TheMegaTurnip
Banned
Right so here im gonna outline why asking for sace legs is ultimatley a pointless excersize.
Space legs would require some technical hurdles that I can't see realistically solved anytime soon,inluding a new game engine bolted into the pre existing one, a whole new physics model and new control schemes and interactable content. These are VERY major hurdles in game design. but thats not really the issue here.
The issue is that so many people are SO vocal about it that the Devs might actualy consider it. But oh thats where things get dark...
The community seems to think (delusion) that those cinematic shorts give clues to space legs, without really putting a thought to just how long it would take to do it properly, and how long it would take in implement content within that sphere that is engaging past walking around your ship or the docks. I would much rather they fix things ike the basic stability and core game mechanics LONG before space legs.
My worry, and its quite a justified one, is that FDev do decide to implement it quickly, just off the back of an overly vocal community, that lets face it, are constantly harping on about it, and then, much like multicrew, im worried It ends up being a mess that everyone whinges about, then ignores. Because people we're so focused on having it NOW. Which is the general undertone i get from EVERY SINGLE one of those posts.
Hence why i beleive at this point it is wasted development time at this point and would much ratter see FDev put thier time into making the bit we have more playable isntead of adding more buggy and vapid gameplay just to appease the community. That seems kinda stupid IMO.
Space legs would require some technical hurdles that I can't see realistically solved anytime soon,inluding a new game engine bolted into the pre existing one, a whole new physics model and new control schemes and interactable content. These are VERY major hurdles in game design. but thats not really the issue here.
The issue is that so many people are SO vocal about it that the Devs might actualy consider it. But oh thats where things get dark...
The community seems to think (delusion) that those cinematic shorts give clues to space legs, without really putting a thought to just how long it would take to do it properly, and how long it would take in implement content within that sphere that is engaging past walking around your ship or the docks. I would much rather they fix things ike the basic stability and core game mechanics LONG before space legs.
My worry, and its quite a justified one, is that FDev do decide to implement it quickly, just off the back of an overly vocal community, that lets face it, are constantly harping on about it, and then, much like multicrew, im worried It ends up being a mess that everyone whinges about, then ignores. Because people we're so focused on having it NOW. Which is the general undertone i get from EVERY SINGLE one of those posts.
Hence why i beleive at this point it is wasted development time at this point and would much ratter see FDev put thier time into making the bit we have more playable isntead of adding more buggy and vapid gameplay just to appease the community. That seems kinda stupid IMO.
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