Already in you have to pay a fee to move ships around
Never going to happen with the internet being so fickle there is no way of checking if its a real disconnect or someone pulling the plug, I would however revert said ship to a NPC controlled opponent to actually keep the game flowing smoothly
Ingame Wiki /Documentation:
A brilliant idea and one I would love to see in the game
With the game being available in so many countries it only makes sense to make the basic conversation part of the game available to all and make it so it has some basic phrases etc.
One that I would love to see implemented with using the keyboard on the menus it gets a pain to have to go out again and in just because the menu didnt move.
Menu Loading and Animation abort:
Should be in there as standard
Route planning with 'via' functionality
Another nice addition
Search function with auto complete and suggestions in Galaxy Map
Only for discovered systems or it will break very easily going through 400 billion system names
Search function within market screen
There isnt that many of commodities to require this really maybe a tab system where we could have farming, components, illegal items etc.
Passenger Mission destination order
Maybe add it to the route planner just add a mission order system in there so it can plot a route taking you through all systems on your missions using the shortest route.
I would love to see a interplanetary shuttle come back from a fighter bar (which is added as standard to ALL big ships) this would allow easy access without the issues
Beeing able to sell all exploration data at once
Oh yes a good one BUT with all the transactions required I think it might crash their servers especially if you have LOADS of first discoveries on your list.
Option of cargo to stay with stored ship (suggested by WindWpn)
Good idea as long as the timer still counts after all time waits for no commander.
'Sell All' and 'Fill the hold' button for commodities (suggested by zz9pa)
I like this one and I can see it would be useful
Custom Planetary surface bookmarks (suggested by zz9pa)
I think an ability to do custom bookmarks AND share them to other players or the game should be available after all imagine that 'special' view you discover being able to actually share it so others can add it to theirs and go there. Imagine the Sims4 gallery just for ED custom points of interest.
Button for relative mouse toggle (suggested by nabimejm and Modhar)
Never used this personally
Button for turret control (suggested by Modhar)
Another excellent suggestion
Sort Bookmarks into Folders (suggested by torbach)
Great idea or being able to import/export and store them in a file would be great too so we never lose them.
Slider for star sizes - meaning the 'dots' in the galaxy map (suggested by torbach)
Nice especially if there are loads of stars close together
Option to sort stored Modules by type, distance, class.. (suggested by vancenovells(reddit))
Good idea
Focus point of System map when opened (suggested by McSchwartz (reddit))
Definitely a good one
Option to sort available missions by destination. (suggested by McSchwartz (reddit))
Yeah there is always having to go through EVERY mission to see where they go it would be nice to have a button for 'see all missions going here' when you take on the mission.
Additional Volume sliders (suggested by JeffGofB(reddit))
Nice idea it would make it more appealing for people who are hearing impaired etc
Keybind for Docking Request (suggested by nickjowen(reddit))
This one should have been in before beta
Improvements of the Contacts Panel(suggested by PapaUniformFoxtrot(reddit)
Never had trouble hear myself with the target nearest hostile etc.
Combine Filters on Galaxy Map(suggested by PapaUniformFoxtrot(reddit)
Another nice idea.
Custom Colors for Galaxy Map Filters (suggested by PapaUniformFoxtrot(reddit))
Maybe extend this to the ENTIRE hud
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Make the docking computer a build in feature(suggested by karroq(reddit))
I would have this ALWAYS off as I never use a docking computer and ALWAYS dock at boost
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Add more fire groups than just the two we got. (suggested by torbach)
We should be allowed at least 10 different options
Optional Internal that split into 2 (or more) sub-internals with half the size.
This harks back to the Frontier/FFE days where each ship had cargo space instead of slots, for me that was a much better system as the ships themselves had much more variety of configuration. Splitting internals wouldnt be required as it would have used space etc instead of slot size. Its one that I dont think will make it into ED for this reason alone.
Instancing: (Since it doesn't seem realistic in a foreseeable timeframe)
Instancing is bogus currently, especially in CG, or heavily populated systems. Who hasn't fought another CMDR, he flees into SC, you want to chase after him, but...waiting for 20 seconds in the loading animation :-( And I have got a very fast Internet connection.
The problem is of course, this has to do with server costs and stuff, so again, not sure if we can expect improvements here. But yeah, faster instancing with more CMDRS possible in the same instance would be awesome.
Never gonna happen as instancing is down to the first one in the instance after that people connect to them so if the "host" has a crap internet connection then everyone is going to have a rough time. Its been requested time and time again to move from peer to peer to server/client but this will also never happen as cost involved would make it a subscription service.
Now my input would be to allow for CQC style game to allow cmdr's to test builds they selected against opponents of their choosing. For example: Testing a pirate build against police, or a AX build against Thargoids all in a CQC arena. Basically this means we dont go "yay I built my uber ships" to fly out to x system to take on a opponent to find its no better than a Sidey with pulse lasers.