Yeah, except I'd use a C5 for a fighter bay so NPC pirates can be distracted and/or taking damage while the cargo ship is getting ready to leave.I don't think it should ever need a fuel scoop unless you're covering distances greater than 200+ ly. I'd use the C4 slot for an FSD booster or hull/module reinforcement and maybe stick one of the latter into a C5 slot as well - unless a C6 shield (if it can hold one that size) and engineered HD armor on it is sufficient for any NPC encounter - because I occasionally like to shoot back at those annoying pirates.
(Fighters are tele-operated so I can just abandon the drone hardware if that's more convenient.)
Leaving pirates behind is my normal MO, but I think dishing out a bit of righteous pain on the way out is more fun
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