Oculus Rifts Running Maxed Settings, please add your hardware here

David.. you run 3x780ti in SLI? I've actually thought about buying a third. Does it make a big difference over two?

Hi Tommy to be honest mate I don't see a big difference in many games since my monitor is a 60Hz at 2560x1440 (GSynce would be better), I usually hit the 3Gig VRAM wall before anything else as I pump up the AA. I do a lot of overclocking and benchmarking and that's where I see the most improvements. Most of the time games are released broken or drivers are crap so it doesn't really matter how many cards you have. This game though along with Tomb raider 2013 and BF4 are one of the few games I have that really shine with three cards I'd say. I only recently got my third for a discount price and I had never went three way before. Next time though I would only go as far as 2 Way.
 
Hi
I recently put together this rig with the intention of running dk2 in many games in ultra or max settings:

Haswell-E 6-Cored 3.60GHz
ASRock Fatal1ty X99M KILLER
32GB Corsair/Crucial DDR4 2133MHz Memory
Palet Jeystream NVIDIA GeForce GTX 980 4GB Graphics Card
500GB Samsung SSD

I want to run elite 4k on ultra and after testing and whilst it runs okay there is definitely some judder.
I just want to know if buying another 980 will let me run at 75hz + in 4k
Can anyone help?
Thanks!
Al
 
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I am interested in your guy's opinions on my Rig.
I am a Mac user, and so I opted for a 2013 Mac Pro, running Windows on a bootcamp partition

32 GB 1866 MHz DDR3 ECC
3.5 GHz 6-Core Intel Xeon E5
Dual AMD FirePro D700 6144 MB
Win 8.1 64bit
Some more on the D700s:
Chipset Model: AMD FirePro D700
Type: GPU
Bus: PCIe
Slot: Slot-2
PCIe Lane Width: x16
VRAM (Total): 6144 MB
Vendor: ATI (0x1002)
Device ID: 0x6798
Revision ID: 0x0000
ROM Revision: 113-C3861J-687
gMux Version: 4.0.11 [3.2.8]
EFI Driver Version: 01.00.687

DK2 runs ok, but I notice judder unless I am in deep space, or on low settings - which break the experience anyway.

What should I be doing on my Windows installation to squeeze what I can from this?
 
Hi there!

The D700 is equivalent to a W9000, which is a Radeon 7970. Two of them is pretty good - something like a Radeon 7990. My best estimate is you'll be able to run medium settings (some items at high, some lower) with those two cards.

A few things to try:
- Definitely get the latest drivers
- Try motion blur off, any AA off, and do not go for higher than 1920x1080 resolution.
- I've read some mixed things on this - but try using Windows task manager to set the core affinity to 0, 2, 4, 6 (even numbers) -- this will avoid the hyperthreaded cores, which some people say stabilizes their Oculus experience.
- If you still can't run medium settings, there are guides out there to change the windows drivers into seeing them as Radeon 7970's instead of Firepros. This used to allow for some more performance at the expense of precision (which is OK -you're playing a game, and you want 75 fps on your Oculus DK2).
- Leave something like MSI afterburner open, and monitor the FPS rate. IF you're close to where you want to be:
- The Firepro's run at 850 mhz core. Any Radeon 7970 should run at 1000 mhz without anything risky like voltage. even 950 mhz is a mild OC that will give you some boost.
- Also, when you first load a game and sit in a space station.. look around and wait for the FPS to catch up. My experience is this game takes a little while to load/process the textures for your ship and the station initially. See where your FPS stabilizes at.

Good luck Commander!

I am interested in your guy's opinions on my Rig.
I am a Mac user, and so I opted for a 2013 Mac Pro, running Windows on a bootcamp partition

32 GB 1866 MHz DDR3 ECC
3.5 GHz 6-Core Intel Xeon E5
Dual AMD FirePro D700 6144 MB
Win 8.1 64bit
Some more on the D700s:
Chipset Model: AMD FirePro D700
Type: GPU
Bus: PCIe
Slot: Slot-2
PCIe Lane Width: x16
VRAM (Total): 6144 MB
Vendor: ATI (0x1002)
Device ID: 0x6798
Revision ID: 0x0000
ROM Revision: 113-C3861J-687
gMux Version: 4.0.11 [3.2.8]
EFI Driver Version: 01.00.687

DK2 runs ok, but I notice judder unless I am in deep space, or on low settings - which break the experience anyway.

What should I be doing on my Windows installation to squeeze what I can from this?

- - - - - Additional Content Posted / Auto Merge - - - - -

I am *maxing out with:

Core i7-2600k @ 4.6 Ghz
Set to cores 0, 2, 4, 6 in CPU affinity to avoid HT
DDR3-1600 16 GB
MSI Gaming G1 GTX 970's -- stock speed for 1920x1080x 75 hz. But OC'd to 1.5 Ghz core (+204 mhz) / 8 Ghz RAM (+500 mhz) for 2560x1440x75 hz.

*Motion blur off. AA off. Everything else maxed.
 
Has anyone noticed a decrease in performance with the final release?

Massively. I don't know when the change happened, but during early Beta I was able to run on max settings with a solid 75FPS. Now coming back to the game for the final release, and I am stuttering quite often, and getting massive hitches in frameshift/hyperspace. Even with the LOWEST setting. In fact I can't tell any difference in performance between worst and best settings, though without a FPS indicator its hard to say scientifically.
 
Has anyone noticed a decrease in performance with the final release?

