Newcomer is Done - quitting for a while - maybe for good

Before you quit, you could try mining to make some credits

Find a pristine metallic ring, and go looking for the big payers....Gold, Paladium, Painite,Platinum, I would also include Osmium in the list as you can often find missions that pay well for it
 
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I'll tell anyone reading this the only thing I know to collect credits in this game so you can progress. It's not by doing any of the advertised in system missions in the game. The only way in my 750 hours, that I've EVER made good money was in exploration. Going out in the lonely expanse where no one else is, not even NPC's, and doing planet scans. The most I've made that way was 130 million in one trip that took me about a week. That's credit progression, but a long BORING game play mode.

Good luck commanders. Until the developers quit being afraid of letting people make fun gaining credits in this game and until they realize that new content is the real way to keep gamers coming back then this game is doomed to be boring. I'd love to try out some of those other ships but unfortunately I spent so much time trying to figure out other ways to progress and regress that I realize now my only hope is to return to the road to riches. If I return to the game that is where I'll start. I'll fly the road till I get enough to properly outfit an Anaconda...i'm guessing 350 to 400 million. Never going to get there doing deliveries for 50k...just saying. The mission payouts in this game are a joke for everyone but noobs.

Hi Commander Mad&Disappointed

I REALLY can't understand why people LET this game/sim become a grind. Yes it can get repetitive IF you let it!

David Braben made comment many moons ago about his disappointment with how some commanders where playing Elite Dangerous.
I followed his advice and rather than strictly and solely FOCUSSING on grinding toward some goal you set yourself... just play the game as it presents itself as you progress.
Do things as they as they appear and grab your attention... it shouldn't be another job of work, it's supposed to be a pastime, don't force the agenda to your will, go with the flow.

I have done everything from trading to exploring, from hopeless combat to aiding newbies, from mining to missions.....
For example...missions... I have journeyed from port to port interacting with the mission givers on a face value basis... I soon found myself halfway across the galaxy without realising it.
AND have built up a fleet of ships including the biggies AND a backstop of well over a billion credits.....without grinding (some of my ships are even engineered... but I stopped that as soon as it became too repetitive)

I still find something new every week I play... when it starts getting a bit wearisome I change tack 180 degrees..... with the next three updates I believe the game will get even better!

So... It might only work for me but loosen up, don't grind; just enjoy the game as it unfolds (in all of it's modes).... the views are wonderful at times!

07

(As a side note.. those asking "fur yer stuff".... THAT might take a while... I well remember filling up a noob's hold with gold because he was fretting on updating his Sidewinder.... and that transfer took an absolute AGE!):p
 
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After 750 hours of this game I'm out..

Yeah. What crap value for money that was.

Couple of other points:
After 750 hours playing a game, you can hardly call yourself a "newcomer".
You moan about 50k missions being poorly paid. Yes, they are. Take one of the better paid missions, instead.

Having just now finished off a mission for 3.5M to travel in-system to a different station, they definitely exist.
 
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Sorry you feel this way, but then again, spending 8 cents an hour to play a game to the point it is no longer fun. Is a pretty good deal. There are a lot more games where one can pay 60 bucks and play even less. Then again, there are lots of player whom have at one time or another, been in your boat, put the game down for a spell, then picked it up agian and play for another 750 plus hours. So, don't give away your stuff, you may very well be back.
 
I just checked, and although the title screen counts if it's open, I have over 700 hours in on this game. I bought it on New Years, and I've been playing it steadily.

I'll say right out that experience should vary. Mine is certainly not the same experience. It's a blend of doing missions, seeing the sights (not just exploration) and bounty hunting which has yet to get old. And if it does get grindy, I put it down for a day or two and pick it back up because I don't expect to be handed an A-rated Anaconda/Cutter/Corvette just for playing on it 100 hours. In fact, it appears my net worth after six months of play is a paltry 194MCr (including my stables of 9 vessels) and oddly have no shame in my slow progress. I'm barely capable as a bounty hunter. I'm also not worried about losing face with factions because I always gain more favor than I lose, and you can still get some great missions even if you're not allied.

Perhaps once place where you're going wrong is picking missions with large single payouts in order to get the "beast" ships ASAP. Sure, it will take you longer to get there with source and return and bounty hunting, but what is your hurry? Is someone going to be poking fun at you for the next three months if you don't have an A-rated 'Conda by the end of the month? And if you're surface scanning, why not take a smaller, cheaper vessel with some engineering? I'd have used a Cobra III because even A-rated, it will cost you less than 500kCr to rebuy.

For what it's worth, go ahead and put the game down for a bit. If it's not your thing, then have no shame, you managed to get 700 hours out of it. And if it is, then at least you still have some assets.
 
I don't know, missions are going okay for me.

I usually jump with about 10 to 12 mil and can run about 4 times an hour. Not the best but not bad

edit; I have been at it for some 3300 hours. Not "fair" I guess.

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I just checked, and although the title screen counts if it's open, I have over 700 hours in on this game. I bought it on New Years, and I've been playing it steadily.

I'll say right out that experience should vary. Mine is certainly not the same experience. It's a blend of doing missions, seeing the sights (not just exploration) and bounty hunting which has yet to get old. And if it does get grindy, I put it down for a day or two and pick it back up because I don't expect to be handed an A-rated Anaconda/Cutter/Corvette just for playing on it 100 hours. In fact, it appears my net worth after six months of play is a paltry 194MCr (including my stables of 9 vessels) and oddly have no shame in my slow progress. I'm barely capable as a bounty hunter. I'm also not worried about losing face with factions because I always gain more favor than I lose, and you can still get some great missions even if you're not allied.

