General Gameplay Obstacles

I really wish we had deep water/cliffs/dense forest that dinos wouldn't pass through. They would basically avoid it under most circumstances (with some exceptions). They would only go towards it under stess, while starving, or while dehydrated. At that point, they would force their way through it. These would also be impossible for a jeep, gyrosphere, or jurassic tour to pass. Here are the specifics:
Cliffs
Can be passed by: None
Vehicle Passage: Jeeps and jurassic tours/gyrospheres being controlled by player can go down a cliff. Nothing can go up a cliff and jurassic tour/gyrosphere paths cannot go down it.
Dense Forest
Can be passed by: Sauropods (maybe)
Vehicle Passage: No vehicles can go through it.
Deep Water
Can be passed by: Spinosaurids and probably some others
Vehicle Passage: No vehicles can go through it.
Invisible Fence (different than others)
Can be passed by: Dinos without special implants
Vehicle Passage: All vehicles
Extra Note: Carnivores would lunge at nearby guests from inside an invisible barrier and become stressed out from the confusion of the invisible barracade. Their welfare would then drop sharply. Herbivores would tolerate this and roam peacefully.
 
I think the relatively open threat of escapes was a large part of the design for this game. So cool as some of these ideas are I don’t see them getting implemented. That being said. Adding certain barriers and obstacles while simultaneously making gates breakable and or dinos can run through open gates when rangers are passing through them (dinos currently see them as closed unless they are manually opened or sabotaged) would do a great deal to maintain balance and keep park creators cautious.
 
I think the relatively open threat of escapes was a large part of the design for this game. So cool as some of these ideas are I don’t see them getting implemented. That being said. Adding certain barriers and obstacles while simultaneously making gates breakable and or dinos can run through open gates when rangers are passing through them (dinos currently see them as closed unless they are manually opened or sabotaged) would do a great deal to maintain balance and keep park creators cautious.
This is a Jurassic Park franchise game, and disasters and chaos are a huge element for the entire franchise itself.

So unless they do find ways without “breaking” missions that requires aggravated dinosaurs to cause trouble, and without “breaking” the immersion of potential trouble as you progress in campaign and challenge mode, which they could considering I’ve read some probable solutions to these kinds of problems, the implementation of unbreakable barriers seems unlikely if just thrown in without second thought.
 
This is a Jurassic Park franchise game, and disasters and chaos are a huge element for the entire franchise itself.

So unless they do find ways without “breaking” missions that requires aggravated dinosaurs to cause trouble, and without “breaking” the immersion of potential trouble as you progress in campaign and challenge mode, which they could considering I’ve read some probable solutions to these kinds of problems, the implementation of unbreakable barriers seems unlikely if just thrown in without second thought.
True. But I really want deep water.
 
That's the opposite of what would make sense. Large animals can't more through dense forest. Only small nimble animals can do that. It would only make sense if exclusively the small herbivores and carnivores could pass through it.

Elephants are known to trample down huge amounts of forest as they move around. Sauropods would def be able to do this as well. The trees would just be gone afterwards. But they should be able to move through it.
 
Also, I would like to add that these aren't intended to stop dinos or work as a real barrier. Maybe invisible fence is too OP. But deep water could be used for Spinosaurids to swim in. It would help create migrations of herbivores crossing it for new food sources. It would only slow down the upset dino for a challenge. Or just say it can't be used in a challenge.
 
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