No Single Player offline Mode then?

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382 reply pages, on an ONLINE forum, about an OFFLINE game from people without connexion... Isn't it funny ? ^^
Not really, I have 2 ADSL connections to my house and in good days I might get 1-2 hours uninterrupted online gaming but that doesn't stop me from browsing. Online gaming is not the same as posting in a board.
 
yould you please stop the witch-hunt if you feel that you need a refund speak to the support if you feel that need to start a law suit please contact your lawyer but please stop the witch-hunt
 
"invest"? So you'd never play something like World of Tanks or DotA2? A game is only worth having if you can take it to your grave, still running?

I guess some people take comfort from the fact if they want to play a game they love 12 years from now, they can if the software allows. It seems Elite Dangerous will be history the day the servers shut down, and while all supporters may think that will be a very long way away, its worth pointing out that recently Sony shut down Resistance 3 servers and Gran Turismo 5 servers.

This idea of a patch released to make it run offline in the future seems to be wishful thinking, judging by the fragmented evidence from responses we have been given.

If the following excerpts, with original questions for context, still make you feel positive long term, then your definitely a glass half full kinda guy


Totally understand, but could FD at least examine the possibility of on offline version after ED's release and before planetary landing extension?

Probably not as the same issues would apply then as they do now.

Michael


Ok Mickael its understandable but it was promised and thats why we are disapointed.
You said you need to create a separate game to be able to give us the offline mode.
That mean offline mode will never happen ?
Thanks for reply

Probably not.

Michael


Ouch. Ok. Thanks for the honest answer.

Follow up, if I may... Do you think, way down the road when you guys are wrapping up and done with ED, the server files would become public domain or available in any way?

I've no idea at the moment. We're planning on supporting this game for some time to come.

Michael

I have been trying to reconcile those answers with one another, but I just cant figure it out without a full and frank explanation.

It wont affect those who move games regularly, but considering there are people who STILL play oolite versions of Elite, its more than a bit sad don't you think? Short term some people are affected to the point they cant play, long term maybe everyone will be in the same boat.
 
They didn't make a conscious decision to not deliver, the development of the game as a whole made offline impossible. There's no lawsuit here because they're not preventing anyone who bought the game to be played only offline from getting a refund.

All of this has been detailed here: https://forums.frontier.co.uk/showthread.php?t=59481

You really do love that link don't you.. Its a shame it doesn't actually provide any of the answers or certainties you seem to ascribe to it. But keep on posting it over and over if it makes you feel better. At least it keeps this thread active, not that it needs it :p
 
The only one which is not plausible (and it would be depending on how 'evil' Frontier choose to be) is the social experiments one.

Everything else is quite feasible. NOTE: I'm not saying it will happen, but the targeted advertising is already in the EULA. What spawns off of that is anyone's guess.

I seem to recall some people used WoW as a social experiment back when hunters could bring a contagious debuff into cities, which made some servers into 'outbreak' scenarios of how people might react in such circumstances.

So not that far fectched, really.
 
NPCs do things according to rules. Rational rules.

People do things for kicks. That includes hacks, bots, RMTers, etc etc. Happens in every single online game bar none. No wish to share a game with that.

hacking is like tour de France. doping drug is developed > mehthod do discovedr it is developed> new doping drug is dev...
There will be bots and hacks, only a matter of time.
 
You obviously have not read the FD answers to why offline could not be included, working on this aspect of the game would most definitely "dilute" the game and lead to it not having as many features etc as a lot of time would have to be spent on some kind of workaround.

It is of course selfish to expect a majority of players to suffer an inferior experience in order to adjust to the whims of a minority. That is just a statement of fact sorry.

Any more time spent on this issue would be time taken away from enriching the experience for the majority, so whilst an offline mode would be great for some of you FD have stated its not on the cards now.

If it would take up significant amounts of dev time to accomplish and it has already stated that this is the case then i for one would not be that happy to see planetary landings etc put back to appease this small -albeit vocal- minority.

Please will you stop posting as though you speak for me, no-one has "breached my trust" and i prefer to choose who i attack rather than have you speak on my behalf.


