Guide / Tutorial Nutter’s explorers guide to the Galaxy

Opinions of whether or not the hull reinforcement packages are worth the drop in jump range? Particularly on an Asp?

I'm not losing any sleep over it, I've clocked about ~30kLY on my current trip and still have 98% hull. Lost 1% by crashing into a planet and another 1% by not concentrating (reading forum while crashing into a neutron star). Personally, I'd go for optimum range.
 
At last....at long, long last I've found my first Earth Like word!

Interesting one too - it was the second of four planets orbiting a pair of binary red dwarfs (the other three were two HMC, and a terraformable WW. The stars were about 20,000 from another pair of binary stars (a large F and another red dwarf.)
 
Some Questions

Hi All,

So here I am on my maiden Exploration voyage, set off yesterday afternoon and am currently 1,175ly from home, still early days.

My questions are: -


  1. Upon entering a system always 1 object is discovered. This I presume is my ships standard sensors picking up the Star that's nicely filling my window?
  2. When I carry out a scan it returns X objects found. I presume I add the 1 to this number as the scanner won't pick things up twice?
  3. Looking at the System Map I see that someone has beaten me to the discovery of this system as there's a "First Discovered By" tag on all of the objects in the system, but they're all Unexplored. So if I scan these with the Detailed Surface Scanner I'll get the data to cash in, but not the Extra 50% due it having already been discovered?
  4. If first discovered by a Commander, will the CMDR be shown in the tag?

Think that's it for the moment.

Cheers for reading & regards
 
1. Your disco-s will automatically pick up an unknown object in close proximity after a couple of seconds, so pretty much what you said.

2. No It shouldn't pick up the same object twice. Once you honk the mighty disco horn you should pick up other objects and not the ones you have already found.

3. Yep. They are unknown in relation to you. You won't get the 50% discovery bonus, but you will still get paid for everything you scan (scanning with a Surface scanner will bump this money up considerably. But you really shouldn't be exploring without one.)

4. As far as I know, NPC cannot discover anything so every name you see will be a PC so I don't think it shows the CMDR prefix.
 
1. Your disco-s will automatically pick up an unknown object in close proximity after a couple of seconds, so pretty much what you said.

2. No It shouldn't pick up the same object twice. Once you honk the mighty disco horn you should pick up other objects and not the ones you have already found.

3. Yep. They are unknown in relation to you. You won't get the 50% discovery bonus, but you will still get paid for everything you scan (scanning with a Surface scanner will bump this money up considerably. But you really shouldn't be exploring without one.)

4. As far as I know, NPC cannot discover anything so every name you see will be a PC so I don't think it shows the CMDR prefix.

Hi,

Many thanks for the reply, appreciate it.

Regards
 
http://imgur.com/a/8wv9Q

do not try this at home, or do it on your own risk...

take not of the info msg:
Body exclusion zone hit

one time I got close enough to get emergency drop, panicked and didn't know what way to jump away... got burned and said never again so close :p
 
My investigations continue. I've gathered data on a lot more stars, broadening the search to many varieties of G, K and M stars.
I'll do a fuller write-up at the weekend I expect.

In the meantime, a few things stand out:

VZ stars are almost certainly low-metallicity stars (which makes sense and is as we suspected); the ones I've looked at are considerably lower effective temperature than an equivalent ordinary star of the same spectral class.
Spectral classification being a black art, it's partly done based on the relative strengths of metal and hydrogen lines, meaning a star with less metals in the first place appears to be a different (higher, in practice) class than it would normally be.

There are weird periodicities in the frequency of generated stars. Some types (e.g. G7VAB) are far more common than others (e.g. G8VAB.)

Plain "V" stars (e.g. G5V), which so far as I can tell are ones which have been hand-placed, can sometimes fall into the ranges you would expect from auto-generated stars, and can sometimes be both outside those bounds and outside (so far as I can tell) normal bounds of classification, for instance I've found a G1V with an effective temperature of 7205K. Toasty.

Almost all of the stars I've looked at have habitable zones which are easily predicted based on their temperature and radius. In at least one instance, though, (HIP 14383, which has unfortunately been first scanned by a CMDR who the game currently won't let me report for obscenity) the planets in the system appear to have had their temperatures calculated as if the star was much brighter (possibly using negative albedo - that fits to within a few degrees) - they are considerably hotter, even the one without an atmosphere, than a blackbody would be at the same distance. Bizarre bug. Any thoughts?
 
Hiho together

I did my first exploration round yesterday and found a nice little System. Unfortunatly the Forum wont let me post any pictures or links -.-

The System had 1 Sun and 10 additional Stars (Suns) orbiting it. Each Sun had some planets. But the most remarkable thing were the 2 additional Black Holes in this System :)
 
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