Multiple Commanders Linked to One Account : 'Toons

Would you like multiple Commander Slots per Account?

  • Yes

    Votes: 257 69.8%
  • No

    Votes: 80 21.7%
  • I am Obsidian Ant

    Votes: 31 8.4%

  • Total voters
    368
  • Poll closed .
I can't think of any other game I have played that doesn't have at least a couple of character slots either, most have at minimum three that I can recall.
 
I'm in favour of multiple characters. I guess one of the things that might be holding things up is that a significant number of players have bought second accounts (me included). If there was some way of merging the accounts and keeping the separate characters I'd be all for it. As it stands if you have more than one account on the same PC there isn't quite full separation between them, things like key bindings and map filter preferences seem to be linked (it's very noticeable switching between a commander exploring in deep space {show star types, filter out unscoopables} and a trader {show economy type}).

Whenever multiple CMDRs get mentioned you always get someone piping up about 'ganking alts'. It really is a non issue. The lack of multiple characters doesn't seem to have prevented some players acting in ways that others may find objectionable and even if it did there is nothing to prevent these people from picking up a second account cheap when there's a sale on.
 
I'm sure that a lot of commanders would like another commander so they can experience beginning again, the game has changed so much since release and the only way it can be experienced currently is to buy a second copy of the game (OK...) - or to delete hundreds of hours of progress (unreasonable). Not purely so they can f* about on one, and take it seriously on the other.

Hm. The "new experience" is about 2 (?) or 3 missions that still leave you stranded with not enough money and in a place with no decent upgrades. :D
Hit a CG and you're at about 50 million assets with 7 hours played.

That was my 2nd account that I got during the steam sale.

Don't really care either way, since I already got a 2nd account, but adding additional characters always opens new cans of worms like shared bank space - they said that wouldn't come, but I've yet to see an MMOG where you don't have a shared banking slot if it has additional characters and other more "gamey" features.
 
I like that a single CMDR promotes investment by a player. Multiple CMDR slots would be nice. I like Sandros idea that they could be permanent death. That's very interesting as it still would keep a sense of investment and if you only have 3 perma-death slots, then none would be throw away.

One way that CMDR roles could get interesting is with multi-crew. What if we can get different slots for Crew Class with all the stats that go with those roles? I would love to create a new character for each crew and level them each through play.
 
Hm. The "new experience" is about 2 (?) or 3 missions that still leave you stranded with not enough money and in a place with no decent upgrades. :D
Hit a CG and you're at about 50 million assets with 7 hours played.

That was my 2nd account that I got during the steam sale.

Don't really care either way, since I already got a 2nd account, but adding additional characters always opens new cans of worms like shared bank space - they said that wouldn't come, but I've yet to see an MMOG where you don't have a shared banking slot if it has additional characters and other more "gamey" features.

I absolutely hate shared bank space. It something that often caused me more problems than any 'convenience ' it gave me. GW2 was one of the worst for that. I'd be played one character and find a crafting station and make some stuff and then some time later be playing a different character and finding that resources that I had collected as that character were gone.
 
I absolutely hate shared bank space. It something that often caused me more problems than any 'convenience ' it gave me. GW2 was one of the worst for that. I'd be played one character and find a crafting station and make some stuff and then some time later be playing a different character and finding that resources that I had collected as that character were gone.

Well, the funny thing with "convenience" is that you cannot create that "new player experience" by simply getting a second character or account in the same game. And once you realize that, you want to bypass all those "boring low levels" that were fun in the first place, so being able to hand down some of the "main's" progress to the "alt" becomes a chief thing of "convenience" (and the arguments are always the same "I can trade with other players but not with my 2nd character, because he's on the same account ... ").
 
I think if there were proper consequences for decisions you make in the game e.g. joining the Federation, Empire or Alliance that locked you out of content, then multiple CMDRs would be justified - but there isn't. The whole "new game" experience is pretty short lived now - I usually do it during betas - it's fun for a while, but once you've got your Cobra or made your first million, you're back into the main (I don't want to say "grind" but...) grind of the game.

Long and short, I don't really think multiple slots add much, except maybe for the separate explorer/pew-pew scenario... but then again it's always better to have the option and ignore it, than not.
 
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Just that one extra commander slot would do wonders for explorers.
As it is, you're effectively barred from participating in anything that goes on in the bubble while you're thousands of ly away.
When you log in and just aren't up for exploration for a few days, you're stomped.
The alternative then is to buy another account or log out again and play something else.
And i'm sorry, but i will not pay 25£ for a character slot, i wouldn't even pay 5.
I don't point fingers at those who do, but i refuse to accept that as a solution.
Ideally though 3 slots in total, that would allow for at least one alternative career path as well, as Laethageal correctly points out.
 
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Please make additional CMDR slots possible. I am not buying a second account, I've invested to much money in the first one already (skins, horizons etc.).
Also I am hesitant to reset my save because I have invested so much time in this one CMDR. Not throwing that away.
 
As usual I agree with the jolly bobbing fellow in OP. Thrown enough cash into this cow via paint jobs, beta access, getting friends to play. Must I really pay again to have another slot? Talk about trying to squeeze the last of the toothpaste out of the tube :D
 
Buying and keeping a second account up to date at least adds to Frontier's revenue.

I think one of the interesting things that's come out of this thread is that it seems a decent proportion of existing players would (like me) be OK with the idea of paying a fee for additional slots. That also generates revenue, in fact it's one of the reasons that I think it's a reasonable way of going about things.

As things stand, the additional revenue that FD will receive from me over and above paying for expansions for my existing account and any paint jobs etc is nil, partly because I don't think it's reasonable within the context of the marketplace for online games to expect a player to fully fund two entirely separate accounts when the multi-slot approach is commonplace and partly because even if I didn't object to it on principle, I'm simply not in a financial position to commit to spending say £120 on three copies of each season pass.

I could however afford to pay a fee for the use of a second slot which gave me access to the season pass content on both accounts. To be honest, I think they're missing a trick really by not doing it considering that it's not complex from a coding perspective at all, we're talking about changes to the launcher more than anything else to allow two accounts to be linked to the same pool of content - within the game itself they would still be entirely separate just as two accounts are now.
 
I got an extra account in the sales too & play on that on occasion. My 2nd son also bought the game and never plays it now so I have inherited that. So I have 3 accounts.

I have found how ever that unlike other games everything in ED is a long-term investment, "levelling-up" takes far longer that other games. I've found this means you tend to spend more time on your "main" and don't have time for your "alts" as you may have been able to do in other games.
 
Yeah.

I don't think I've spent that much on the game, really - not considering the number of hours spent on it. Sure there are plenty of commanders who feel that way.

I'm sure lots of people just pick up a second copy when it's on offer (for like £10), and just log in to a separate account to play with their alternate commanders - and I've been tempted myself (I'm sure this is what Ant does).

I would genuinely pay a little to add another commander on to my account, to save all the faff of logging in/out.

For the record, I would never pay extra money for another CMDR slot. That makes no sense at all. Can you imagine if Blizzard did that??
 
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Multiple commanders at one account would be great.

With frontier's current poll and the BREXIT that will be delayed transfer, to the point of nearly two hours to cross the bubble (400LY as the example) I suspect multiple commanders will be almost vital if one actually wishes to play at all.

Frontier are going to get an uptick in sales again as people wake up the next morning and realise half their ships are locked out for hours on end, stuck in transfers.

I can't wait.
 
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