They really arent super smashingThe requirements are mostly thargoid materials. So you get the super thargoid smashing multicannons by smashing a few thargoids in the first place. Not sure why this is ridiculous?
Well the inevitability if this game is that in order to get that final max performance out of anything you have to have a disproportionate amount of materials to obtain it. Be that G5 engineering over "G4.5" or otherwise. These may not be much a step above the standard enhanced MCs but OPs point was that the materials were hard to obtain. Which, in reality, they are not. They're only hard to obtain if you view these MCs as a starting point for thargoid combat rather than an enhancement to your existing thargoid combat experience.They really arent super smashingits a glaive killer, thats for sure, but the thermal and power kinda outweighs the pros in normal combat. I will try them a bit more on different builds but so far they seem rather counterproductive.
If you need to deal with glaives, have few weapon slots free and cant outrun them or hit silent running or use ecms or have normal eax mcs, then these are for you. Otherwise i wouldnt worry too much about not having them...
absolutely. i was just making point that they really arent needed (nor really wantedThey're only hard to obtain if you view these MCs as a starting point for thargoid combat rather than an enhancement to your existing thargoid combat experience
If you don't want to engage in the Thargoid war, why on earth are you complaining about the requirement for buying an AX multicannon?FACT: Thargoid war is the LEAST popular game play loop in the game.
There was - ironically, the same materials are used to synthesize AX munitions for advanced multicannons (the ones that don't count towards the experimental weapons limit).The possible challenge to that is that CMDRs may not have generally bothered to pick up these materials before as there was no previous use.