Yeah, 'different strokes'. For me and many (many more folks) this game is just what we've always wanted. -The feel of space, the planets/landing and (sorry 'Chippy P', game play), I rate from good to fantastic, in no particular order.
Being as you brought me into it directly -- I'll reply.
Yes, I think the space sim portion of Horizon's is well done. I think the rover physics is well-done. The graphics is well done. But I bought E L I T E: Dangerous and expected some story and eventful missions that doesn't become become repetitive after 15 minutes. Then I bought Elite Dangerous: Horizons hoping that the new missions would have given some more story to the game, come creativity -- instead I hear the drones telling me to use MY imagination >_>, how unique. What we have is a larger, prettier Kerbal game with a mario-kart minigame.
I'm sorry, but my definition of fun isn't repeating the same thing over and over again with no risk and some high reward like I did something amazing. Feeling a sense of achievement when I do something in a game is a must for fun and killing the same players (pirates) over and over and over again for a 200cr and 2,000 cr bounty here and there -- is also repetitive and I refuse to hunt newbies.
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