Frontier Forums

Why is this the only turret ingame that seems to be made with multicrew in mind.

1. there is no weapon attribute difference between the fixed and turreted version - only a price difference (1 million credits)
2. if not used by a gunner, the weapon acts exactly like a fixed one, ignoring turret setting
3. if used by a gunner, its a turret.

I know, this is probably due to the unique method how this weapon operates,
but can we please get such a hybrid weapon for all lasers and cannons?

for the helm, fixed with same attributes as the fixed version,
for the gunner turreted with same attributes as the turret version*


*dunno if a DPS nerf is actually neccessary for a gunner-only turret,
since missiles are already the only other weapon system that have no drawback in the hands of a gunner except the limited ammo
Back
Top Bottom