Its actually a bit strange the level of positivity its getting- even more so now colonisation is added....I'm so excited for PowerPlay 2.0![]()
Its actually a bit strange the level of positivity its getting- even more so now colonisation is added....I'm so excited for PowerPlay 2.0![]()
With or without player resistance? Must admit I don't quite recall the figures accurately.The original pace was probably only about 20 years for that.
On the original curve? The effect of players resisting 5-10 systems out of ~80 a week was probably less of a source of error than not having bothered to model how the effects of the various maelstroms merging would affect their surface and therefore capture rate of the remaining systems.With or without player resistance? Must admit I don't quite recall the figures accurately.
The colonisation is "dovetailed with" PP 2.0 so that sort of implies that at some point in the colonisation process you gonna have to pick a faction...Will there be conquest? Wars? Can you take over other players' systems?
At the end of the stream they showed some partial views of the Cobra V cockpit and they had a shot facing back so you could see the door to the rest of the ship and I was thinking OH GOD DON'T GIVE THE FORUM IDEASHopefully, all this new stuff will distract people from ship interiors. Or did I speak too soon?![]()
Its actually a bit strange the level of positivity its getting- even more so now colonisation is added....
as much as FD in the past have over egged some features, this assumption was on you I am afraid..
And, so much for the rumored denser atmosphere/weather effects. Or NPC crew on the cockpit (a desire of mine).
Too late there was enough material in the stream for the code breakers in the forum to extract any “promise” they wanted. So you can be sure that some are already drooling over the open only ship interiors that will be coming soon(tm)At the end of the stream they showed some partial views of the Cobra V cockpit and they had a shot facing back so you could see the door to the rest of the ship and I was thinking OH GOD DON'T GIVE THE FORUM IDEAS
They did say you could daisy chain your colonised systems once they were big enough.colonising a planet could be fun, of course the proof in the pudding etc etc etc.
a bit of a shame we can't go out into the deep black and just pick a planet. years ago I flagged a few interesting systems with a view.to one day colonising them... but I guess that won't be possible with this system as they are miles out!.
A PP2 expansion chain requires either a 20LY range (and one step per two weeks) or a 30LY range (and one step per three weeks). Either way the process goes about 10LY a week at maximum speed, so would take over 2200 weeks (42 years) to reach Colonia ...
I already wrote about bases a week ago and I repeat myself. Why do you think that participation in Colonization and Colonizer are the same thing? (My question was about building bases, why did people think that they would build THEIR bases?)Will there be conquest? Wars? Can you take over other players' systems?
People support Player Minor Factions, that's why.I already wrote about bases a week ago and I repeat myself. Why do you think that participation in Colonization and Colonizer are the same thing? (My question was about building bases, why did people think that they would build THEIR bases?)
Is that the same for Open-only BGS and Open-only Powerplay? Certain Twitch Streamers have been frequently and loudly saying that is on its way imminently (or should be).FD made no such intimations and multiple people warned that some appeared to be going a little off the deep end & were setting themselves up for disappointment.
Someone in the livestream chat already asked if the colonisation megaships were walkable...Hopefully, all this new stuff will distract people from ship interiors. Or did I speak too soon?![]()
Building form both ends, as Colonia will be able to build towards the Bubble...A PP2 expansion chain requires either a 20LY range (and one step per two weeks) or a 30LY range (and one step per three weeks). Either way the process goes about 10LY a week at maximum speed, so would take over 2200 weeks (42 years) to reach Colonia even if they can keep a rolling colonisation programme to also build the systems to chain to just ahead of that.
I'm not worried right now, let's say...
For the system colonisation, yes (outward from all CB stations at once, perhaps?) - but not for extending Powerplay control.Building form both ends, as Colonia will be able to build towards the Bubble...
Now what would set things off would be power 'seed' ships- say a colony version of a Powerplay FC group.....For the system colonisation, yes (outward from all CB stations at once, perhaps?) - but not for extending Powerplay control.
I imagine the powers having areas (or volumes, since it's three-dimensional space) of "territory" was originally to do with being modelled on ancient land empires who needed to have lines of control and orders/commands passing back and forth. It didn't really make sense in a galaxy of instant FTL communication, especially with fast jump speeds even for courier ships carrying encrypted data.Now what would set things off would be power 'seed' ships- say a colony version of a Powerplay FC group.....