Not reasonable: Ships will be destroyed when landing on wrong platform

I've always found if it warns me of pad loitering then I have time to move away, and if I forget to ask for landing permission then I have time to get back out before being fired upon.

Of course, if when you see the warning you decide rather than moving to instead write a strongly worded post to Fdev about how unreasonable they are being ... then that is your choice .... ;)

Too true,

I've also noticed that whenever I get the warning it's because I was being careless. Or, in other words, my own damned fault.
Landing / docking is the most important part of ED. No matter how much you trade, how far you explore, how many you kill... If you can't land, then it's all for nought.
 
Too true,

I've also noticed that whenever I get the warning it's because I was being careless. Or, in other words, my own damned fault.
Landing / docking is the most important part of ED. No matter how much you trade, how far you explore, how many you kill... If you can't land, then it's all for nought.

What, a player taking responsibility for their own actions and accepting the consequences - that will never work in ED, everything is FD's fault if it goes wrong, the players skill if it goes right.

Okay, being serious now, I am still trying to work out how a player can land at the wrong pad, the only explanation is that they were not paying attention to what they were doing, in fact there is no other explanation especially at the base the OP landed at as the pads are quite far apart.

Although I am quite thankful no one has yet suggested the OP contact Customer Support and beg for a new ship - that really peeves me off.
 
Some people don't want to play in Solo.

So... some must die so that others might Land? Makes sense to me... ;)

Imagine a group of 5 idiots decide to ruin your day and constantly block all pads which makes the game unplayable for you. You could over complicate the system by destroying them only after they got 5 fines but they just continue by clearing their savegames and continue to annoy you with their Sidewinders.

Or... imagine a system where the player is expected enter/leave and land in the docking bay within 8 minutes? And then, maybe if they tarry too long, zap 'em then? That would manage your 5 landing loiterers. Wait, we have that too... Well, I guess we need both because a little redundancy never hurts. ;)
 
It's pretty much always utterly farcical, but it exhibits a sort of cuddly lunacy that you get used to. It is what it is and I imagine we've most of us fallen foul of it at some point. It's just a game.

Yea, which is exactly why I created my own little video series poking fun at Elite. All that cuddly lunacy. ;)
 
I don't usually, but I've done it to get around pad blocking in the past. Saves time, and whether or not FD want to waste my time, I certainly don't.

It's still a waste of time though. Loggging out, logging in, approaching the station again, asking for permission, etc...
 
It does seem a bit like overkill, but as somone pointed out go off and kill civs of one faction and then the very same faction will still think the sun shines out of your tail pipes. Lot of things in ED make no sense you just get used to it.
 
It does seem a bit like overkill, but as somone pointed out go off and kill civs of one faction and then the very same faction will still think the sun shines out of your tail pipes. Lot of things in ED make no sense you just get used to it.

Not sure if it's overkill. Try to land a heavy armed aircraft on a US carrier without permission and see how it goes. If civilian airports wouldn't lack the firepower and cynism of their Elite counterparts I am pretty sure they would blow you up to pieces as well when you decide to block their runway while an aircraft tries to land. Blowing you up seems like a reasonable reaction to your unreasonable decision to land your ship at the wrong spot, especially in a cut throat galaxy.
 
Not sure if it's overkill. Try to land a heavy armed aircraft on a US carrier without permission and see how it goes. If civilian airports wouldn't lack the firepower and cynism of their Elite counterparts I am pretty sure they would blow you up to pieces as well when you decide to block their runway while an aircraft tries to land. Blowing you up seems like a reasonable reaction to your unreasonable decision to land your ship at the wrong spot, especially in a cut throat galaxy.

Unfortunately, your analogy falls apart on multiple levels. First off, we're talking a military aircraft vs. a civilian facility. Any military craft will not let an approaching vehicle even near it unless they're 100% confident of who it is or of the vehicles intent. Second, if they do allow said craft to land, what pad that craft chooses is not up to them. The carrier landing crew would determine that. If, by chance, they locate him to the wrong location, chances are, unless it's over-sized, the craft will stay there and the next craft will go to an equally sized spot.

Your better analogy is a civilian airport, but the same rules I describe for the military apply just as equally. If the aircraft somehow parks at the wrong terminal, then they'll just reroute the next aircraft to the original one or, at the very worst, make the errant aircraft move.

Can you imagine the uproar if, for example, Laguardia blew up an airplane (passengers and all) simply because the pilot parked in the wrong place? There'd be hell to pay times 1 million. But it's Ok with Elite because no one actually dies when our craft vaporizes. The worst we get is a rebuy screen.

But, let's not stop at the real word scenario. We're not talking just about the craft and pilot being vaporized along with any crew and passengers he might have. We're talking about wreckage flying everywhere, some at bullet speeds, penetrating walls and buildings everywhere potentially hurting and killing by far more than just the errant ship.

Yup. You gotta love the lunacy that is Elite. ;)
 
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Hi there,
yesterday I went to Farseer Inc. in the Deciat system.
I am invited since some weeks and visitied the station several times. I have ranked up to grade 4 on Felicity.

