No Single Player offline Mode then?

Status
Thread Closed: Not open for further replies.
Sure, you can have as many Twinkies as you want Twinkies as long as you keep going to the store for them! The alternative is having the Twinkie Factory and Supply Chain in your bedroom.

I'll venture a wild guess here and say a hundred acres of wheat, several of palm and others of cacao, a hundred cows for the milk (and their pastures), 250 people, 24 trucks and a facility full of machinery as tall as a two-story building (and I'm ignoring the plastic wrapping here) do not fit into any property of yours or place you plan to eat a Twinkie (play the game).

You can play solo online because the game only has to go to get you the Twinkie every now and then. But your PC, no matter how big it is, can't contain the Twinkie factory.

It's that simple: they are not going to make a pocket sized Twinkie Factory because then they'd have to make worse twinkies in order to pay the R&D for the pocket factory. It's not good for business or effective. They thought they could, but have realized they can't. Go for your Twinkies to the store.

Put all this under the category of "things FD should've stated BEFORE accepting donations".

When they promised offline single player time and time again, there was no mention of Twinkie factories.
 
The brigands already have my money. I am still here because of the knife in my back.

Same here... I'm not going to let this "blow" over. I have no issues with "The Vision" changing but then offer refunds to all who you promised things in your KS/Store campaign. I can't underline this enough... if the tables were turned I would be fighting for Onliner supports as much as I am fighting for Offliner supports right now! Why? Because FD should not be allowed to pull a rug under 25,681+ supporters and act everything is OK.

IF THEY DO IT ONCE... THEY WILL DO IT AGAIN!
 
I bought in to the 75$ beta and this does not affect me really as net connection is a non issue for me, that said when I first came to these forums before I even bought beta or made an account I was really surprised at how many of the old school people that backed this game and made it possible seemed to be into the offline mode part of it.

Agreed.

Have to say IMHO this seems like a slap in the face to those that made this game get off the ground in the very first place and while this change doesn't affect me I am quite disgusted by David Braben ATM for the choice not to offer refunds because some "tested an incomplete game".

Disagree, but also recognize that DB in the latest newsletter said - IIRC - that beyond the two broad categories of refund/no refund they were willing to look at individual cases.

Another thing that seems clear to me now is that this community has devolved into any other mud slinging mmo community because of how this issue was handled by the powers that be and that's a damn shame.

This community's devolution is its own fault. You are what you are only when it is hardest to do so...that's when you find out who you are. These are difficult times for some/many. Some are dealing with that frustration and anger and disappointment in a way that facilitates further conversation. Others are failing utterly. But nothing about "the powers that be" dictated that.
 
Would someone mind pointing out where it says there will be an offline mode?

I mean ACTUALLY says there WILL be, not hopes, dreams and wishes or maybes in a forum.


Lots of crying and talk about integrity and how everyone has been shafted.

I can't see anywhere on the kickstarter page where it says there will be an offline mode and never made the assumption there would be.

People are upset that there is no offline mode because they have lives etc etc but from what I can tell they misunderstood the difference between solo mode and offline Mode and are now upset because ed isn't what they thought. If they had forced you to go multiplayer and pvp then I would understand all the crying.

If I missed the bit where it says there will definitely be an offline mode then I will admit I'm wrong but in the minimum specs to play an internet connection is listed.

Chris
 
I want to make a couple of points, each in opposite directions.

It isn't only the people with poor ISPs that will have to deal with the consequences of a required connection to the server every time they play. Look at the launch of any game with an online requirement and you'll likely see the same pattern: hours or days (or in the case of a PS4 racing game, weeks and counting) of failed connections, baffling error messages, and mounting frustration. Then after launch you will get this on updates that go awry, emergency or routine maintenance, or days when hackers want to DDOS the hosting company. During those times, I will miss solo offline.

However, I don't fault them, and I think it's the right decision because what the say they're avoiding is the game many of us kept getting bored with. Barring the extra work of creating a whole subset game with a storyline, different mechanics for player-> system interaction, and rich content (which would be a massive undertaking for them, and would not benefit this current online game at all), the single player game would be shallow and dull and lifeless. It would be a sore point brought up by every reviewer and would not be well liked by a great deal of the people that are upset about this loss. I'm disappointed by the loss, but buoyed somewhat by the developer comments explaining this because they describe a game that sounds like a lot more fun than I've had in beta so far.

Last item, I promise: a question for the devs. Does entering/ exiting super cruise require a server call? I think many (or some at least) wouldn't mind their poor ISPs if they had at least a solar system to play in without interruption.
 
Last edited:
BTW, I'm pretty sure KS campaign would struggle if from the start they said it will be (another) MMO game... Just sayin'
It was people who waited and hoped for Elite IV who backed the project initially. And now what... no refunds for them?
 
Would someone mind pointing out where it says there will be an offline mode?
Well, I'm someone, and I mind; the "smoking gun" passages of text/posts from FD staffers have been linked to and quoted verbatim numerous times in this very thread.

edit: some of which are directly below this post!
 
Last edited:
Would someone mind pointing out where it says there will be an offline mode?

From the Kickstarter ED FAQ:

How will single player work? Will I need to connect to a server to play?

