Do you?! That's news to me! Learn something new every day.
I've been working at that permit for over four years and at this rate, I have another ten years to go.
Unfortunately, I can only tolerate so much deathmatch, where my success or failure is dictated by what power up I spawn next to or my knack for avoiding battle until prospective opponents are already engaged. Also, no one seems to play any of the other modes any more (haven't even been able to get into a CFT match since the 1.4 Beta).
Now "ganker-PvPers" can blame FDevs. No Arx for CQC fights? Let's go to Deciat for hunting some noobs
Never been a convincing argument, from any angle.
it seems more like they just didn't bother.
That seems to be FDev's motto for anything that isn't on the major content schedule.
I'd bet the decision was made because they know trading wins in CQC is a thing that can happen. Had ARX been earnable during CQC matches, then you wouldn't be just trading wins, you'd be trading actual money.
They didn't want to have to figure out how to prevent people from trading wins, or spend the resources to police it.
Ability to abuse CQC aside, I don't think the rate of ARX gain by doing such things would have been high enough to be a deciding factor here.
That said, I think all gameplay should stand on it's own merits and needing to incentivize something with points, or permits, is not going make for the best player demographics.
I'd be able to enjoy CQC a lot more and play more of it, if it was properly
divorced from the main game, rather than being another element of grind for the main game.