New ship: Gutamaya Corsair

The new ships are already out classing most other ships - and it looks like the Corsair is going to fill the few Medium Ship niches left for the older ships.
I think the Krait MKII and Phantom (the Python and I are not on speaking terms) both will still be better "one ship for all missions" ships because of their numbers of internals. If you want to haul decent cargo, carry an SRV, carry both flight assists, control limpets, and fight, a bigger assortment of size 1-3 slots is important for keeping the larger slots available for shield generators and cargo bays. In the Corsair, you would be wasting your only class 2 slot on a class 1 flight assist, your class 3 on your class 2 hanger, your class 4 on your class 3 limpet controller... you pack class 5 shields and carry 160T vs a Krait Mk II's 184T, or 160T and additional limpet controller options, or hull reinforcement, or whatever else the Krait Mk II does with its three more internal slots, and have some virtual dead space in your ship from underutilized internal slots.

This is purely academic from my perspective because wanting one ship to do everything was a relatively short stage of gameplay for me, and I struggle to find meaning for the truly multipurpose ships in my fleet now. But for new folk still finding their feet, the Kraits still seem like a logical rung in the progression ladder that the Corsair doesn't appear to have the versatility to displace.
It looks like they took a clipper and fixed the main issues with it: Made it medium, fixed convergence, added more internals. They did say it was a successor.
Nooooooo. The Clipper has more internal slots. And better slots. Granted, something has to be sacrificed for the structural support for the SCO. I'm not complaining, just observing. This isn't everything the Clipper was but better. Rather, it's something that fits functionally between the Courier and the Clipper that leans more into armament than the Clipper did. The one thing this does to the Clipper (so far) is provide context for the Clipper being a large ship, because now we can say that it has more internal versatility than the Corsair (and I expect we will also be able to note that it is slower).
 
I think the Krait MKII and Phantom (the Python and I are not on speaking terms) both will still be better "one ship for all missions" ships because of their numbers of internals
Corsair has 10 optional slots; same as Python I; Krait MKII and Phantom both have 9 optionals.
a bigger assortment of size 1-3 slots is important for keeping the larger slots available for shield generators and cargo bays.
Look at it this way: Corsair has exactly the same optional slots as Python I, but class 4 upgraded to class 5 and one class 3 to class 4.
In the Corsair, you would be wasting your only class 2 slot on a class 1 flight assist, your class 3 on your class 2 hanger, your class 4 on your class 3 limpet controller...
Just replace class 2 SRV hangar with class 4 so you have both Scorpion and Scarab available, and you won't be downsizing any of the modules. Class 1: HRP; class 2: MRP; class 3: ops multilimpet; class 4: SRV bay; class 5: Guardian shield reinforcements/HRP-s; class 6: shield, SCB/fuel scoop/cargo, cargo. That would be my multi-mission Powerplay loadout.
 
I think the Krait MKII and Phantom (the Python and I are not on speaking terms) both will still be better "one ship for all missions" ships because of their numbers of internals. If you want to haul decent cargo, carry an SRV, carry both flight assists, control limpets, and fight, a bigger assortment of size 1-3 slots is important for keeping the larger slots available for shield generators and cargo bays. In the Corsair, you would be wasting your only class 2 slot on a class 1 flight assist, your class 3 on your class 2 hanger, your class 4 on your class 3 limpet controller... you pack class 5 shields and carry 160T vs a Krait Mk II's 184T, or 160T and additional limpet controller options, or hull reinforcement, or whatever else the Krait Mk II does with its three more internal slots, and have some virtual dead space in your ship from underutilized internal slots.

This is purely academic from my perspective because wanting one ship to do everything was a relatively short stage of gameplay for me, and I struggle to find meaning for the truly multipurpose ships in my fleet now. But for new folk still finding their feet, the Kraits still seem like a logical rung in the progression ladder that the Corsair doesn't appear to have the versatility to displace.

Nooooooo. The Clipper has more internal slots. And better slots. Granted, something has to be sacrificed for the structural support for the SCO. I'm not complaining, just observing. This isn't everything the Clipper was but better. Rather, it's something that fits functionally between the Courier and the Clipper that leans more into armament than the Clipper did. The one thing this does to the Clipper (so far) is provide context for the Clipper being a large ship, because now we can say that it has more internal versatility than the Corsair (and I expect we will also be able to note that it is slower).

Have you even taken a look at the Corsair? Your comments about it make no sense.
 
I think the Krait MKII and Phantom (the Python and I are not on speaking terms) both will still be better "one ship for all missions" ships because of their numbers of internals. If you want to haul decent cargo, carry an SRV, carry both flight assists, control limpets, and fight, a bigger assortment of size 1-3 slots is important for keeping the larger slots available for shield generators and cargo bays. In the Corsair, you would be wasting your only class 2 slot on a class 1 flight assist, your class 3 on your class 2 hanger, your class 4 on your class 3 limpet controller... you pack class 5 shields and carry 160T vs a Krait Mk II's 184T, or 160T and additional limpet controller options, or hull reinforcement, or whatever else the Krait Mk II does with its three more internal slots, and have some virtual dead space in your ship from underutilized internal slots.

I don’t consider any slot that’s being used as wasted, even if it has a smaller module in it.

A multi-role is always a compromise, and up to the individual where they’re willing to compromise.

