Regarding the download size going up by 20 GB for odyssey, I doubt that includes any terrain assets. I assume most is the new "feet" game play and associated media/assets.
With FDev's new terrain system, to do their "offline generation of terrain shapes" properly, I'd expect they would need to have pre-generated terabytes of stored terrain assets, if not hundreds of terabytes (or more). Those assets would be streamed in as required, which seems apparent from some of the LOD issues we're seeing.
Of course looking at what we got with the repeating terrain, my assumption may be completely wrong. Perhaps they've only pre-generated a measly few GB, and even possibly included those in the download? Surely not?
With FDev's new terrain system, to do their "offline generation of terrain shapes" properly, I'd expect they would need to have pre-generated terabytes of stored terrain assets, if not hundreds of terabytes (or more). Those assets would be streamed in as required, which seems apparent from some of the LOD issues we're seeing.
Of course looking at what we got with the repeating terrain, my assumption may be completely wrong. Perhaps they've only pre-generated a measly few GB, and even possibly included those in the download? Surely not?
