To me it is just another proof that "Engineers" was a piece of jobbie.
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Quite possibly - but we are where we are..
To me it is just another proof that "Engineers" was a piece of jobbie.
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You don't yet know which blueprint will work best, and there are five blueprints. So you buy 25 of them - after all, you don't want to find out later that you need more and then have to wait another month.
Or you roll a bunch of powerplants with different power/heat ratios. You want to keep the best ones for the future - maybe four of them. Multiply that by 3 different PP sizes and that's another dozen right there.
etc etc
Sandro recently stated on a livestream that they won't increase it for gameplay reasons. I'm not sure whether he's aware that we currently use ships for storage so it would largely be a QoL thing.
Ah, the joys of Min-Max'ing to within 0.001% !!! Just imagine...if another Player had a module which performed 0.1% better than yours...ouch ! The Trauma...
100s of ships?
If true, that strikes me as a bit odd and definitely an outlier. I can not see any logical reason why anyone playing this game would need to own that many ships. Storage or otherwise, you've got issues.![]()
Ah, the joys of Min-Max'ing to within 0.001% !!! Just imagine...if another Player had a module which performed 0.1% better than yours...ouch ! The Trauma...
I don't see it as hoarding, to me it's just common sense.
There's no common sense involved when you're storing lots of stuff that you don't need.
There's no common sense involved when you're storing lots of stuff that you don't need.
You don't know you need something......until you need it![]()
You must visit the supermarket on a daily basis.
OMG, does he not realise there's players out there that have literally 100s of ships just for storage?!
I'm currently on about 50/60, I'm gonna have to buy a t10 soon, just for storage purposes.
There is no logic to your statement. I need to eat.![]()
Why are you storing so many modules instead of using them on ships?