So I approched the ground base, requested landing and got permission to pad number 4 ( I think).

During touch down I used vertical thrusters to land and unfortunately I hit the platform in front of the one I was assigned to.
I immediately got the warning that I am on the wrong pad and i shall start. I wanted, but somehow I was not able neither with vertical thrust nor with for and back thrust. After 15 seconds my Python was hit by the first rocket and another 15 seconds later the second rocket gave my the rest. My ship exploded resulting in the need to rebuy it for about 8 Million Credits plus paying penalty...
Probably my landing gear was locked somewhere. But in this 30 seconds I had to react I did not retract the gear unfortunately.

Honestly, this is not realistic. Farseer Inc knows me, I am a good customer. If by mistake a well known Commander which has already has a landing permission lands on a wrong pad, the system shall not try to destroy it.

IMHO giving a penalty of some Credits in this case is a reasonable reaction. Destroying it immediately is not.

Regards
CliffAllister

All things considering, destruction would cause debris which would be a much bigger danger then pilot fumbling around.
On the other hand, I get it, and certain stations depending on lawlessness might actually do this.

That said it is not 'immediately' as you said, you had 30 seconds, which generally is enough to get away, unless stuck as you seemed to be.
Now that said, if it happens in future, simply log out, you can do so instantly, and you'll be placed outside the station and can retry again upon log in.

It can be a rather sharp learning curve, but stick with it.
 
How long had you been flying your python? what controls do you use, what binding do you use for landings? How long have you been playing the game?
 
During touch down I used vertical thrusters to land and unfortunately I hit the platform in front of the one I was assigned to.

OP, the method you used is the same as the docking computer and NPCs but, as you discovered, is prone to error - you can't read the pad number as you descend to correct your position and are pretty much committed. But the landing radar ... or absence of it in this case ... should be a give-away that you are not on the correct pad.

It is a better technique to practice landing like a conventional plane, with the pad visible through your canopy. That way you are less likely to approach the wrong pad by mistake.
 
Hi there,
yesterday I went to Farseer Inc. in the Deciat system.
I am invited since some weeks and visitied the station several times. I have ranked up to grade 4 on Felicity.

So, you already know how to dock.

So I approched the ground base, requested landing and got permission to pad number 4 ( I think).

Landing intensifies.

During touch down I used vertical thrusters to land and unfortunately I hit the platform in front of the one I was assigned to.
I immediately got the warning that I am on the wrong pad and i shall start. I wanted, but somehow I was not able neither with vertical thrust nor with for and back thrust. After 15 seconds my Python was hit by the first rocket and another 15 seconds later the second rocket gave my the rest.

So, you don't know how to dock. Once doesn't simply start pressing buttons to see how the ship moves randomly.

My ship exploded resulting in the need to rebuy it for about 8 Million Credits plus paying penalty...

Irrelevant.


Probably my landing gear was locked somewhere. But in this 30 seconds I had to react I did not retract the gear unfortunately.

I've been there, I know those pads, this is the least probable option, this and that you said you just moved away some meters with vertical thrusters and ended up totally stuck in a different pad.


Honestly, this is not realistic. Farseer Inc knows me, I am a good customer. If by mistake a well known Commander which has already has a landing permission lands on a wrong pad, the system shall not try to destroy it.

By mistake you can shoot the station too, but lets go to the point, your point: It is a player mistake, you said it, we can just leave it here instead of trying to change the whole gameplay around docking bays because of it.

[
IMHO giving a penalty of some Credits in this case is a reasonable reaction. Destroying it immediately is not.

Regards
CliffAllister

It is not immediately, it takes some time, time enough to move away. Give it a bit more time? sure, go to the suggestions forum, write about it, don't mention your 8M rebuy and it wouldn't look like a bad-day-rant.
 
Hi there,
yesterday I went to Farseer Inc. in the Deciat system.
I am invited since some weeks and visitied the station several times. I have ranked up to grade 4 on Felicity.

So I approched the ground base, requested landing and got permission to pad number 4 ( I think).

During touch down I used vertical thrusters to land and unfortunately I hit the platform in front of the one I was assigned to.
I immediately got the warning that I am on the wrong pad and i shall start. I wanted, but somehow I was not able neither with vertical thrust nor with for and back thrust. After 15 seconds my Python was hit by the first rocket and another 15 seconds later the second rocket gave my the rest. My ship exploded resulting in the need to rebuy it for about 8 Million Credits plus paying penalty...
Probably my landing gear was locked somewhere. But in this 30 seconds I had to react I did not retract the gear unfortunately.

Honestly, this is not realistic. Farseer Inc knows me, I am a good customer. If by mistake a well known Commander which has already has a landing permission lands on a wrong pad, the system shall not try to destroy it.

IMHO giving a penalty of some Credits in this case is a reasonable reaction. Destroying it immediately is not.

Regards
CliffAllister

I've flown drunk, got wedged in the slot once or twice... Never did that drunk or sober... Just not an issue. Have you noticed those big numbers floating over the pad? Nuff said.
 
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