Edit 1: Collating the comments into a coherent point.
Folk seem happy that crew could become an interactive part of the game and I would propose something along the lines of requiring a number of crew members before they can launch.
With that in mind I'd suggest:
Small ships
Sidey
Vulture
Eagle (+ ieagle)
Viper (3 + 4)
Dbx
Dbs
No crew requirement no crew facility
Cobra (3 and 4)
Hauler
Adder
Dolphin
Icourier
No crew requirement facility for 1 crew member (I believe these all have spare seats in the cockpit)
Medium Ships
Federal Assault Ship
Fed Gunship
Fed Drop ship
Asp (S & E)
Type 6
1 crew required 2 crew facility
Alliance Challenger
Alliance Chieftain
Alliance Crusader
Mamba
Keelback
FDL
2 crew required 2 crew facility
Krait (2 and phantom)
Python
3 crew required 3 crew facility
Large Ships
Type 7
2 crew required 4 crew facility
Orca
Type 9
Clipper
4 crew required 4 crew facility
Anaconda
Imp Cutter
Type 10
5 crew required 6 crew facility
Beluga
Corvette
6 crew required 6 crew facility.
This I think gives purpose to the cargo ships in that they take larger pads but need less crew.
The luxury liners need more crew to look after the passengers.
Coupled with this the crew hire facility would negotiate a cut rather than being fixed so if you desperately need a crew member to launch they may hold you ransom a bit.
Folk seem happy that crew could become an interactive part of the game and I would propose something along the lines of requiring a number of crew members before they can launch.
With that in mind I'd suggest:
Small ships
Sidey
Vulture
Eagle (+ ieagle)
Viper (3 + 4)
Dbx
Dbs
No crew requirement no crew facility
Cobra (3 and 4)
Hauler
Adder
Dolphin
Icourier
No crew requirement facility for 1 crew member (I believe these all have spare seats in the cockpit)
Medium Ships
Federal Assault Ship
Fed Gunship
Fed Drop ship
Asp (S & E)
Type 6
1 crew required 2 crew facility
Alliance Challenger
Alliance Chieftain
Alliance Crusader
Mamba
Keelback
FDL
2 crew required 2 crew facility
Krait (2 and phantom)
Python
3 crew required 3 crew facility
Large Ships
Type 7
2 crew required 4 crew facility
Orca
Type 9
Clipper
4 crew required 4 crew facility
Anaconda
Imp Cutter
Type 10
5 crew required 6 crew facility
Beluga
Corvette
6 crew required 6 crew facility.
This I think gives purpose to the cargo ships in that they take larger pads but need less crew.
The luxury liners need more crew to look after the passengers.
Coupled with this the crew hire facility would negotiate a cut rather than being fixed so if you desperately need a crew member to launch they may hold you ransom a bit.
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