Hi,
I'm developing a service to store player journals for a longer period than the current cAPI does.
But I've found an issue (at least with my account), that the difference between the local journal files (PC, Steam, Frontier account) and the cAPI are too large.
In the API, I do not have:
I tried to replicate the missing rows by launching the game 3 times, 2 times in solo and once in open, and all those above mentioned events, are missing from the journals I can pull from the cAPI /journal-endpoint.
I heard with some other devs about this on EDCD, and they have their FileHeaders and Commander-events written in their journals.
One missing ReceiveText is:
Basically, for one of the sessions, I'm missing 49 events.
Edit:
And I got
I'm developing a service to store player journals for a longer period than the current cAPI does.
But I've found an issue (at least with my account), that the difference between the local journal files (PC, Steam, Frontier account) and the cAPI are too large.
In the API, I do not have:
- FileHeader
- Commander
- FSSSignalDiscovered
- Location
- ApproachSettlement
- SquadronStartup
- EngineerProgress
- Reputation
- Progress
- Rank
- LoadGame
- Materials
- ReceiveText (I do not get all of the events, that I get in-game)
- Shutdown
I tried to replicate the missing rows by launching the game 3 times, 2 times in solo and once in open, and all those above mentioned events, are missing from the journals I can pull from the cAPI /journal-endpoint.
I heard with some other devs about this on EDCD, and they have their FileHeaders and Commander-events written in their journals.
One missing ReceiveText is:
JSON:
{ "timestamp":"2020-12-21T18:34:06Z", "event":"ReceiveText", "From":"", "Message":"$COMMS_entered:#name=Luchtaine;", "Message_Localised":"Entered Channel: Luchtaine", "Channel":"npc" }
Basically, for one of the sessions, I'm missing 49 events.
Edit:
And I got
200 OK
back from the API, not 206 Partial Content
Last edited: