More ship-specific modules

The only ship-specific modules are Luxury Cabins, and they are pretty situational. I hardly ever see missions requiring them, and even then the missions don't pay out much more.

How about more restricted module slots, especially for core internals?

  • Enhanced-performance long-range FSDs for explorer ships
  • Cloaking devices for small ships, to permanently reduce sensor signature and make it harder for other ships to maintain a lock
  • Enhanced, faster limpets
  • Faster-charging FSDs
  • Support modules (mentioned in another post, but modules that give passive boosts to nearby wingmates shields, weapons, capacitor, etc)

This would make ships feel different from each other.
It would also allow FDev to create more ships where having a certain module is its special feature.
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