New Planet Tech is KILLER of Exploration (all terrain is tiling/repeating/not procedural/random)

I was in Deciat when I heard about the tiling issue, so I checked out the nearest planets and found tiling on Deciat 1, Deciat 2, Deciat 3, Deciat 4, and Deciat 5. I didn't look any further, because five tiling planets in a row seemed to be more than just a coincidence.
We should all stay calm and assume the duplicates are a glitch and they are actually supposed to be randomly garbled... or something.
Until we hear otherwise. Which would be the point for me to drop out of this thread. :D
 
There was a really precient point made by Braben himself in one of the videos from wayback.. I'll have to dig it up and he said that if you procedurally generate but use handcrafted assets.. as long as there is enough variations in those assets it's ok.. I think what we are seeing here is a failure in that implementation, prob due to time budget constrainsts. If more core lego bricks were used to throw into the mix then perhaps we wouldn't notice them in the first place.

It's obviously devilishly complicated and ambitious so although it's not quite right now i do trust the team to sort this IF they are given enough time and resources.. but they were rushed. IMHO
 
Based on your stated level of expectation... I'd suggest going home now. It's not going to happen!
I feel that sentiment. We've been let down by Frontier and right now I have very little faith in them.

I do have faith though, but I'd say it's more in that us the players can perhaps manage to coax some positive change out of them that results in a better product.

Whether you think EDO is nea perfect and needs minor tweaking (because it seems some people do) or you think it's burning dumpster fire I don't think anyone can honestly say there's no room for improvement.

I guess it would be nice if as a community we could focus our efforts on trying insisting those improvements happen. Which does mean working with FDev rather than against them. But boy do they need to start getting better at accpeting where there are problems and listening to us.

I dare to dream for now.
 
There was a really precient point made by Braben himself in one of the videos from wayback.. I'll have to dig it up and he said that if you procedurally generate but use handcrafted assets.. as long as there is enough variations in those assets it's ok.. I think what we are seeing here is a failure in that implementation, prob due to time budget constrainsts. If more core lego bricks were used to throw into the mix then perhaps we wouldn't notice them in the first place.

It's obviously devilishly complicated and ambitious so although it's not quite right now i do trust the team to sort this IF they are given enough time and resources.. but they were rushed. IMHO
To be perfectly honest, I believe they got the best team there is. These people made the stellar forge and any other planetary tech and more for Elite. They created the whole milky way for us to explore.
This hasn't been done before, especially on this scale. Not with the galaxy, not with Horizons' tech, not with Odyssey's tech. They made all this stuff by themselves.
Whoever wants to be grumpy can stay grumpy, but I for one will take whatever they come up with in the end and will be certain, that it's the absolute best outcome possible all circumstances considered.
 
To be perfectly honest, I believe they got the best team there is. These people made the stellar forge and any other planetary tech and more for Elite. They created the whole milky way for us to explore.
This hasn't been done before, especially on this scale. Not with the galaxy, not with Horizons' tech, not with Odyssey's tech. They made all this stuff by themselves.
Whoever wants to be grumpy can stay grumpy, but I for one will take whatever they come up with in the end and will be certain, that it's the absolute best outcome possible all circumstances considered.
I think it was the best, maybe currently is the best but the cracks are starting to show and they haven't given it enough time love and attention before releasing it.. it's a mess, a buggy mess that should never have been rushed out but what is so galling is that it could've been so inspiring had they not rushed it. Elite needs investment from top down. If they do that and really concentrate on putting some love back into this project it can be saved but until then i won't spend a penny more on them.
 
To be perfectly honest, I believe they got the best team there is. These people made the stellar forge and any other planetary tech and more for Elite. They created the whole milky way for us to explore.
This hasn't been done before, especially on this scale. Not with the galaxy, not with Horizons' tech, not with Odyssey's tech. They made all this stuff by themselves.
Whoever wants to be grumpy can stay grumpy, but I for one will take whatever they come up with in the end and will be certain, that it's the absolute best outcome possible all circumstances considered.
So you don't feel corporate decisions such as how much time and money they will dedicate to it, have any impact?

I totally agree they have a capable team, without a doubt what you say is true about their past achievements.

But to me it's pretty clear the problem with EDO is not the talent but the decisions made high about how to and to what timescales and against what marketing and business priorities to deploy that talent.
 
Rushed and broken doesn't mean it can't be fixed.

Does it mean it will be fixed? We'll see.

For now, disappointed as I am, I'll wait it out, hoping for the best because I really, really want this to work so I can join the fun.

Besides, what do I lose by waiting instead of flying into hysterics? Nothing.
 
Calm does not invoke change. If Americans stayed calm in the 1700s, we'd have your queen on our bills instead of George Washington :p

And if you Brits had stayed calm in the early 1900s, you'd have that guy with the short mustache on your bills right now instead of a queen!
Yeah, well, these are perfect examples for what is wrong with the gaming culture. For some reason people treat developers as if they were some kind of government ruling over their lives, which would in turn entitle them to tell them what to do and start revolutions. The funny thing is, that if you topple a government, someone else steps in. If you do that with a developer, the game will just stop. :D

That said, I get what you are saying, but nay. It's a game. Its significance is the same as Lego.
I can be passionate about it and love Elite, and if I have the time (like right now) I enjoy hopping threads on this forum and say my bit, but I also like to stay calm and see devs as people who create very complicated toys.
 
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So you don't feel corporate decisions such as how much time and money they will dedicate to it, have any impact?

I totally agree they have a capable team, without a doubt what you say is true about their past achievements.

But to me it's pretty clear the problem with EDO is not the talent but the decisions made high about how to and to what timescales and against what marketing and business priorities to deploy that talent.
Sure it has an impact! I am absolutely convinced that most things wrong with the planetary tech is because of time restrictions.
What I don't like to do, is making assumptions about the whys and hows.
 
Yeah, well, these are perfect examples for what is wrong with the gaming culture. For some reason people treat developers as if they were some kind of government ruling over their lives, which would in turn entitle them to tell them what to do and start revolutions.

For some reason people treat players who publish their complaints in forums and reviews as if they were some kind of violent revolutionaries trying to literally overthrow a game development studio ;)
 
Personally I very much prefer to believe the issues are caused by constraints placed on the development team rather then the issue being their talent or ability.

Especially in the areas they know a lot about such as the planetary and galaxy tech. In this area I would expect they will deliver if given the time and resources.

I'm most annoyed about Frontier's choice of direction with EDO, in particular the inclusion of FPS combat and the UI changes. To be clear I mean the combat only because legs is great and would have been fine without any combat at all (no guns).

But somewhere high up someone thought what would make most money is to introduce FPS combat and market that to bring in more players (as the adverts show). So I think FDev were probably directed to focus on this new element and were not able to give the planet tech the time it deserved. So indirectly all the stuff we were hoping would be great in this expansion (I would guess) played second fiddle to what the business objectives were with EDO.

I think all the problems are not at all down to a poor development. I think they are down to poor business decisions and a badly directed talent pool.
 
And if you Brits had stayed calm in the early 1900s, you'd have that guy with the short mustache on your bills right now instead of a queen!
But we did stay calm. We stood our ground and squared up to the chap with the moustache rather than panicking and running to the hills/Canada.
 
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That's Ganymede from Juno recently. Just another reference point of the kind of chaos needed if EDO tech is going to succeed in my opinion.
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Not enouth chaos?
 
For some reason people treat players who publish their complaints in forums and reviews as if they were some kind of violent revolutionaries trying to literally overthrow a game development studio ;)
No, the destruction of the game is only the consequence of the overreaction of those who only want to make firewood from the fallen tree.
 
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