Armor: Still Light Weight, which is pointless since it weighs
nothing.
PP. Overcharged and then has the Stripped-Down XFX.
That means it's going to run hot.
You should apply the Thermal Spread XFX.
PDist: Bigger than it needs to be.
Fuel Scoop: G5 Armored? Waste of power. Leave it stock.
Shield: Is there any reason you want a thermal-resist shield?
While exploring, the most likely damage you're likely to sustain is kinetic.
Let's face it, if you get into a fight with anything that's shooting lasers at you, your shield isn't going to be much use.
Collector Controller: Everybody loves an optimist but you're probably
not going to find anything that requires Collector limpets while exploring.
If you
do find anything interesting floating in space, you can always scoop it manually if you really want to.
Be aware that if you
are carrying any cargo, you'll attract pirates in inhabited space... which takes us back to the point about your shield really only being good enough to absorb impacts from angry rocks.
Weapons: You've got a couple of honking great MCs which can do a substantial amount of damage but they're fitted to a ship with only 80mj of shield.
Basically, with only 80mj of shield, you should really only be thinking about exploding the odd Sidey or Adder, which you could do with a couple of overcharged C1 MC's.
Power management: Stuff switched on when it doesn't need to be, which means fitting a bigger PP than necessary.
A ship builder, outfitting and comparison tool for Elite Dangerous
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