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Frontier Forums
Your Feature Request / Idea Imagine a gameplay mechanic in which the amphibian DNA present in the dinosaurs manifests as a changing of the gender. A mission is handed down from Science and/or Security to track down the male and his spawn before they overrun the park with unauthorized dinosaurs. The mission itself will present a choice to pursue the security resolution (slay the beast), the science resolution (retain the creatures for study) or the entertainment option (display it as a curiousity). The choice leads to different rewards while also greatly diminishing the players standing with the neglected factions. Any takers?