New mining is nice but...

Hello there,

As a miner player, I find the new mining system really cool. But there is something really bothering me : Frontier, you pratically emptied the galaxy ! :)

Before 3.3, you ventured in an asteroid field, scratch here and there, and if you're lucky, you would find gems. But most of your cargo holds crap, like leipidolite or uraninite. But ok, that's the miners' deal anyway, and it pays for the drones.

But now, when you arrive in an asteroid field, well. First, you have to scan for a spot, then you have to scan for content asteroids within asteroids. So, before you have an asteroid field to look for, now you have a fraction of a fraction of asteroids to... simply look for ! Because these fractions of fractions often provide only the same crap as before ! Thing is that now, this same crap will ask you a lot of trouble to collect it !

And what about all the other asteroïds then ? Well, they simply don't bring anything. It's like they are full of... nothing. There is no point in mining them, they are suddenly empty. You can see them, you can crash your ship on them, but... they are empty and cannot be mined at all.

So, the new mining mechanics are fun but in order to bring a little more diversity and realism in it, I suggest :
- the possibility to tune the pulse wave scanner on one or several materials, so it won't shine an asteroid full of uraninite for example,
- fill back the common asteroids with low value materials, and allow their mining if players want to.

I hope I am well understood. I do not ask for the mining to be simpler or easier. I'm fine with complexity and difficulty. I ask for the mining to be a bit more realistic, like this activity is often to find gems in dirt, not find gems and dirt in nothingness like now in Elite.
 
i think they could put out different versions of the pulse wave scanner so a A grade can pick out the high value while a grade F would pick out just everything.
 
I know what you are saying.........Im not the greatest miner in the world, but who now fires a prospector limpet at an asteroid that is not glowing ?
 

Deleted member 115407

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I know what you are saying.........Im not the greatest miner in the world, but who now fires a prospector limpet at an asteroid that is not glowing ?

Me. I still enjoy old mining.
 
I know what you are saying.........Im not the greatest miner in the world, but who now fires a prospector limpet at an asteroid that is not glowing ?

And even then you only pick the golden ones.
Is anyone just shooting off surface deposits?
Or everyone heading for the big ones with the cores?

I know I don't bother with anything less tbh.
 
The next great rebalancing would be if raw materials galaxy wide slowly got consumed, so that the demand of those items would slowly increase and the over mined items slowly degraded.

For Example:

1. Everyone has mined Opals for that a month straight? 1 million tonnes mined? Current demand now. NONE. price. Garbage, until natural consumption and degradation has rebalanced the over supply.

2. Nobody has mind Lithium in ever? Well, Seeing that there is a galaxy wide shortage of Lithium, it is worth 1 million credits each until the galactic supply has been rebalanced.

That type of dynamic galactic economy would be awesome.

Baby steps though. I think the recent changes could lay the ground work for a more complicated galactic economy like I mention.
 
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The next great rebalancing would be if raw materials galaxy wide slowly got consumed, so that the demand of those items would slowly increase and the over mined items slowly degraded.

For Example:

1. Everyone has mined Opals for that a month straight? 1 million tonnes mined? Current demand now. NONE. price. Garbage, until natural consumption and degradation has rebalanced the over supply.

2. Nobody has mind Lithium in ever? Well, Seeing that there is a galaxy wide shortage of Lithium, it is worth 1 million credits each until the galactic supply has been rebalanced.

That type of dynamic galactic economy would be awesome.

Baby steps though. I think the recent changes could lay the ground work for a more complicated galactic economy like I mention.


I like your ideas
 
I'm afraid that Elite has not reach that level of interdependance economy yet... Maybe in the future, I certainly hope so.

But for now, Frontier has to do something about that big void they created... All these asteroïds completely empty of anything is ridiculous.
 
I think a solution to the lack of mining of low value materials has to come from either a player driven economy or the introduction of a new mining mechanic that allows the bulk mining of an asteroid field for low value materials (eg a Fleet Carrier mining module that allows you to mine multiple asteroids at a time & rapidly - if Fleet Carriers are still in FDev's plans & it is technically feasible)

CMDR Justinian Octavius
 
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The main reason low value mining isn't a thing is because we have no use for low value materials. Void opals and indite both equal the same thing: credits--and a staggering degree of difference between the two. Until there are actual USES and NEEDS for things, mining will always be about finding the most expensive ores to get the most money for the cargo space and we'll end up right back at this very discussion again and again.
 
I enjoyed the new core mining.
But therein lies the problem: it was so rare to actually do any. Most of the time I was searching for a core to mine.
Probably misunderstood that mining is searching and not actually mining.
So mining used to be boring. Now it has changed to frustrating - somewhat typical ED gameplay design I suppose. Rather like searching for HSS used to be.
Perhaps I was just bad at spotting the intense-yellow-glow-very-red-lines-popcorn-shaped-medium-sized rocks, but suspect the drop rate is too low for adequate cynical (skinner) addiction. At least in my case.
'Hot spot' .... yeah, right.
 
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