunting in a fortification system with Standard system strength penalty for my non-combat Power
View attachment 407739
Looks like 1 merit for 10k, then an extra merit for every 15k after that.

Combat ethos fortifiers would probably get an extra 50%; you might get less if there was a system strength penalty.

just as gossip, nothing really new to contribute: The highest I got when trying bounty hunting for Kaine (who doesn't give bonuses and doesn't have it as preferred activity anywhere) was like 56 merits or so for a... I think it was 830k Anaconda. So that fits with your findings. I did bounty hunting until my ammo was depleted (frags), so it was probably like half an hour or so, and would estimate I got maybe 300 or so merits in total.
 
So just a quick addition to mining:
A few test runs in Bletani (Pranav - Fortified) and selling at Smith City in the same system.
Trit was giving 11.38 merits/ton
Bromellite 13.38 merits/ton
Although they wanted my water, Oxygen and Meths they yielded no merits.

Just for laughs i took the following from my FC moored in Polvenic and went to see if it sold for merits (previously gained elsewhere)
10 Tritium (purchased) - naff all as thought
10 Osmium mined - naff all
10 Platinum - again nowt

So for stuff i mined out in the Black - nothing

O7
 
With this in mind mining and selling in the same system isnt bad, but i do prefer the salvage (pods/black box) gameplay.

O7
 
The issue with the 'same system' restriction is that it is

1) Not stated in-game
2) Counter-intuitive - most times mining involves finding a good source & market and then joining those up. I might never have thought of 'local' mining, I just assumed it was broken. Which it might as well be :)
 
The issue with the 'same system' restriction is that it is

1) Not stated in-game
2) Counter-intuitive - most times mining involves finding a good source & market and then joining those up. I might never have thought of 'local' mining, I just assumed it was broken. Which it might as well be :)
I actually dont mind mining in the same system, in many ways its safer, especially in a T9 or my T10.
The issue is for a small power like Utopia our sphere of influence is so small most decent Plat spots are way out of our reach.

O7
 
I actually dont mind mining in the same system, in many ways its safer, especially in a T9 or my T10.
The issue is for a small power like Utopia our sphere of influence is so small most decent Plat spots are way out of our reach.
Oh, I don't mind it, but it's not something fdev should expect people to guess. And it makes no logical sense - mining in systems controlled by the opposition should probably give more merits as you are denying that rival power access to the resources and you are taking more risks [1].

Plus - as you say - if your power doesn't have good Pristine resources then they are out of luck[2].

[1] Or you would be if Hostile actually was meaningful
[2] This could actually be a feature of PP - expand to good resources so you can control them. But it's so hidden I don't think it is intended
 
Mining, rares and settlement speedruns are probly only "worthwhile" activties that cmdrs can do without abusing squadrons AFK farming, to have somewhat noticeable progress in leveling up.


But yeah, mining "restriction" dont sound as intentional, and its indeed counter-intuitive. Its really hard to find good system where cmdr can mine, and sell those mined goods in same system with good profit. But it works how it is by now, so until its get fixed (or not) there is nothing to do about it other than doing it or complain about it.
 
system in boom, , Platinum (226k price) 40 merits per ton.
Cheaper goods like gold and others give less but ok.
 
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The issue with the 'same system' restriction is that it is

1) Not stated in-game
2) Counter-intuitive - most times mining involves finding a good source & market and then joining those up. I might never have thought of 'local' mining, I just assumed it was broken. Which it might as well be :)
Well, at least you don't have to travel 1K ly
 
So far as I can tell for pods and salvage:
  • you have to hand them in at an aligned system (any sort) to get anything at all for them
  • the merits take effect in the source system regardless of hand-in location
You are (as ever) correct, I guess someone else was buffing my hand-in system - when I tried it at a zero reinforcement system it didn't move. updated my post so it doesn't mislead anyone (y)

(Super weird that I can get more merits in the Undermining system by handing in somewhere with Civil Unrest - which led me to my incorrect assumption)
 
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