New Thargoid variant

Thargoids can jump into a system anywhere in the system, rather than just at a sun. So can capital ships, and now Fleet Carriers will be able to do the same thing - except that in their case, these will be plotted jumps rather than scripted events. It's possible that this new capability has been implemented in a way that could make it possible to give players' ships the same capability.

see? THEY got bored SC'ing around, especially systems like Maia and got micro jumps. why can't we? Looks like FDev values NPC's time more than the players' time.
 
No citation. But the Gamescom Reveal has lots of shots of them next to planets. Since they can't be flown they didn't supercruise to them. So their arrival at planets must be part of the route plotting. Unless you have a better explanation.

I'm not inventing an explanation. If I did want to invent one I'd probably suggest that they wanted pretty screenshots. But either way, they've said nothing to suggest that you can select a planet as a destination. That would be nice; we just have no reason to think it's true.
 
It has human modules? Really? I haven't seen one yet. Maybee it's a scavenger type that collects human technology to supplement the depletion of thargoid hardware since the barnacles are drying up.
There are screenshots about of the Interceptor's modules in the relevant tab of the Navigation panel.
 
I'm not inventing an explanation. If I did want to invent one I'd probably suggest that they wanted pretty screenshots. But either way, they've said nothing to suggest that you can select a planet as a destination. That would be nice; we just have no reason to think it's true.
Well, they've not said much of anything. This forum is all too often about making what sense we can out of whatever scraps of information we have. And those screenshots you disparage are just such scraps.

And if it turns out that Frontier have just made them up a lot of people are not going to be particularly pleased with their permanently sun-baked Carriers.
 
Well, they've not said much of anything. This forum is all too often about making what sense we can out of whatever scraps of information we have. And those screenshots you disparage are just such scraps.

And if it turns out that Frontier have just made them up a lot of people are not going to be particularly pleased with their permanently sun-baked Carriers.

I didn't disparage them; I called them pretty. That's kind of complimentary, where I come from. What I did say is that you're making an assumption based on no actual evidence. I mentioned that it would be nice if you were right. But, to me, it looks like a shaky foundation for the argument you've built on top.
 
I didn't disparage them; I called them pretty. That's kind of complimentary, where I come from. What I did say is that you're making an assumption based on no actual evidence. I mentioned that it would be nice if you were right. But, to me, it looks like a shaky foundation for the argument you've built on top.
You were disparaging them as evidence. I think it's unlikely that Frontier just plain made them up and so regard them as reasonable evidence for the conclusion that Fleet Carriers can arrive at planets. A certain foundation for my argument, no. But I think your assertion that my argument is built on a blancmange is unduly harsh.
 
Kill it! Quickly! No witnesses!

Meanwhile, at the Thargoid headquarters...
large.gif
 
You were disparaging them as evidence. I think it's unlikely that Frontier just plain made them up and so regard them as reasonable evidence for the conclusion that Fleet Carriers can arrive at planets. A certain foundation for my argument, no. But I think your assertion that my argument is built on a blancmange is unduly harsh.

Information released with the trailer mentioned that you would schedule jumps from the galaxy map. And although off topic to this thread, it might be plausible to infer that if you plot a route to a specific planet via the galaxy map, you might be able to plot a similar point for a fleet carrier. That being said, it remains speculative.
 
So, I get there's a bit of speculation about the human fittings on it perhaps just being a bug. While typically, I'd agree and have been, thanks to CMDR Plater's video above, I got somewhat what I was after.

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Things which make me think this is a legit hybrid from here are as follows. Up-front note, I'm not suggesting the PP, FSD, PD and SG presence aren't a bug, but I think it's too early to rule it out as a bug too.

  • Unknown Drives. It actually confuses me that we've so far focused on the Human fittings and the Hearts, but basically not mentioned the unknown drives. That's a pretty deliberate, addition, as we don't usually see Drives on a typical Thargoid scan.
  • Shield Generator (specifically). While the presence of a fairly-typical looking shield generator might still be part of a bug, it's state is not. Thargoid Vessels don't activate shields until a heart is exerted. In this case, the shields probably don't function like the usual shields
  • I note two "blank" fittings, so for balance, this suggests it could be a bug. For example, maybe other thargoids would have "Unknown Drives" but they're a hidden fitting, not hidden on this though.
So, that's all well and good, I haven't really proven anything with that, not that I'm out to at the moment... but referring to this good screenshot.... look very closely at the "polyps".

