Seriously, I thought playing Elite Dangerous this time last year was a massive buzz-but that was *nothing* compared to trying out planetary landings in Horizons. It was a very steep learning curve, so the first landing I tried was at a Space Port. Then I went to Xi Ursae Major to try a free landing-but didn't realise you needed to have your landing gear down before you'd get the notification that you'd found a safe place to land (also learned that I still haven't figured out how to find PoI's-but I look forward to working it out). The views on parts of the moon still made the trip to the surface worthwhile. The pics don't do it justice, but there was this gorgeous moment where I crested a rise in the terrain, then just over the crest was a really deep chasm, almost pitch dark due to the lack of any ambient light.
So then I nicked off towards Sirius, & did a stop-over on an Icy Moon in Procyon. I learned the hard way just how difficult the SRV is to control when you're on an ice world in less than 0.2G. Later I found out that I had no clue how to find my landing pad in the SRV, so tore off into the wilderness, just so I could call my Vulture to me! Then I next headed over to Lucifer, & the difference in handling between a High Metal Content world-with 0.25G-& the Icy world I just visited previously was *very* noticeable. I left my ship parked there, & plan to go back soon to go looking for PoI's in my SRV!
Seriously, I don't care what the nay-sayers say, this game is utterly *amazing* & *immersive* (even with below average Frame-Rate), & I genuinely think it is only as "shallow" or as "grindy" or as "boring" as you make it.
My only complaint is that I have *definitely* lost Frame Rate in the transition from Elite: Dangerous to Horizons (even in space). It hasn't made the game unplayable by any means, but I sincerely hope that they do further graphics optimization over the next 2-4 weeks!
CMDR Marcus Hicks.







