Right - so then from that rational it seems an easy fix; just a problem with the algorthm.
hardly worth 63 pages of nerdrage circlejerking
I wish.
If you fully understand the above, it really mean that there is no easy fix.
They used a limited amount of assets in an almost endless galaxy. Those assets will repeat and repeat a lot.
One might ask why didn't they keep the old method of terrain generation but improve the textures like they did. Some people say they can.
I doubt it. I don't know why but I have strong feeling there was a specific technical reasons why they could not.
You don't just randomly throw a whole system out the window for no obvious reason. You just don't. Why do double work if you can do none?
To make everything they wanted to do with Edo they had to take the path of redoing everything with planets generation.
They thought that if they make enough assets it will not show. I think that at some point they also understood that it's a problem. But it was too late. That's why you have a thread with 63 pages and 1k replies.