Given the sound of crickets coming from the developer I would not count on anything before the new year...
Over 120 pages. Long story short?Take a look at the post and then take a look at the thread.
News - ANNOUNCING ELITE DANGEROUS: HORIZONS
And now for People that don`t want EDH? It i possible to Play with Player that are in the other Elite? As Example: snip ED ED = Sure Worksforums.frontier.co.uk
lol.... we've been over this before. The situation is slightly different.Take a look at the post and then take a look at the thread.
News - ANNOUNCING ELITE DANGEROUS: HORIZONS
And now for People that don`t want EDH? It i possible to Play with Player that are in the other Elite? As Example: snip ED ED = Sure Worksforums.frontier.co.uk
Do you really want the terrible Odyssey experience? Bad enough on top-end PCs. Imagine bringing that to consoles. Performance on anything ground-based is abysmal. Literally unplayable in combat zones.lol.... we've been over this before. The situation is slightly different.
MAC Elite was dropped because Apple ceased support for the OpenGL that Frontier needed.
XBox and Playstation are different in that they have actually deployed bigger, faster, shinier consoles since the point of Elite Launch.
Frontier have, instead, got caught in the demand cycle of PC commanders, with countless variations of Computer configurations, all demanding more, more, more.
Satisfying the demand has taken up all the oxygen and shows ABSOLUTELY no sign of coming to an end.
ABSOLUTELY no sign of Frontier even acknowledging that an end is in sight.
Update 7 was the latest pass at fixing things
Coming soon.... update 8 - more fixes
Coming after.... Fleet Carrier interiors, two man SRVs
(no mention - consoles)
For anyone that can make it out to my Fleet Carrier - in 10 days time, I will be celebrating 500 days without any new content coming to console.
It'll be a stay inside your ship thing. But we're just a short journey from Beagle point
to answer your question - yes - on console, I want the Odyssey experience.Do you really want the terrible Odyssey experience? Bad enough on top-end PCs. Imagine bringing that to consoles. Performance on anything ground-based is abysmal. Literally unplayable in combat zones.
Which Frontier have been at pains to say they have no plans to develop for.XBox and Playstation are different in that they have actually deployed bigger, faster, shinier consoles since the point of Elite Launch.
Sorry, should have said the title of the thread.Over 120 pages. Long story short?
Nope, Apple never supported the OpenGL version that Frontier required, but Frontier just didn't know that.MAC Elite was dropped because Apple ceased support for the OpenGL that Frontier needed.
Doesn't work that way. It's a PC game. It will be finished (as good as FDev wants to anyway) and then it will be ported to the console.The real question here is : When FRONTIER decide to stop dev on the PC version and start to work on console versions ?
Then they will start to give us some answers and news, just like PC, and they will give us the wanted release date ^^
lol.... we've been over this before. The situation is slightly different.
MAC Elite was dropped because Apple ceased support for the OpenGL that Frontier needed.
XBox and Playstation are different in that they have actually deployed bigger, faster, shinier consoles since the point of Elite Launch.
Frontier have, instead, got caught in the demand cycle of PC commanders, with countless variations of Computer configurations, all demanding more, more, more.
Satisfying the demand has taken up all the oxygen and shows ABSOLUTELY no sign of coming to an end.
ABSOLUTELY no sign of Frontier even acknowledging that an end is in sight.
Update 7 was the latest pass at fixing things
Coming soon.... update 8 - more fixes
Coming after.... Fleet Carrier interiors, two man SRVs
(no mention - consoles)
For anyone that can make it out to my Fleet Carrier - in 10 days time, I will be celebrating 500 days without any new content coming to console.
It'll be a stay inside your ship thing. But we're just a short journey from Beagle point
I doubt it'll be added to Horizons. Two different major versions. I feel like they also said at one point they'd be doing nothing with Horizons code going forward.The one thing we have that might represent a glimmer of hope, and our first content update since June 2020, is the new SRV. It's currently not been confirmed or denied whether it will be available for Horizons CMDRs.
I doubt it'll be added to Horizons. Two different major versions. I feel like they also said at one point they'd be doing nothing with Horizons code going forward.
