No Single Player offline Mode then?

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please stop ignoring the DRM part of always-on DRM - as I already said, if the always-on portion is not being used to control the copyright then it's not DRM.

So, all any publisher needs to do is make it necessary. Sorry nope, thats not how it works. It is always-on DRM regardless of intent or necessity.
 
Regarding DRM (which frankly is a bit of a side issue) Elite Dangerous currently (and almost certainly will continue to) requires you to log in with your account (which is verified) before you can play. As you must do so to play the game online this is clearly and unequivocally DRM.

This process digitally manages your right to play the game....
 
They shouldn't have promised an offline game to get money out of people during the Kickstarter especially. It clearly was never a priority.
Once they realised they couldn't have delivered it, they should have told us.

And there we have it. :(

My interpretation of Michael's countless posts in this thread is that your statement, "It clearly was never a priority," is false. He stated many times that the Devs spent countless hours trying to figure out how to make ED an online and offline experience. And in the end, it was not possible.

Here's a better question for everyone busy debating all this: In the grand scheme of LIFE -real life, your existence, your job, your family, your health, etc- does this really rank up there to this level of importance and effort that everyone is putting into it? It's a game.

Let's put this in perspective: Back in the mid '90's, I played on a text-based MUD. It was my life and caused me to screw up a few college courses I was taking. Then one day, the PKer of the system who I had been hounding got the drop on me. I was max level, tons of great gear. And it was all gone. And that's when I stopped and took a look around me. These games are great fun, and a wonderful way to pass our free time, but as soon as they interfere with real life, then it's detrimental to you.

Speaking of... I have a client meeting in 10 minutes and another in 2 hours. See y'all tonight.

FDev, keep up the good work. I can't wait til the 22nd.
 
Are they using the old English definition of billion (a million million) then? I'm pleasantly surprised!

Nope, estimates on the number of stars in the real Milky Way (and thus in Frontier's simulation) range from ~100.000.000.000 to ~400.000.000.000, Titus is just tripping Balls. ;)
 
Regarding DRM (which frankly is a bit of a side issue) Elite Dangerous currently (and almost certainly will continue to) requires you to log in with your account (which is verified) before you can play. As you must do so to play the game online this is clearly and unequivocally DRM.

This process digitally manages your right to play the game....

It really should be a no brainer. I really don't understand how they can claim it is not DRM. A simple google search is enough.
 
Ladies & Gents,

I work for GameStar one of the major games-magazines in Germany. Since we intend to report on the issue I'm looking for community-members who would be willing to participate in a quick interview on the subject. Preferably via Skype. You don't have to speak german, english will do just fine. If you're shy we can do email but it's always better to talk directly.

I'd be especially (not exclusively) interested to get the perspective of some of the people who have a significantly high investment in the game (1000 USD/Euros or more).

I'm *not* looking specifically for someone who hates the decision to drop singleplayer. If you feel fine with this decision by the developers I'd like to get your point of view just as much.

If you'd like to share your perspective and/or have further questions please get in touch with me directly: apeschke at idg.de (Forum does not allow for plain-email, so substitute the "at" plz)

Kind regards,
Andre

You should contact Tim Wheatley.
 
I think they have made the right decision and the game will be better off without an Oflline mode, all played in the same, synchronised universe. It will definitely help in the long rung and eliminate any complaints about a "stale" universe.

Also, "up yours!" downloaderz/crackerz.
 
Here's a better question for everyone busy debating all this: In the grand scheme of LIFE -real life, your existence, your job, your family, your health, etc- does this really rank up there to this level of importance and effort that everyone is putting into it? It's a game.

Now here is somebody with some common sense, I agree absolutely!
 
So, all any publisher needs to do is make it necessary. Sorry nope, thats not how it works. It is always-on DRM regardless of intent or necessity.

DRM = Digital Rights Management...if you're not Managing the Digital Rights, it's not DRM.... if you can't understand that then please continue linking the same wiki page :rolleyes:


When someone receives a physical copy and verifies that it has the same log-on procedure, we can argue about whether the physical copies contain DRM or not.
 
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I just view it this way,

DRM = An online connection is required to simply verify you have the right to use the material your in possession off (if you could spoof it to a fake server it would have no change to the game your playing, you have all required files and mechanics locally)

Always-On = An online connection is required to verify your rights to said software and to perform important in-game tasks and/or mechanics (In ED the part that requires the connection is the commodities market mostly followed by the mission generator as far as i can tell and spoofing to a fake server would break the game play completely)

Obv this is not the "wiki" definition but its how i view it
 
Look it really is this simple. You can feelas disrespected as you want. I am fairly certain FD waited until the last second for a reason.

