Discussion Obtaining Shield Strength Percentage as a Variable?

I really doubt this can be done but is there a way through any of the 3rd party tools, like EDDI, VoiceAttack, log-reading that I can obtain the shield level in a percentage? What I'd love to do is write a script to control my cell banks. So (in pseudo-code)

if (shield_percentage < 10){
if (remaining_shield_cells > 1 and remaining_heat_sinks > 1){
say("Deploying Shield Cell")
execute.shield_cell
pause (2)
execute.heat_sink
} else {
say("Shield Cells not available at this time")
}
}

That way in the heat of battle you don't really have to worry about when you use them. I'd likely want to set a condition where this feature is disabled as there would likely be times you'd be that low and not want a cell to fire or just so you have complete control.

Any thoughts gents? I know there are some smart guys around here.... (sorry, thought gratuitous brown-nosing might help!)

~X
 
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