The galaxy for Elite: Dangerous is a shared universe maintained by a central server. All of the meta data for the galaxy is shared between players. This includes the galaxy itself as well as transient information like economies. The aim here is that a player's actions will influence the development of the galaxy, without necessarily having to play multiplayer.

The other important aspect for us is that we can seed the galaxy with events, often these events will be triggered by player actions. With a living breathing galaxy players can discover new and interesting things long after they have started playing.

Update! The above is the intended single player experience. However it will be possible to have a single player game without connecting to the galaxy server. You won't get the features of the evolving galaxy (although we will investigate minimising those differences) and you probably won't be able to sync between server and non-server (again we'll investigate).

Last updated: Tue, Dec 11 2012 9:56 AM +00:00


If I missed the bit where it says there will definitely be an offline mode then I will admit I'm wrong but in the minimum specs to play an internet connection is listed.

Those are the minimum specs for the alpha & beta, which has been online-only since Alpha 2.0. I guess there's no need to update them now.
 
Would someone mind pointing out where it says there will be an offline mode?

I mean ACTUALLY says there WILL be, not hopes, dreams and wishes or maybes in a forum.


Lots of crying and talk about integrity and how everyone has been shafted.

I can't see anywhere on the kickstarter page where it says there will be an offline mode and never made the assumption there would be.

People are upset that there is no offline mode because they have lives etc etc but from what I can tell they misunderstood the difference between solo mode and offline Mode and are now upset because ed isn't what they thought. If they had forced you to go multiplayer and pvp then I would understand all the crying.

If I missed the bit where it says there will definitely be an offline mode then I will admit I'm wrong but in the minimum specs to play an internet connection is listed.

Chris
From the faq:
How will single player work? Will I need to connect to a server to play?No, it will be possible to have a single player game without connecting to the galaxy server. You won't get the developer injected events and you probably won't be able to sync between server and non-server
 
Update! The above is the intended single player experience. However it will be possible to have a single player game without connecting to the galaxy server. You won't get the features of the evolving galaxy (although we will investigate minimising those differences) and you probably won't be able to sync between server and non-server (again we'll investigate).

From the Kickstarter site.

Ugh, too slow... anyway, I'll note that at the time a lot of people where stating in the threads that they were interested in a new Elite, but not in a MMO... I would guess that a decent percentage of the most generous backers did this for the old-school experience... after all we're the ones with a lot of disposable income...
 
Last edited:
What is amusing is all the hate over a kickstarter pledge that they cannot make for technical reasons according to FD.

Today there was a new Kickstarter to launch a UK probe to the moon and they want $1 million for "phase 1", on the news they were very evasive they had guarded speech about how "no money would be taken until they got funding for phase 1".

The contract is full of disclaimers and caveats and yet they have already got 25% of the money after one day and yet they won't be even sending anything up for 10 years!

Frontier have dropped a clanger not letting perople know about the lack of offline mode but to be honest they are looking a whole lot better than these cowboys trying to get money out of the public on the back of Rosetta.

I backed Godus and that has completely turned sour and Star Citizen is certainly looking like it could head south a lot worse than Elite. And rather than and moan I have decided to get on with it and not bother with them for now.

I seriously think a lot of you need to get a grip and get over yourselves with your first world problems and that if the worse thing that happens in your life is that a game lacks a certain feature then you are very lucky indeed.
 
Well, I'm someone, and I mind; the "smoking gun" passages of text/posts from FD staffers have been linked to and quoted verbatim numerous times in this very thread.

And that was stated on the kickstarter as something you would get when you part with your money?

Like I said, all I have seen is forum posts and maybes, no actual promises or official this is what you will get. As far as I can tell, everyone has got what the kickstarter page promises.

Chris
 
Truth told I don't believe they'll release the server if they ever go out of business.

Imagine yourself in their business position. They are almost bankrupt, they have no money for the servers. But they still have the game and IP. Their priority would be to try to sell it to someone. And having released the servers they bargain position is worse. Talks may take months and in between the release of the servers is in limbo. And it might never happen.
 
Last edited:
I seriously think a lot of you need to get a grip and get over yourselves with your first world problems and that if the worse thing that happens in your life is that a game lacks a certain feature then you are very lucky indeed.
Top trolling. The fact is, that "lacking a feature" in this case = not actually a viable product any more, for a significant minority of the people who paid for it to be made.
 
Please, tell me how to reach this perfect world where you live where nobody every makes mistakes, it sounds wonderful.

Itd have been a mistake if he stated after alpha was released they were having problems with offline and it may not materialize. The fact that it was still being presented as a matter of fact that offline was going to happen even though he knew full well it might not is at best gross incompetence as a manager of a project. More likely it was deliberately deception either to make more money or maybe just trying to prevent the embarrassment of failure
 
Right if you can all take a break from wetting your pants for a minute and have a look at these snippets from Newsletter 50!

Will offline mode ever be implemented? Why not create a second "offline galaxy" with different secrets than the online one?
It is not out of the question we will create a cut-down game that is offline only, but this is not currently in our plan. It would still be a big undertaking to do well.


Why not delay the decisions and put extra resources on this after the release?
We will review the decision after release

You got all that? Ok you can go back to your whingefest now. Enjoy!!
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom