New System State: Blight

What kind of HGE does blight bring?

I just found an HGE in a blight system. HGE was owned by an alliance faction. It produced proto heat radiators. So nothing new or exciting there (yet).

I was hoping this was a replacement for the famine state and that it would produced something like distribution centers for DWEs, but alas, that seems not to be the case, either.
 
Why is there one neutral system way out in Grom space controlled by a pmf filled with rockfert?

All others are concentrated around the old worlds, seemingly Alliance mostly, which is where the stuff originated from
 
In the game black & white, you could put a poop in the grain thing to poison it, and then you could take grain from that and put it in your enemy's grain thing if it was within your sphere of influence.
 
Well, someone's got to make the forecast. Might as well be me:

The blight state HGEs will, sometime around December, begin producing a new G5 mat (something like "Bejangled Flux Capacitor Crystals" (aka BFCC's)). They will be required to make your fleet carrier jump.

Here's the forecast I'm trying NOT to make:
FDev: "Fleet carriers will jump using the new G5 material, 'BFCCs'. You'll find them in blight system HGEs."
Player community: "How many will it take to jump my carrier?"
FDev: "Probably something like 1 per 50 light years that you want to jump; we're still fine-tuning the mechanic, but we'll start there."
Player community: "But that won't even let us move our carriers to Colonia, let alone elsewhere in the galaxy!"
FDev: <blink> <blink> (that's game designer sign language for, "Oh, I didn't think of that.")
Player community: "...and if we DO take them outside the bubble, they'll be stranded until we fly back to get some more?!"
FDev: <blink> <blink>
Player community: "And what happens when you let someone who doesn't understand the HGE generation code change things
-- like they apparently just did in this last update -- so that HGEs are borked again? Or not appearing when or
in the numbers they should be?"
FDev: <blink> <blink>
Player Community: "Or what happens when the blight is eradicated, as it certainly, eventually, must be?!"
Player Community: "Or when someone unfamiliar with it changes BGS and blight systems become like famine systems?"
FDev: <blink>..."Oh, wait, we got this! You can use the material traders!"
Player Community: <salty groaning>
FDev (belatedly): "Actually, oh yeah! We DID think of that! We're pretty sure that, in time, you'll be able to buy your carrier jump juice with arx... ...without having to visit a station. Right from the handy-dandy "Store" screen (when it works). That way you'll be able to jump all the way to Beagle Point if you want to..."
 
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