Once again completely ignoring the fact that offline was offered at inception, paid for by backers, re-iterated multiple times that it was included and then switched off 4 weeks from the release date after a 2 year+ development. C'mon, you can't just ignore this because, ..well, because anything, really. Because it is "indefensible" on so many levels.
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And now you label me and "the minority" as being selfish if developing an offline code post release in any way delayed your aspirations of getting planetary landings at the earliest opportunity. Hypocrisy much?
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As stated before - we are willing to wait for offline - we've waited 2 years, keep at it, it is what was offered, and re-iterated many times, after all, as part of the basic package. Planetary landings was always going to be a future update, anyway.
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There is a way for FD to save face on this:
It is clear to all and sundry that Dec 16 is a rushed release. For many reasons that we won't go into here, but it *is* rushed.
So once you make the rushed release with some of the final content missing, go ahead and work the offline mode. Static galaxy is fine, just get an offline mode launched.
All would then be well with the world, trust would be restored, and everyone has their fair and satisfactory conclusion.
This is the line I would take.
Clearly a media onslaught led by the positive news that offline is back on the agenda needs to be thrust into the spotlight without further delay. I can see the words now: "We listened to our backers and have come up with this way forward"...
This course of action makes absolute sense and may just save the day, save E: D and save FD along with it.
It would take a brave man and a forward thinking company to take that course of action, though.
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The alternative outcome is a continued loss of confidence; a loss of revenue through probable refunds; and a loss of revenue through lost sales in Dec because of bad press and damaged reputation in gaming media.
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C'mon Sir David - turn the tables, and do it quickly.
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Cheerz
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Mark H

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You really do love that link don't you.. Its a shame it doesn't actually provide any of the answers or certainties you seem to ascribe to it. But keep on posting it over and over if it makes you feel better. At least it keeps this thread active, not that it needs it :p

It addresses a lot of the issues that people keep claiming with no basis in this thread. When people stop asking things/asserting stuff without evidence/claiming there's been no word from the devs even though it's all been covered in that thread, I'll stop linking it.
 
I guess some people take comfort from the fact if they want to play a game they love 12 years from now, they can if the software allows. It seems Elite Dangerous will be history the day the servers shut down, and while all supporters may think that will be a very long way away, its worth pointing out that recently Sony shut down Resistance 3 servers and Gran Turismo 5 servers.

This idea of a patch released to make it run offline in the future seems to be wishful thinking, judging by the fragmented evidence from responses we have been given.

However both WoW and Eve are still here 12 years later and going strong.

I'll agree they are subscription model games, and maybe 5-10 years down the line if Frontier can't support the game financially any more they may come to an already embedded community and ask for subscriptions to continue.

Or maybe they'll just continue to offer other content like skins, bobbleheads etc in lieu of subscriptions like they do now (i.e. that's basically what they are, at least we get something for it)
 
NPCs do things according to rules. Rational rules.

People do things for kicks. That includes hacks, bots, RMTers, etc etc. Happens in every single online game bar none. No wish to share a game with that.

So, how do you figure they are going to write a bot that mines or trades in Elite? That would be qutie a feat. How will they hack it? And most of all, if you play Solo, and never have to actually see another human player, how is it that the knowledge that they are out there "gnawing away at your galaxy" manages to disturb you so? Doesn't it just add a litte to the background simulation of millions of NPCs going about their business. That is all you will see of it.
 
how about this ?? (taken from the EULA, part 8)
/quote
The Game may incorporate technology (which may be provided by Frontier or third party service providers engaged by Frontier (each a "Dynamic Advertising Provider")) which enables advertising to be uploaded into the Game on your PC, and changed while the Game is being played on-line. In order that the Dynamic Advertising Provider is able to direct advertising appropriate to your Game and geographic region, as well as to the correct location within the computer game, certain non-personally identifiable data and information may be retrieved and retained by the Dynamic Advertising Provider including your I.P. address, geographic location, in-game position, and information concerning the appearance of advertising visible during your gameplay (for example, the length of time an item of advertising was visible, the dimensions of the advertisements). In addition, the Dynamic Advertising Provider may assign a unique identification number which is stored on your PC and which is used to monitor and calculate the number of views of dynamic advertising during gameplay. None of the information collected for this purpose including the identification number can be used to identify you.

The technology employed by Dynamic Advertising Providers may be located outside your country of residence (including outside of the European Union).

Where a Game incorporates dynamic advertising technology, the technology which serves the provision of dynamic in-game advertising is integrated within the Game. This means that if you do not want to receive dynamic advertising, you should only play the game when you are not connected to the Internet.
/endquote

Doesn't that also imply that when they wrote the EULA they intended then that the game could be played offline - in other words something changed since (as thye've said at length) rather than they never intended to include offline - which is what some people seem to be trying to assert?
 
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