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Most of them are characterised by cracking around them. That's usually a by-product of joining two things which, well, aren't meant to be joined together. It's unlikely Humans can graft/grow Thargoid Vessel, err, material, to create a clean "join", so to attach any human control systems they'd need to "Brute-force" it onto the rest of the ship... think of it like trying to attach something to glass with a metal screw. The regular pattern is also indicative of things needing fixing at regular, distributed points. Thargoid ships are pretty symmetrical, so pretty likely that those points would be symmetrical/regular too.

More importantly, those cracks aren't just "growth" from the "polyp", If you look real close there's no contiguity between the polyp and the cracks, they're just cracks in the Thargoid surface. The paler, more yellow aspects, and the lack of any lighting effects typical on a Thargoid's surface also suggest the surface isn't exactly "alive" like usual as well.

For me personally, this is smoking-gun stuff that this is some hybrid vessel being "secured"... but why and who, who knows.

I wish Fdev would own up to their mistakes, as not saying anything leads to a lot of confusion amongst players down the track.
Welcome to speculating on things ;) (not excusing it, just it's been going on since day dot, and they have a habit of not wanting to discuss anything related to this)

EDIT: Can someone do me a massive? Select those subtargets and take screenies of where the little red aiming boxes appear on the Orthrus? Might be a whack of effort, but.
 
This is kind of scary.
Its fascinating that this variant only appears at Palin Research Base, and always fleeing.
For me, this reinforces the possibility that it was an experiment by Palin to create a human-pilotable thargoid vessel. The thargoids must have attacked his base to get their comrade back, so the hybrid may have been accquired during the Enclave Goal. The hybrid itself must be fleeing the base where it had been imprisoned for so long.

Note: I'm not usually one to embrace wild theories, but the prospect of perhaps being able to fly a thargoid shop excites me.
 
So, I get there's a bit of speculation about the human fittings on it perhaps just being a bug. While typically, I'd agree and have been, thanks to CMDR Plater's video above, I got somewhat what I was after.

View attachment 141452

Things which make me think this is a legit hybrid from here are as follows. Up-front note, I'm not suggesting the PP, FSD, PD and SG presence aren't a bug, but I think it's too early to rule it out as a bug too.

  • Unknown Drives. It actually confuses me that we've so far focused on the Human fittings and the Hearts, but basically not mentioned the unknown drives. That's a pretty deliberate, addition, as we don't usually see Drives on a typical Thargoid scan.
  • Shield Generator (specifically). While the presence of a fairly-typical looking shield generator might still be part of a bug, it's state is not. Thargoid Vessels don't activate shields until a heart is exerted. In this case, the shields probably don't function like the usual shields
  • I note two "blank" fittings, so for balance, this suggests it could be a bug. For example, maybe other thargoids would have "Unknown Drives" but they're a hidden fitting, not hidden on this though.
So, that's all well and good, I haven't really proven anything with that, not that I'm out to at the moment... but referring to this good screenshot.... look very closely at the "polyps".

View attachment 141456View attachment 141457View attachment 141458View attachment 141459

Most of them are characterised by cracking around them. That's usually a by-product of joining two things which, well, aren't meant to be joined together. It's unlikely Humans can graft/grow Thargoid Vessel, err, material, to create a clean "join", so to attach any human control systems they'd need to "Brute-force" it onto the rest of the ship... think of it like trying to attach something to glass with a metal screw. The regular pattern is also indicative of things needing fixing at regular, distributed points. Thargoid ships are pretty symmetrical, so pretty likely that those points would be symmetrical/regular too.

More importantly, those cracks aren't just "growth" from the "polyp", If you look real close there's no contiguity between the polyp and the cracks, they're just cracks in the Thargoid surface. The paler, more yellow aspects, and the lack of any lighting effects typical on a Thargoid's surface also suggest the surface isn't exactly "alive" like usual as well.

For me personally, this is smoking-gun stuff that this is some hybrid vessel being "secured"... but why and who, who knows.


Welcome to speculating on things ;) (not excusing it, just it's been going on since day dot, and they have a habit of not wanting to discuss anything related to this)

EDIT: Can someone do me a massive? Select those subtargets and take screenies of where the little red aiming boxes appear on the Orthrus? Might be a whack of effort, but.

Anyone have any screen shots of the Thargoid interceptors subsystems from the first Hyperdictions as I am sure they were similar, even with blank modules but can't be sure I am not misremembering and I am away from home this week to check my screenies
 
Anyone have any screen shots of the Thargoid interceptors subsystems from the first Hyperdictions as I am sure they were similar, even with blank modules but can't be sure I am not misremembering and I am away from home this week to check my screenies
Like i said in the other thread, can't remember a time when that was the case with interceptors. Scouts maybe, but not interceptors.
 
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