This is my thought... FD technically works for us... the consumer...

if you are at work and you brutally eff something up, are you going to go to your boss right away and tell him/her or are you going to do everything you can to rectify it? If you can't rectify it can you at least make it not-as-bad as the major mess up? If its still a mess, how many people are going to be mad? Fewer than if you left it as a bigger eff up?

Not necessarily a win, not necessarily a loss. You take your hit and keep on going.

also... I may have missed something here... didn't the kickstarter express things in terms of possibilities rather than promises?

You may claim semantics, but lets be real a possibility isn't a promise.
 
Something came to my when I was falling asleep last night...
I live in a small city, almost next door to the local football club.
There not a big club like Manchester United, and they haven't got anywhere near the same amount of money as they do.
Just above the entrance to the stadium on a banner there's one message.

It says "Keep the faith"

and that kind of made me think about this situation with Frontier Developments.
 
I don't know why all the hate all of a sudden, when I first pledged I was under no illusion that there would be an offline mode...ever! I fully understood that it would not be feasible going off how updates, in game economies and persistent features were implemented.
 
I think they have made the right decision and the game will be better off without an Oflline mode, all played in the same, synchronised universe. It will definitely help in the long rung and eliminate any complaints about a "stale" universe.

Also, "up yours!" downloaderz/crackerz.

You seem to don't understand the issue. For some ppl it is not possible to play online which means the can't play the game at all.
 
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Vlodec

Banned
I have resisted posting in this thread as the off-line mode is not a big issue for me. I have good internet connection and no problem with the online game. I won't express an opinion on Frontier's decision or the manner of its announcement which I know have got so many people angry. The anger may be justified (although the content of some of the posts may not be!) but I want to speculate on the nature of an off-line option if one could be created. (Sorry if this has been said, I haven't been through all 400 posts!)

My point is that ED offline would not be the game we expect to be seeing after 16th December.

Even with big hard drives I don't think the 400 billion star galaxy could be held on a local system. We would be playing a subset of the full game, possibly no bigger than the volume of space we have now or even the pill we had in Beta 2. The bulletin board missions would be limited in variety and would begin to get a bit same-y after a while. The economy could not be dynamically active, except in a very limited way and it might be necessary to have random elements generated within it to avoid it becoming entirely predictable. The political situation, similarly, would be fairly static, although the game could contain some pre-generated scenarios which the player could get involved in. The chances of including walk-around-your ship or land-on-planets modules would be slim.

In other words, the game might become stale and predictable which is the last thing any of us would want.

I am 61 years old, I played the original BBC version and I said when I joined the Beta that ED would probably be the last significant computer game purchase I would make. I don't know how many years of playing I have left (I bought the lifetime expansion pass, but I won't ask for a refund if I drop dead tomorrow!) but I want to know that whenever I stop there was more out there which I never saw. If I have to pay a subscription to keep the servers running until then, I will.

I sympathise with those of you who feel you have been cheated out of something you were promised, but it may be that you won't see a true off-line version until our desktop computers are all equipped with quantum processors, programmed with David Braben's personality matrix and superfast ultra-broadband (or whatever they call the next stage) is everywhere.

The galaxy isn't held on anything Red Kite. It's generated as needed by a technique known as - oh what is it called now - primogeniture predestination, or something like that. I forget the term, it doesn't matter. The point being, it would certainly run on your home PC. Trust me........

P.S.

Procedural Generation !!
 
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In my (albeit puny) mind and with 35 years of experience dealing with the public (hostile retail, wish list retail, and now volunteer based) I have learned that their are 3 types of responses you give to complaints/concerns:

1. Explanation
2. Excuse
3. Apology

While I have used all 3 in many cases I have found that (as the song says) "2 out of 3 ain't bad" is sufficient as long as you remember to use #3 as 1 of the 2. And with sincerity in your voice.

I think you might be on the right track here - has anyone at FD ever worked a real job? "Look how much better we are making this thing you can't use" is something I could predict would get a variety of responses in retail, almost all of them involving disagreeable substances being thrown.
 
You seem to don't understand the issue at all. For some ppl it is not possible to play online which means the can't play the game at all.

Hopefully they can get a refund then and find different titles they can play. Honestly, if the game can't be played offline, move on. It's still just a game.
 
I don't know why all the hate all of a sudden, when I first pledged I was under no illusion that there would be an offline mode...ever! I fully understood that it would not be feasible going off how updates, in game economies and persistent features were implemented.

I was afraid they'd put one in, despite all the compromises that it would require.
 
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