Dinosaurs More refined dinosaur paths would add to the game.

Your Feature Request / Idea
Hello.

So one ai feature I noticed is how dinosaurs would run oddly when they attempt to make a turn. This is something not so noticable on the small dinos but very much on the large dinosaurs like a panicking mamenchisaurus and a T-rex about to kill an herbivore like an edmontosaurus.

These large dinosaurs have an odd way of turning during a run. It is though they run, turn in place mid sprint, and continue running as though they never took the turn. I was wondering if there is a way to fine tune the running. so that a panicking sauropod does not show 45 degree turns and turn around smoothly in long curved paths. That way the paths feel more fluid and not calculated.
 
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