How / will this impact Powerplay? Is this going to be compressing a wing into a ship merits wise?
Sorry to go off topic just a bit. Was thinking I along the same lines but more so about stuff like prep and fortifcation. Say the captain docks somewhere, can all his crew summon their ships to that spot from the station services menu? Can you imagine one by one player s teleptring all to a single spot and then there ships arriving to prep/ fortify/undermine.
Especially given the unfair advantage feds and alliance have of them being in starter systems, so everybody is either friendly with feds or with the alliance when they enter powerplay.
I still don't understand why we don't have new players start in random systems
The original argument was that would dillute the open experience a significant bit for newbies, but I always considered it weak. Especially that I myself went with solo mode until I was comfortable with the game enough to try open. YMMV.
What I wonder is, if the earned merits of a multi-crew ship will multiply (meaning each crew-commander gets the full merits the ship earned - counting for powerplay purpose at cash-in)? This could lead to some severe exploiting if so.
To be completely honest... this isn't an exploit. If you merit farm in a wing, merits aren't split... Everyone gets full merits as long as they all hit the target before it's dead. So honestly, this isn't a huge deal.
We don't even know yet if this will be possible at all. But if it will be possible it might be possible to create multicrew ships with additional accounts .. and this might be exploiting. But I am sure it will not be the worst case scenario I imagine here.
yes...
a wing of four multicrew-cutters with 3 crew members each ... some maths... 4x3=12
12 time the merits in comparison of 4 times the merits in a traditional wing???
We don't even know yet if this will be possible at all. But if it will be possible it might be possible to create multicrew ships with additional accounts .. and this might be exploiting. But I am sure it will not be the worst case scenario I imagine here.
To be completely honest... this isn't an exploit. If you merit farm in a wing, merits aren't split... Everyone gets full merits as long as they all hit the target before it's dead. So honestly, this isn't a huge deal.
Just a thought: Assume that an East Coast U.S. player joins a UK player's crew and is AFK while UK farms merits for several hours. Then UK goes offline and a West Coast U.S. player joins the East Coast player's crew and is AFK while the East Coast player farms merits for several hours. Then East Coast goes offline while an Australian player joins the West Coast player's crew and is AFK while the West Coast player farms merits. Then the UK player joins the Australian player's crew and is AFK while the Australian farms merits for several hours. Doesn't full merits for multicrew open the possibility of multiplying merits by as much as 2-3 times by taking advantage of full credits/merits for the crew?