Amazing stuff. However, all planets are extremely close to the star. Even if so small and dim, it is still bombarding planets with strong UV radiation, right? Is it realistic to expect complex atmospheres on those planets?
https://exoplanets.nasa.gov/trappist1/#Poster
^^ nice interactive system/planetary viewer there, among other things.
While it would be nice if Frontier could add this to the game (and add Cassiopeia A while they're at it) there are limits to just how much Frontier should do to tweak the galaxy to include every major discovery that enters the news headlines. Trappist-1 should be located near x=-20.113341 y=-32.575633 z=7.435164. I'm sorry to say that it just doesn't exist in the Elite: Dangerous universe. Frontier did a good job of including many of the major visible objects in the galaxy. Including every single one of them would have been quite the task.
I'm looking there now, Core sys sector YU-P A5-0 is very close to those locations with other dwarf's surrounding very close to it as well....
At the coordinates you indicate, plenty of potential candidates right there.
My favorite shot taken from that NASA's 3D viewer. Planet Trappist-1e, showing three very different regions: half of the planet always facing the star scorched desert, opposite side frozen in eternal darkness, while the relatively narrow strip running across the surface along the fixed terminator is eternal twilight where moderate temperatures allows liquid water. Planet is assumed to be tidally locked, of course.
I'd wish Stellar forge to be capable simulating setups like this.
http://i1224.photobucket.com/albums/ee371/Pipi557/Trappist-1d.jpg
Edit: Yeah, updating Solar Forge with real time data would be preferable, but tricky perhaps? Luckily real time doesn't seem to be updating all that quickly. Seeing what the algorithm creates eg Eden near Proxima Centauri compared to Neil DeGrasse Tyson making comments about that being an Earth-like and being able to go check the 1:1 map is pure space awesomeness!
Alpha Centauri was a hand built system, brought across from the previous game Frontier, but yes, on my personal experience and a sample size of several thousand randomly generated systems with similar stars visited, the stellar forge would never throw out a system like this
The main issue I see with updating stellar forge, aside from all the technical hurdles, would be this - do you change the systems already visited and logged? If so how do we explain the make up of tens of thousands of systems changing overnight?.
If we only updated unvisited systems how do we explain why the dwarf stars near Sol are different from those in most of the rest of the galaxy?
Alpha Centauri was a hand built system, brought across from the previous game Frontier, but yes, on my personal experience and a sample size of several thousand randomly generated systems with similar stars visited, the stellar forge would never throw out a system like this
The main issue I see with updating stellar forge, aside from all the technical hurdles, would be this - do you change the systems already visited and logged? If so how do we explain the make up of tens of thousands of systems changing overnight?.
If we only updated unvisited systems how do we explain why the dwarf stars near Sol are different from those in most of the rest of the galaxy?
Cool stuff, and their names shall be: Achel, Chimay, Orval, Rochefort, Westmalle, Westvleteren and La Trappe. Personally I prefer the Westmalle.
the news is on all the front pages of the main newspapers here in italy.
...those who do may prefer realism.