Take care, because mining is more dangerous at the pirate-infested high intensity sites.
After Powerplay launches, mining will become a more viable route to riches, espcially with two new minerals – painite and osmium – and more minerals per extraction site. But we think mining should be a game of risk and reward, so you'll find high and low intensity extraction sites in human-occupied space, but with pirates swarming the high intensity areas you'll face greater danger... and greater rewards.
Yes, they surely meant to make players look for a system that is 1 in a 1000 and never said that simply high intensity RES would be like a high intensity conflict zone, so more ships, more difficult to deal with. What I imagined was that simply I'd find wings similar to ones previously found in SSSs, fe Conda, Vultures plus some cobras. I always ran away from those, I was curious if I can deal with them with some police/bounty hunters help.
Oh, and all the remarks on the Powers you picked etc - I play outside of powers' influence. So you mean I should be forced to go into the main systems, and all the systems outside of Powers' influence should be more or less unplayable? Would be a strange dev decision.