Multicrew trolling - it works!

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Shame on you FDev!!!! You should expect sociopathic behavior from at least 10% of your customer base and plan accordingly. It's not the fault of poor innocent little trolls that they derive their fun from spoiling everyone else's fun, it's your fault for allowing it to happen!!!!!

Perhaps one day there will be a game mechanic allowing us to drag the little &^$$*% to the air lock and spacing her sorry &^%$. That would solve the problem.

Just my $.02

Whom ever displays ignorant behavior is to blame. Not anyone else. Your argument is the crux for every exploit and cheat ever attempted in a game. And, shows a distinct lack of understanding about responsibility.

Maybe, part of FD's plan is to allow rogue behavior and let the players sort it out. Maybe FD doesn't think your pixels have to be protected by anyone but you. Shame on you, for blaming anyone but the perpetrator.
 
Trolling is clearly a huge part of Elite Dangerous. The amount of salt mined on these forums is testament to that.

As such, MC clearly needs a ratings system where if you are kicked for committing crimes during lawful MC activity, or blocked by a player during any activity, you get a cooldown timer added to your ability to join another crew.

So,

1st offence = 1 minute cooldown.
2nd offence = 5 minute cooldown.
3rd offence = 15 minute cooldown
4th offence = 1 hour cooldown
5th offence = 4 hour cooldown
6th offence = 1 day cooldown

After that, if you continue to troll/harm/grief other MC hosts, you are temporarily banned fron MC until the next weekly reset.

Basing MC gameplay on trust is completely naive and ignorant of the way the game is being played by your customers. There are enough players that get their kicks from being griefers or trolling others that it's a likely scenario, so just "hoping" that players sort themselves out with no enforced repercussions or ways to prevent being trolled/griefed is another way of consigning MC to the scrap heap.
 

Deleted member 115407

D
To some degree :p

Shame on you FDev!!!! You should expect sociopathic behavior from at least 10% of your customer base and plan accordingly. It's not the fault of poor innocent little trolls that they derive their fun from spoiling everyone else's fun, it's your fault for allowing it to happen!!!!!

Perhaps one day there will be a game mechanic allowing us to drag the little &^$$*% to the air lock and spacing her sorry &^%$. That would solve the problem.

Just my $.02

Quiet rummy ;)

*edit*

Oh no... Grant was the Rummy, right? Sherman was the crazy one?
 
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SlackR

Banned
Ah, i see, people should be greatful to you. You can join a long illustrious list of players who have also taken this onerous task upon themselves over the years. One of the first was a famous commander with itchy body parts, not sure where he is, but thanks to his actions, missiles were nerfed into the ground for well over a year. Oh yes, we have so much to be thankful for people like you and him.

/s

Lol. I remember that dude! I think it was the synthetic flight suits that come with the generic character causing the chaffing. The ones sold in the store are hypoallergenic!
 
Well, day one as a multicrew ship host went fairly well. My offering was the Cobra. Cheap to operate.
So the next day I thought hosting multicrew in my FAS would be even more fun. Mixed reviews, I have to say. After a few times of crew members 'accidentally' shooting security service ships I recall at least one rebuy and a couple of times waking out. It's helpful to say, "sorry" or "oops" instead of just disconnecting from my ship (which makes you appear to be a hit and run troll that I will block).

Day three hosting in my FGS seemed better. I didnt allow anyone to be a gunner (my learning to use fixed beams was quite fun), just let them fly the fighter along with my NPC pilot. It was a good time. No problems (rebuys).

It has been noted elsewhere that FD could add a crew member rating system then let the host decide whether or not to take on a low rated player.
A buy-in system could be added. Crew member has to plunk down 1-5 million credits just to climb onboard...which will be returned upon successful exit from the ship or applied to a rebuy that happens within 60 seconds of crew member exiting ship. :p

As it is there is no troll protection other than my own self-discipline which means I earn 5 or 10 rebuys worth of credits minimum, after I lose the FGS, before once again allowing anyone in the ship.

Or just multicrew a Cobra for a while.
 
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Yesterday i've joined several ships, for bounty hunting and exploring.