Ok we haven’t pay, but we cannot accepted that there will Content added before fixing stuff! Simple and clear, every publisher tried to first fix the new stuff and then bring additional content. Some many example for this. And again they seems to be happy with the state of the game (ironic) then they should reconsider the development of consoles right? Because THIS was the statement from lord braben.That's a hyperbole.
The delay was supposed to be 4-6 months - because that's what it is between end of May 2021 (EDO launch on PC) and Autumn 2021.
Sure with the failed launch on PC, they do have to fix the product that was already preordered and payed by quite a number of players.
And then prepare the console release - just be happy you didn't pay for a product that does not perform properly on your hardware...
The point is, that they start adding new low-priority features (See above : Emotes, interfaces for gaming seat force feedback, interfaces for hotases with more than 32 buttons and so on). Remember, ED is an old game. Are such things needed right now? Seems they have free dev capacity to do so. They add new sources of bugs, while EDO is not on the horizon for us .THIS is the point. If this content will have bugs, they are new roadblockers for our console development.Do you really want the terrible Odyssey experience? Bad enough on top-end PCs. Imagine bringing that to consoles. Performance on anything ground-based is abysmal. Literally unplayable in combat zones.
For what it's worth, I do agree that it seems like FDev is spending a lot of effort on some rather superfluous things. (Seriously, gaming seat force feedback? First I've heard of it). They need to focus on fixing the basic underlying problems with Odyssey as their priority and then once it's in a portable state, start the port to console. The extra goodies and niceties can come later.The point is, that they start adding new low-priority features (See above : Emotes, interfaces for gaming seat force feedback, interfaces for hotases with more than 32 buttons and so on). Seems they have free dev capacity to do so. They add new sources of bugs, while EDO is not on the horizon for us .THIS is the point. If this content will have bugs, they are new roadblockers for our console development.
At some point you have do develop parallel for multiple consoles and synchronize stuff. Otherwise we would have never played ED during the beyond update series, as the game was not "finished". We got updstes synchronously with PC. What's going on now, is that the pc crowd is fed with more and more content. And on none of the streamers rigs odyssey runs stuttering. Why? Shall we wait until the last messed up PC rig eats odyssey with ease? Remeber the consoles are only 6 fixed setups (base, pro of last gen and legacy mode of next gen of PS4 and Xbox). Should be far easier to adjust than fiddling with a trillion differentmpc variations and driver installations combined with 3rdparty software, that hooks into Elite.
Totally with you on that mate, just getting the feeling recently their even less receptive than normal (probably all this new content), as was mentioned earlier also do feel that a dedicated cm would help at least we would have a point of reference in saying that though they wouldn't have much to do as there is "nothing" lolThe point is, that they start adding new low-priority features (See above : Emotes, interfaces for gaming seat force feedback, interfaces for hotases with more than 32 buttons and so on). Seems they have free dev capacity to do so. They add new sources of bugs, while EDO is not on the horizon for us .THIS is the point. If this content will have bugs, they are new roadblockers for our console development.
At some point you have do develop parallel for multiple consoles and synchronize stuff. Otherwise we would have never played ED during the beyond update series, as the game was not "finished". We got updstes synchronously with PC. What's going on now, is that the pc crowd is fed with more and more content. And on none of the streamers rigs odyssey runs stuttering. Why? Shall we wait until the last messed up PC rig eats odyssey with ease? Remeber the consoles are only 6 fixed setups (base, pro of last gen and legacy mode of next gen of PS4 and Xbox). Should be far easier to adjust than fiddling with a trillion differentmpc variations and driver installations combined with 3rdparty software, that hooks into Elite.
All I ask for is giving us some new info! If FDev has no answers, it's the time to make up their minds and find those answers. Now.
Source: D2EAs last hello dave video. Somewhere along the words about the fleet carrier discounts due to the community goal.For what it's worth, I do agree that it seems like FDev is spending a lot of effort on some rather superfluous things. (Seriously, gaming seat force feedback? First I've heard of it). They need to focus on fixing the basic underlying problems with Odyssey as their priority and then once it's in a portable state, start the port to console. The extra goodies and niceties can come later.