Perhaps once place where you're going wrong is picking missions with large single payouts in order to get the "beast" ships ASAP. Sure, it will take you longer to get there with source and return and bounty hunting, but what is your hurry? Is someone going to be poking fun at you for the next three months if you don't have an A-rated 'Conda by the end of the month? And if you're surface scanning, why not take a smaller, cheaper vessel with some engineering? I'd have used a Cobra III because even A-rated, it will cost you less than 500kCr to rebuy.

For what it's worth, go ahead and put the game down for a bit. If it's not your thing, then have no shame, you managed to get 700 hours out of it. And if it is, then at least you still have some assets.



Yep, for scan and data missions I have a dandy little 'winder I use. All engineered up and still cheap. Good for drinking and flying too.
 
Already pointed out by a couple but I gotta say - 750hrs?! You got your moneys worth and it's not surprising that you're burnt out on it. I can only think of one game (Battlefield 1942 for the record) that I have played anywhere near that. ED is my 2nd most played game (According to Steam - I'll not go back to the pre-Steam days!) at around the 500hrs mark. I have games I consider absolutely superb and got hopelessly addicted to that I haven't hit 100hrs in.

750hrs... You're no newcomer and really expecting to be thoroughly entertained after that length of time? That's asking a lot!
 
That's the drama. I don't explode often but when I do I am always stun with disbelief. The rebuy stings and lost bonds or data feels like the end of the world. And every time it was because of my stupidity, ignorance, or carelessness.
I wouldn't want it any other way.
 
Kudos to you OP - if I'd spent 750hrs doing missions for 50k a hit I would have given up .... around 740 hours ago!

o7

Edit: Oh noes, a Navy Promotion, like all those ones some can never find, and 10x your usual payout - how cruel!
jUSl2qr.png
 
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Just out of curiosity... after 750 hours spent in ED... what does "progression" mean to you?

It's a rather subjective term, given that ED doesn't have a "level" system, and the "ranks" pretty much boil down to time spent playing.

Credit balance?
Big 3?
#of Engineered modules in storage?
Materials collected?

I'm seriously curious. I've read so many differing opinions on what "progression" in this game is.

My own personal opinion is that there's no such thing- only enjoyment during my journey throughout the universe. Once it stops becoming "enjoyable" I will simply quit playing. (not the whinequit thing I see so often where people hang out for years to lobby for their favorite change to be implemented, either)
 
I could see someone with 75 hours being frustrated and still not knowing all the ins and outs of the game.
But 750? You're not a newcomer anymore, and if you haven't figured out how to make credits much easier and quicker than you're currently doing, then the problem is with you, not the game.

Does ED have problems? Yes. But being unable to make credits relatively quickly and easily isn't one of them.
 
I love to grind and collect ships of all types, outfitting and dynamics. Very time consuming which is the point for me.
I have lots of time being old and stuck tending the home front for those older and younger. I have learned 3 things keep me alive.

1) Stay clean, or get cleaned up fast. Check ships too. - This allows me to stay busy, park anywhere and not get attacked if I walk off for a minute.
2) Speed defeats everything. - They can't hurt you if they can't catch you. I even run shieldless to maximise this aspect. Ship size is no matter.
3) If what you are doing is no fun, set a time limit and goal for the effort. Get back to doing something fun time-to-time.

Breaking these guidelines leaves me tired, frustrated, or dead.
 
Unfortunately, OP, FDev doesn’t care about your opinion unless you have a highly successful YouTube channel that praises them most of the time.

Then they’ll invite you down for a tour and everything. Otherwise, you’re a nobody to them.
 
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Just out of curiosity... after 750 hours spent in ED... what does "progression" mean to you?

It's a rather subjective term, given that ED doesn't have a "level" system, and the "ranks" pretty much boil down to time spent playing.

Credit balance?
Big 3?
#of Engineered modules in storage?
Materials collected?

I'm seriously curious. I've read so many differing opinions on what "progression" in this game is.

My own personal opinion is that there's no such thing- only enjoyment during my journey throughout the universe. Once it stops becoming "enjoyable" I will simply quit playing. (not the whinequit thing I see so often where people hang out for years to lobby for their favorite change to be implemented, either)

For a game like this? Amount of things I have unlocked. In a sandbox game like Elite usually I dont have any particualr goal but to fluff about doing random things, in Elite Dangerous's case I like building different ships and just playing around with the different builds, a large part of that is behind engineers, locked systems, rank locked ships, ect. So for me most of my sense of progress came from unlocking most of that. Very early on credits were involved in that sense of prgression but once I got more familar with money making in Elite it more or less dropped off my progression radar.

Now having unlocked almost everything in the game (I think Im only missing Power Play Modules and those just come with time more or less.) I'm pretty satisfied and spend most of my time doing whatever I feel like at the time, building ships on a whim to do whatever.
 
750 hours, wow. Sounds like maybe you were parked on planet surfaces eating breakfast A LOT. Or at least I hope so.

Seriously, you seem to not be aware of quite a bit about the game and what there is to do. Poke around the forum here and you may pick up some ideas if you can look past all the negativity. If not, then as he others have said the game may not be for you, in which case I wish you good luck in finding a game better suited to your tastes.
 
I'm not sure what progression even means here. I spend upwards of 2 days per system while exploring (I have a total of 2 hours a week to play). As I continue to rack up first discoveries I feel like I am progressing at a great pace.
If credits are your thing, check out Yamiks, ObsidianAnt, Commander Plater, etc. etc. etc.
If rank is your thing see above.

If nothing else is really your thing you've wasted 750 hours of your life. That's an awful lot of time to waste, but that's on you not Frontier. If you aren't able to assess a game for yourself in 750 hours, you may need to seek help because you may have had a stroke.
 
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