Funfact: D2EA just reported in his Hello Dave video this week, that FDev currently invents new bugsources: Exposing telemetry of the game to specialized gaming seats, that shake you while playing and mapping more joystick buttons than actual 32 (!) possible ones. Yay.... really really high priority stuff, right? I can only imagine, what a bugged implementation that blocks the already working controlls would mean for the start of console development. Another potential blocker. Ooooh noooo... our new feature blocks the pc players with more than 32 buttons on their hotas from having maximum fun, oh noooo.... we must fix this first. Sorry console guys, you know the drill. No infos for you yadayada....
New Features to feed the pc community... I really have no words anymore for this... This can't be meant serious anymore, right? Is this stuff really needed for such an old game? Why are dev resources sunk into such low-priority stuff? WHY? Pc guys will be able to shake their a*s off, while we are excluded from EDO. Great...
Don't say different dev teams... sorry, but i won't believe that. ED hasn't got so many devs anymore compared to back in the days. It's an old game with limited dev ressources. Many a dev has been re-assigned (Fdev communicated this some time ago) and won't come back to ED.