I was about to come and say the opposite, to be honest. In the betas and gammas I had to have the graphics setting set to low for everything in order to avoid judder when turning my head but since the last Gamma release, and with yesterday's release, I've had most settings at full with only two at medium (can't remember which ones, offhand, they're whatever ED picked at the start with the hardware detection) and it's been running like a dream.

The only issue I've noticed is, since upgrading to the latest Oculus software, I find my view keeps sloping off to the left slightly. It's mainly noticeable in the stations because the menus have an obvious slant. It gradually corrects itself but, eventually, drops back to slanted again. Hitting F12 doesn't do anything about the odd angle.
 
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I was getting nasty green tinge to blacks yesterday that went away today. Poss as ED was the first thing I ran on rift tonight.
The strange thing though is I'm now getting a solid 75fps just about everywhere in extended mode and it's looking smoother than direct ever did. Haven't gone inside a big station yet and that was in solo mode but still it was a much nicer experience tonight.
i5 4670k stock with gtx970 stock. With 2 other monitors on at the same time.
And even going in and out of hyper is smooth.
Yeah I know now I'm just showing off.
Hope it stays this good from now on.
Oh and that's with ultra settings.
 
I'0m played max out with oculus: 75+ FPS all the time and the feeling is awesome. My computer specs: 32 Gbytes RAM, NVidia 970 and a gygabyte z97mx motherboard. Yeah, is a computer that my bank account is still regretting I bought it... but I don't.
 
I'm mostly at max, except for medium shadows and middle view distance slider. Also have DSR set at 1.5x with bloom and ambient occlusion enabled. Stays at 75+ Hz, no issues except in the new space station that has the palm trees (like Gorbachev orbiter in SOL). I get terrible judder inside those, although it seems better today after the 1.02 upgrade.
specs in sig.
 
Concerned about Occulus Rift Release

I'm running maxed out with the Razer Blade "14 (2014)

- Intel® Core™ i7-4702HQ Quad Core Processor with Hyper Threading 2.2GHz / 3.2GHz (Base/Turbo)
- NVIDIA® GeForce® GTX 870M (3GB GDDR5 VRAM, Optimus™ Technology)
- 8GB onboard memory (DDR3L-1600MHz)
- 512GB SSD (SATA M.2)
- Running at 1920x1080


I'm running identical specs, but I'm worried that the launch of the Occulus Rift 2016 will leave us behind. Here is the quote from Tech Times. Are you concerned that we may not be able to run it with the Razer Blade 2014? It's the GPU I'm concerned about.

Rift Ready
So with a ballpark figure on price and a general launch window and a pair of killer apps, now is the time to make sure those rigs are ready for the second coming of VR.

Here's what you'll need:
GPU: NVidia GTX 970 or AMD 290 equivalent or greater
CPU: Intel i5-4590 equivalent or AMD FX-8350 Eight-Core*
RAM: At Least 8GB
Video Output: HDMI 1.3 output
USB Ports: Three USB 3.0 ports and One USB 2.0 port
OS Windows 7 SP1 64 bit or newer
 
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About to get a CV1 in about an hour. Then I have the evening to try out how it performs on Horizons with a single 290. Expect to hear from me soon.
 
well im not sure how a mobile 870 is against a desktop r9 290, but I'd guess it's a fair deal weaker. I would not think it would be enough for Horizons, sorry :/
 
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well im not sure how a mobile 870 is against a desktop r9 290, but I'd guess it's a fair deal weaker. I would not think it would be enough for Horizons, sorry :/

Other than that. Oh my god, just got the cv1 home. There's this weirdness of having the thing I'll order for myself in <can't say, under NDA> time already in my living room but hey, I'll at least get some play time with it before I need to give it back.

Only, I'm not so sure if I wanna spend time now with ED or just do demos of other stuff ;)

Well I'm EXTREMELY jealous. That's so awesome you have it to test out. I would probably start with demos and then set aside some time to do a little space exploration. Yea I'm hoping someone with a Razer 2014 with a GTX 870m gets their hands on one and can let me know how they fared. Thank you
 
Hey, my first post, hello fellow commanders!

Outside of ED (here too I'm sure), I always hear people talking about how in order to use the rift, they will need a super expensive computer with giant-sized graphics card, while this may be true in some instances, I thought I would share my specifications and maybe give some people a little hope;

I'm using a Dk2 (I was late to the party and ended up paying $520 for one...)

I got an EVGA nVidia GTX660 refurb for $100 from newegg
An AMD FX6300 6 core "unlocked black edition", 3.5Ghz for under $100
A $40 H55 Corsair CPU water cooler
$50 600w Thermaltake PSU (I tried to skate by with a cheapo 1st = failure)
2x 4g Mushkin heat sink'd ram sticks
A $35 Biostar pooper motherboard for future SLI (When I find a cheapo 660 :p)
2x second hand 3Gb/s 7200RPM SATA hardrives in striped RAID


In the end, after buying a bunch of other, optional thing's like; a fancy case, super duper fancy retro game pirating capable DVD drive, fans, monitor, input devices, etc,. I think I spent between $400 and $500 dollars, and that's including a 24 inch IPS display.

I can run the game on the now-outdated IPS display with everything on ultra with no lag. More importantly, with the Rift, I can play with everything cranked up except for super-sampling, which I can run with the in game option at 1.5x.

I have never checked frame rate, though after almost 20 year's of PC gaming, I know what it looks like to go below 60 fps, especially with the rift...

The funny thing is, before I bought the game, I could only run the combat demo on medium... Just proves the dev's may care a little about optimization...
 
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