Joining ships and just sitting there, doing nothing and get money for it, perfect for me.
If they ask why i'm not fighting, i said....oh i'm new to the game, need to figure out how everything works. (If they only would check my profile lol)

Now i found the option to deploy SCB's, which i did....oh nice, 3x cell banks.....enough to make the ship overheat.
The CMDR were slightly distracted and worried why all the SCB's are gone.
I said, obviously a bug *gggggg
Finally they figured it was me...but it was almost too late...they had to leave the haz res.

Found it more enjoyable instead of actually fighting.

I then tried to find some exploration vessels.....one were near Sag A.
Oh see, there are heatsinks to deploy.....the ASP CMDR hasn't realized it was me.
Another CMDR was even further away, heading to beagle point......and after my telepresence visit he lost all his heatsinks, i told him he need to restock and left.

What we have learned today?
Multicrew has flaws.....terrible flaws....which needs to be fixed. I might join some other ships today again, coz it was fun to troll innocent CMDR's.

My opinion is that you're a sad person, in game, I don't know you irl.
Especially you're last sentence as finding this fun and therefore morally justified is appalling.
When certain negative actions are possible unpunished then that doesn't mean it's the right thing to do, you proved your point.
You're on pc, good, one less person I don't have to block on Xbox.

It's not FD driving people into solo, it's guys like you.
 
Sometimes making a problem worse can force those in charge to make it better.

In other cases, making the problem worse just makes it worse.

This is an instance of the latter.
 
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Seeing things in a binary fashion never solves anything.

In this case it is binary. I can let anyone on to the ship, and let them do whatever they want when they get there, or I can let no one on. Yes, you are of course correct that I can also explicitly invite a friend. I trust my friends, so I am not concerned about what they would do. We are talking about random players who join.

I can open my ship to any random player or I can lock it. Those are the only two choices. I cannot open the fighter bays but lock the gunner role. I cannot lock the fighter bays and gunner while leaving "idle" available so people can view my Asp in front of something. I cannot allow someone to gun but keep control of my heatsinks and shield cells. Etc.

Granted, if such a permission system existed someone could still join, play nice for a bit, earn my trust, wait for me to open the other roles and then prank me after my guard was down. Ultimately we do all need to take responsibility for our actions. If someone joins, tricks me into trusting him and then trolls me then it's shame on me. But if we are given no way of easing into the trust relationship I completely understand why some players would prefer to eliminate the risk completely by simply not playing at all.
 
You get it wrong :)
I only help the community by showing design flaws to everyone and ensure that everyone is aware of it, nothing more nothing less.
Maybe i'm the annoying guest in your ship and i'm a terrible player but i don't stop....and ofcourse i'm responsible for my actions.....but hey....we always get a second chance....and a third....and infinite accounts.
Here, throw you a bone, i declare a war now (for roleplay reasons), i will infiltrate as many ships i can to reduce the influence.
Btw. i have changed my gamertag, if you haven't blocked me already i'm now incognito :D

I agree with you a tiny bit there. Gaming the system slightly to make errors in the logic obvious is a hacker mindset. And I approve of that. It's one half of my career. Hacking is good for all, really. But what you did there wasn't showing us a design flaw, it was showing us a you flaw.

Personally, if I notice a person on my ship doing things like this and making my game time miserable: I'd talk to them. Ask them what's going on there. If there's a lackluster reason for it, I'd apologize and kick them. Case by case basis.

What you do with your game time is on you, it's not my business. You can play it in any way you want to.
 
My opinion is that you're a sad person, in game, I don't know you irl.
Especially you're last sentence as finding this fun and therefore morally justified is appalling.
When certain negative actions are possible unpunished then that doesn't mean it's the right thing to do, you proved your point.
You're on pc, good, one less person I don't have to block on Xbox.

It's not FD driving people into solo, it's guys like you.

Actually shes on the XBOX...Better hide your heat sinks :D.

First person to get a video of breaching the canopy with their own fighter gets a cookie.
 
I can translate that reply for you:

Implementing multicrew was a nightmare, we won't touch that feature ever again now that we managed to make it barely stable and functional. Finally we can move to something else.


Here you go :)
 
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