New naval rank grind meta working as intended?

I understand reducing the grind somewhat, but 4 hours to Duke just seems like insanity. When I did my Imperial rank grind in 2.4 it took days and days of work, and even that seemed too quick to rise through the ranks of a navy. From what I understand this also works exceptionally well at old Federation rank grind spots, like Niu Hsing and Chakpa. Can Frontier confirm this is working as intended?

Can't speak for Frontier but I have no problem with it. I did my grinding from Baron to Duke a couple of weeks before 3.0 came out by doing data missions and donations. I did it in a weekend. It was tedious so I got to catch up on some movie watching while I did it. To me, getting to rank of Duke wasn't like winning some marathon. It didn't take skill to accomplish the feat, just time, repetition and persistence. If newer players don't have to go to quite the same extreme, I think that is ok. The positive aspect of the pre-3.0 version of the rank grind (via data missions) was that I collected more credits than the new player does accomplishing the same grind (especially if the new player only picks greater rep). Grinding from Baron to Duke netted me close to 50 million credits. Although that is nothing to the people who have farmed credits via gold rushes, it was a nice addition to my wallet (because I have not farmed the credits like they did).
 
Given the recent attention being given to skimmer missions and mining missions, both being exploited for massive potential credits, I wonder if it's working as intended that people are able to grind to King from low Imperial ranks in no more than 4 hours doing data missions from Mainani to Ngalinn? Being able to choose more reputation as payout seems to make the rank too easy to obtain. I understand reducing the grind somewhat, but 4 hours to Duke just seems like insanity. When I did my Imperial rank grind in 2.4 it took days and days of work, and even that seemed too quick to rise through the ranks of a navy. From what I understand this also works exceptionally well at old Federation rank grind spots, like Niu Hsing and Chakpa. Can Frontier confirm this is working as intended?
I want more resources directed to richer game content- what is it that you want?
You seem satisfied, great, I’m not- if there’s enough of you then no worries.
I’m thinking that this game property won’t make it 12 months to the later Chapters without something sizeable in the summer.
So wrong to hamstring PvP with C+P complexity without having a replacement activity.

PRogress bars, unlocks, progress bars, unlocks- where was that in the Kickstarter?
You are not rising through the ranks via skill based gameplay, merely repetitious mission serfdom.
This is not a work ethic issue.
Modern game design has found that unlocks and progress bars are the cheapest time intensive game mechanics- so dress them up with a Naval Rank or Combat rank or TRade rank.
That’s not going to keep this game vibrant after the next 12 months of releases other than as the Candy CRush of space games.
 
Don't know if it's intentional but it's a welcome change for sure.

ED has a well deserved reputation of being ridiculously grindy, it's way past the time FD starts to address that. If anything it would help with new player retention.
 
I managed to move from Lord to Count in 2 hours, and i did not like it. I might not keep doing this as i have no intention of grabbing 1st tier ships.
Still, ranks are way too easier to achieve now.

Players that accuse others for whining all the time also keep asking why there are less and less players in open servers. Well, why should i strafe and make my way around numerous corvettes & try to survive in the open? Everyone's heading that way...
 
It seems a bit fast to me, but who am I to say? I'm already duke/rear admiral, and I did it with months of grind and donating millions. I would think a week or two would be reasonable time period. 4 hours seems a bit excessive.

I will say, one of my major gripes with the game was the lack of ship progression after the aspX. It took ages to afford a python and then an anaconda. Having access to the clipper and federal ships would have given me something to work with.
 
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My view on exploits (or "exploits") is as follows: I do not care if somebody else gets something quicker than I do, gets richer than I do. No skin off my nose.

Live and let live. I don't use exploits, but, as I said, if somebody wants to, and that makes them happy -- so much the better. (Let's be honest: in PVP, I'd get burned down by 99.99% of the cases, so why be upset about an advantage held by others in the first place?)
 
I have no issue with it. Since the rank grind is vacuous of gameplay to start with and is only a progress bar with no meaningfull gameplay behind it,
it's good that it has been rescaled to something not insane.

I had resigned myself to never to access the Cutter after doing the hoops hopping nonsense for the corvette. Well, it's been done in two enjoyable evening
combining HGE hunting, wing assassination missions and courrier missions. Piracy might have happened too :)
 
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The same boost was applied to Trading Rank (increased by trading mission) and Explorer Rank (increased by Passenger mission).

That's just number and really meaning anything.

But i understand that for the people working hard on normal market trading and exploration, it was bad because it was reflecting their hard work to attain this rank goal anymore.
 
The same boost was applied to Trading Rank (increased by trading mission) and Explorer Rank (increased by Passenger mission).

That's just number and really meaning anything.