Personally, I don’t use SCA or DC on mediums, unless I’m specifically hauling (in my T8), and I’m not sure 160T instead of 184T would be that much of a compromise on a daily driver. - For me anyway.

But I do suspect it will knock the Krait MkII off its perch when it comes to piracy and AX combat, and possibly even the Chieftain.

I’m pretty sure it’s going to make most of my alt’s ships virtually redundant.
 
The yaw speed seems to be pretty crappy, a lot of the new ships have much improved yaw, but not this one from the videos I've seen
 
the dangerous in elite is nothing to do with difficulty, but the elite ranking, Dangerous is the point at which you are respected by the pilots federation and lore wise at least when you are invited into the "club" as it were.
I've seen this repeated so many times....and there still are a lot of people here who just don't get it. :rolleyes:
 
the dangerous in elite is nothing to do with difficulty, but the elite ranking, Dangerous is the point at which you are respected by the pilots federation and lore wise at least when you are invited into the "club" as it were.
The only invitation I got was to Lori Jameson's base. Nothing happening there that I hadn't seen already...
 
Was watching Cmdr Mechan's stream and noticed that the Corsair appears to consume fuel at a significantly faster rate in SCO than the Mandalay or the Cobra Mk V. Of course not as fast as the old ships, but still. Perhaps somewhere in the middle, in terms of fuel consumption rate?

Perhaps slightly a disappointment, but it's probably not that bad.
 
Was watching Cmdr Mechan's stream and noticed that the Corsair appears to consume fuel at a significantly faster rate in SCO than the Mandalay or the Cobra Mk V. Of course not as fast as the old ships, but still.

Not surprised, it's a muscle car built for speed and power. Fuel efficiency is a far second in priority.

At least it gives the T8 a chance to outlast it in a SCO chase.

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The yaw speed seems to be pretty crappy, a lot of the new ships have much improved yaw, but not this one from the videos I've seen
They did say it handled like a Clipper, which has a standout feature that the pitch and yaw speed rivals that of small ships, so it would be a bit of a shame if it turned out that wasn't the case.

Unless they were just basing that comparison off the weak vert/ lat thrusters.
 
People arguing the python/krait/phantom would still be better...
Well no.1 the python/krait/phantom don't have a fat size 7 thruster draining power... and people forget... adding 1 more hardoint takes more power.
Its one of the nice things about the phantom if you want to set it up for combat, its got enough power so you can focus hard on the 4 weapons you have, overcharged plasma cannons to the max!

Its why the python is actually better than the python mk2 in combat... depending on setup though... and how experienced the individual commander is, in flying and in knowlage of module functions... python mk2 only has a size 6 power distributor and power plant.

I found the python mk2 frequently running out of breath... more so than the type 10!
But found a nice spot for it with arming it with 3 large torpedoes and 1 large beam and 2 medium shard cannons. Makes a fun torpedo ship =w=
Arming the python mk2 with efficient multicannons also makes for a monster.

The Corsair will be able to outperform the python in many aspects, especially in combat, if the pilot didn't do something stupid like say... fill every slot with overcharged plasma cannons...
The 3rd medium slot could be incredibly useful for a cheeky packhound, or a mine launcher when things go sour, especially if your're in to trading and mission running.
 
The only invitation I got was to Lori Jameson's base. Nothing happening there that I hadn't seen already...
which is why I said lore wise
Unfortunately there is a lot in elite dangerous which didn't make it into the game mechanically . ****
but that does not change the fact that the name elite dangerous is nothing to do with the difficulty of the game.

***and don't get me started on imperial slaves, nore the fact that iirc there is only 1 Anaconda in the elite universe which I know of which can fly with only 1 pilot and no crew and that had heavy modifications
 
Its why the python is actually better than the python mk2 in combat... depending on setup though...
Highly depends on setup. PII is a natural for frags/pacis and prismatics. Ironically, prismatics are powerplant heavy, but easy on the distro since they don't rely on recharge rate. 4 paci PII is probably the most efficient medium/large ship killer in PvE and a blast in conflict zones.

Corsair is the polar opposite—power and distro capacity in spades to handle everything. 3 PA/3 railgun would be an interesting setup, but you can do some wacky setups like 3 packhounds and 3 beams or 6 thermal conduit PA-s.

Krait Phantom is just ridiculous with its power distro to hardpoint ratio. With 4 efficient PA-s you get 2 full salvos with 0 pips to WEP and it doesn't even fully drain the cap. Completely bonkers! The flip side is that the alpha strike is weaker compared to other ships in this class.
 
Krait Phantom is just ridiculous with its power distro to hardpoint ratio. With 4 efficient PA-s you get 2 full salvos with 0 pips to WEP and it doesn't even fully drain the cap. Completely bonkers! The flip side is that the alpha strike is weaker compared to other ships in this class.
A quad SRB thermal conduit PA build with that distro is going put a few holes in things too. I've seen people use that setup on an FAS, so the Phantom will have no problem.

Having a ship where you can just turn everything up to 11 is fun and that's something they got right with the Phantom when you look at how it's differentiated from the mk2.
 
Was watching Cmdr Mechan's stream and noticed that the Corsair appears to consume fuel at a significantly faster rate in SCO than the Mandalay or the Cobra Mk V. Of course not as fast as the old ships, but still. Perhaps somewhere in the middle, in terms of fuel consumption rate?

Perhaps slightly a disappointment, but it's probably not that bad.
How does it compare to the Python II and the Type 8?
 
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