Misalgned wheels on Interdimensional curved track

Anybody bothered about the fixed axis of the Interdimensional cars, without any pivot? As a consequence, the wheels are forced to the median direction of the car and heavily misaligned on narrow but still realistic curves.

Is this with track limits disabled?

Because some tracks/trains cause clipping when turning track limits off and making sharper turns than initially possible?

If not, then it's a bug. It looks like it's wrongly animated. It appears the front axle can only move up and down.
I must say, that I´m quite sad that the bug forum has been "sourced out" for the issue tracker. It might be good for the frontier team, but as it is right now, I find it quite user unfriendly and a bit clunky.


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