Odyssey features for explorers?

Went to check and apparently the system map gives planetary atmospheric pressure only with two decimal accuracy. Io for example is a 0.00. It's an interesting detail in a sense, because if the science of 0.01 atmo winds isn't tossed or planetary atmosphere generation algorithm tweaked, these landable atmoplanets will probably rare, managing to get less than 0.01 but more than no atmo from the RNG. I'm guessing even more rare will be planets that have 0.00 atmosphere and a gravity even close to 1g.
 
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You could do caves/overhangs by building geometry on top of the existing landscapes. I think I see some of the surface texturing blended with the new settlements in the videos so you could probably do it pretty seamlessly.

You could, but that could only be done by being hand crafted and placed, so it would seem strange to have just a tiny group of planets with caves out of 400b, so I doubt it will happen that way.
 
Went to check and apparently the system map gives planetary atmospheric pressure only with two decimal accuracy. Io for example is a 0.00. It's an interesting detail in a sense, because if the science of 0.01 atmo winds isn't tossed or planetary atmosphere generation algorithm tweaked, these landable atmoplanets will probably rare, managing to get less than 0.01 but more than no atmo from the RNG. I'm guessing even more rare will be planets that have 0.00 atmosphere and a gravity even close to 1g.

Some bodies are airless at many G, so tenuous atmosphere with high G I don't see being a problem, large bodies close to stars for instance would have the atmosphere mostly stripped off by solar winds leaving a very thin remainder of mostly the heaviest gases.
 
Went to check and apparently the system map gives planetary atmospheric pressure only with two decimal accuracy. Io for example is a 0.00. It's an interesting detail in a sense, because if the science of 0.01 atmo winds isn't tossed or planetary atmosphere generation algorithm tweaked, these landable atmoplanets will probably rare, managing to get less than 0.01 but more than no atmo from the RNG. I'm guessing even more rare will be planets that have 0.00 atmosphere and a gravity even close to 1g.

The actual atmospheric pressure is recorded in the journal, and is in Pascals. We can currently land on planets with up to 99.99 pascals. That is a hard cutoff. There is a decent discussion about this as it might apply to Odyssey...

 
The actual atmospheric pressure is recorded in the journal, and is in Pascals. We can currently land on planets with up to 99.99 pascals. That is a hard cutoff. There is a decent discussion about this as it might apply to Odyssey...
Ok, thanks for the heads up, I'll check it out.

So a landable planet with almost four times the current atmosphere of Mars, atmospheres being "tenuous" definitely doesn't rule out weather phenomena, though it is of course entirely different thing if they'll be modeled. I'm not entirely sure if significant weather would be out of the picture (hypothetical IRL) even on those thinner atmo planets showcased, considering their atmosphere is still several times more robust than the real solar system examples of Io or Pluto.

Some bodies are airless at many G, so tenuous atmosphere with high G I don't see being a problem, large bodies close to stars for instance would have the atmosphere mostly stripped off by solar winds leaving a very thin remainder of mostly the heaviest gases.
I didn't mean it was a problem, I'm just curious how common it actually is in the planet creation algorithm. Airless high G planets are common in ED, but how common are 0.001 atmo 1 G planets?
 
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You could, but that could only be done by being hand crafted and placed, so it would seem strange to have just a tiny group of planets with caves out of 400b, so I doubt it will happen that way.

I doubt it too, but if caves were your thing, you could come up with a procedural way of adding them on top of things.

Personally, I'm not all that bothered about caves either way (or at least it's a long way down the list of things I'm bothered about).
 
I created a spreadsheet of numbers of planets in EDSM that meet certain gravity and pressure requirements, that are currently non-landable, to see what we might get in Odyssey for on-foot exploration. It looks like the pressure is more important than the gravity, in terms of how many planets it will open up, since comparing maximums of 1G versus 2G gravity (for example) doesn't change the numbers very much.

It's hard to make predictions without knowing what the gravity and pressure limits will actually be, but if the video showed worlds with over 0.02 atmospheres, we could be seeing worlds up to 5% Earth sea-level. But who knows. Anyway, the spreadsheet breaks it down into several different pressure bands, and looks at it from a few different gravity thresholds:

https://edastro.com/mapcharts/files/odyssey-predictions.csv
 
I created a spreadsheet of numbers of planets in EDSM that meet certain gravity and pressure requirements, that are currently non-landable, to see what we might get in Odyssey for on-foot exploration. It looks like the pressure is more important than the gravity, in terms of how many planets it will open up, since comparing maximums of 1G versus 2G gravity (for example) doesn't change the numbers very much.

It's hard to make predictions without knowing what the gravity and pressure limits will actually be, but if the video showed worlds with over 0.02 atmospheres, we could be seeing worlds up to 5% Earth sea-level. But who knows. Anyway, the spreadsheet breaks it down into several different pressure bands, and looks at it from a few different gravity thresholds:

https://edastro.com/mapcharts/files/odyssey-predictions.csv

At best right now, it is loose speculation since we don't have any real hard numbers, and I suspect we won't be given the numbers. Once the alpha/beta drops, we'll be able to figure things out in short order I expect.
 
I created a spreadsheet of numbers of planets in EDSM that meet certain gravity and pressure requirements, that are currently non-landable, to see what we might get in Odyssey for on-foot exploration.
Nice spreadsheet. The hot thin ones will probably be redacted because I doubt they will do the lava planets, but either way there will be a lot of stuff to land on. Then again, my expectation of tenuous was always the Martian planet category.
 
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