Every single word of the mission text is important, especially in passenger missions.
Here's a typical sightseeing type mission, which I'll use as an example.
View attachment 266904
Important stuff to notice on this mission:
1) It's a criminal passenger, says so right at the top
2) Passenger "may be wanted in multiple systems." In red text in the middle. Since you don't know which systems they will be wanted in, you have to assume they are wanted everywhere
3) Passenger traits
a) Unfazed by danger. You don't have to worry about hull damage
b) Laid-back. Doesn't care about delays
c) Low value target. Unlikely to have hostile ships attacking (but still could happen)
d) Secretive. Being scanned is a no-no, passenger will tolerate maybe 1 scan. Maybe.
e) Criminal. If you are scanned by system authorities they will open fire on you.
4) Elite rank mission -- this means any ships sent against you will be of high level also.
I personally dislike passenger missions because they are so convoluted, with so many gotcha's. I prefer cargo that doesn't talk back, too