But i understand that for the people working hard on normal market trading and exploration, it was bad because it was reflecting their hard work to attain this rank goal anymore.

Ranks would be meaningfull if their corresponded to mastering difficult gameplay and beating tough missions.

At the moment they are only a mark of how nutty you are : how many time are you willing to repeat a trivial task to push the bar up.
 
Whinge, Whinge, Whinge hey OP....Get over it and just play your way. Let other people worry about each way they individually play this game. 4 weeks, 4 hours, 4 mins??? who gives a jot (Apart from you and a few other very sad people)!

Carry on playing and stop whinging about way Cmdr A is a Dictator King Admiral in 4 Hours and it took you a whole heap more time by the sounds of your post.

My car can only do 0-60 in 8 secs, but i don't care a jot why the guy who sits opposite me in my office, his car can do it it under 5 secs, we both still get to our destination!!

l
 
Whinge, Whinge, Whinge hey OP....Get over it and just play your way. Let other people worry about each way they individually play this game. 4 weeks, 4 hours, 4 mins??? who gives a jot (Apart from you and a few other very sad people)!

Carry on playing and stop whinging about way Cmdr A is a Dictator King Admiral in 4 Hours and it took you a whole heap more time by the sounds of your post.

My car can only do 0-60 in 8 secs, but i don't care a jot why the guy who sits opposite me in my office, his car can do it it under 5 secs, we both still get to our destination!!

l

The amount of demands for nerfing is getting beyond a joke now. I wish the sad people would just play the game and stop complaining that someone is having more fun than them.
 
I hope no change happens or it gets taken out for something. I've been stuck at 100% "None" Rank with the Federation for months, and haven't been offered a rank up mission. Just got done hopping from system to system look for it, and now I settled into two federation systems that I hope to complete some missions for and the rank pops up.
I've been living that grind for a little too long.

Your best (only?) place to get it is at the station where you accepted the mission/s to get to 100%. Then board flip until it appeara, usually under the controlling faction, sometimes under another if it's also a Federation faction. Also make sure to check unavailable missions in case it's a generated rank mission needing something you don't have, if so board flip again.
 
I did my imp grind in a day in 2.4.

It costed me 700m in donations.

none to Duke in 8 hours. easily 500m in donations and being the ball in Mainani-Ngalinn ping pong running data.

For the sole express purpose of buying a cutter (which BTW is a big lumbering turd I'm only using for slave runs). all told I've dumped about 80% of the money I made doing skimmer missions *in an SRV without flipping but OMG what an exploit let's kill the whole damn missions set...* so I could unlock the ships. Honestly, I've been camping at 100%-rank none for both fed and empire for literally months and didn't give a whit about it. When I got the creds to be able to afford the locked ships I did the mind-numbing grind as fast as possible then bought and flew every damn one of them. I kept the turd err.. cutter because it carries a little more cargo than a type-9 stripped out and handles fractionally better. If said grind was longer I can almost guarantee you I wouldn't have bothered.
 
Why don't you all just be honest in your threads instead of beating around the bush.

MOMMY it's not fair some got something sooner than I did. MOMMY do something..

I will admit though this forum is absolutely funny as hell right now. Everyone is just trying to destroy ED for some reason right now. Hell let's remove all the ships in the game altogether and Just put everyone in sideys. All a rated and just get rid of everything else in the game. Just a sidey and Srv and planets to fly to. No credits, naval stuff, missions, trading anything. Just get rid of it all.

Then there's nothing for you all to cry about to mommy.

Also aren't alternate forum accounts against the rules? Seems like a very strange first post for someone who just joined today?

lol, accuses the playerbase of pettiness then tries to get someone done for alt accounts. Well played sir. rofl.
 
Given the recent attention being given to skimmer missions and mining missions, both being exploited for massive potential credits, I wonder if it's working as intended that people are able to grind to King from low Imperial ranks in no more than 4 hours doing data missions from Mainani to Ngalinn? Being able to choose more reputation as payout seems to make the rank too easy to obtain. I understand reducing the grind somewhat, but 4 hours to Duke just seems like insanity. When I did my Imperial rank grind in 2.4 it took days and days of work, and even that seemed too quick to rise through the ranks of a navy. From what I understand this also works exceptionally well at old Federation rank grind spots, like Niu Hsing and Chakpa. Can Frontier confirm this is working as intended?

I wouldn't worry too much. Now that you brought it up, FD will nerf it. I believe this post was working as intended, since that's what you wanted...right?
 
I've actually raised this very issue in the Bug Reporting forum. It just makes the ranking even more meaningless if it can be done so quickly.

I wouldn't want to be an FDev QA person right now... this new missions functionality really seems to be falling apart. I do like the new system, but really... skimmers, the miners, the ranking... anything else going to get borked?
 
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