Odyssey Going Forwards

Just a PSA: People on Playstation 4 ARE Holding out Hope that Odyssey will make it to its console. I think its why people on console still play Horizons.
It would perhaps be a mistake not to release it on PS4/XONE. SO I hope that its still considered for these consoles.
Please update the community soon on console develpment. Thank You, Good Day
 
Greetings Commanders.

With the release of Update 5 on 1st July plus a few smaller server updates since, and Update 6 currently in development, I wanted to take a moment of your time to talk about the next steps for Elite Dangerous.

We are aware and fully accept the frustration that many of our players have had with their experience of Elite Dangerous Odyssey. The community have spoken, we have heard the feedback clearly and we will act on that feedback.

As you may remember in our recent development article, the significant amount of updates and development effort that has been done to fix and improve issues since the launch of Odyssey has meant work on our console release has not progressed as quickly as we had hoped. What’s more, we can see that the strides we have made through the last five major updates are positive, but we must continue on with this progress to give the experience that you and we expect on PC.

With those things in mind, we have spent a lot of time discussing and re-evaluating our previous plans and we have made the decision to prioritise the core PC experience for Elite Dangerous. Ultimately, we believe it is right to focus our efforts on the core Elite Dangerous Odyssey experience for the platforms that we have released on, before opening up to more. We know that the work that we do to improve players’ experiences of Elite Dangerous Odyssey on PC will benefit other platforms in the future, but the dates and details of the console platforms are going to change. We do not want to rush into confirming any dates or changes this has on our console release, as we must remain fully focused on the core Elite experience. Only when we feel that the foundation of the PC release is solid, will we be able to re-lay our console roadmap on top.

Elite Dangerous Odyssey is an important step on a complicated journey, and we must get this right, before we can consider moving on to these new platforms.

So what does this actually mean for Elite Dangerous and Elite Dangerous Odyssey?

It means that we will see more game updates over the coming months. We will continue to work through Issue Tracker, fix bugs and improve performance, but we will also be able to explore and add additional features, content and improvements into the game.

We will continue to give open monthly development updates where we discuss WIP content, challenges, the issue tracker and more. We know that the previous levels of detail for the roadmap and developer update have not met expectations, but we are grateful for your patience while we shift and adjust plans, in the face of such clear feedback.

Please remember that our team here at Frontier are working hard to support the game and our community. Behind every bug fix, design decision and community post is a person who cares a lot about giving our players best possible experience. I would ask that everyone remains calm and respectful when sharing their thoughts and feedback.

We all have the same goal and we will get there, together. Please bear with us.

o7 Commanders.
For me it would not matter if it is buggy or not "fully fletched" as some people have pointed out. I play on xbox and is my non-existent spacelegs is tingling for a stretch and i cant wait until this is finally out for everyone who cant afford a 1k+ gaming computer.

is there any updates or progress on any release date as of yet?
 
For me it would not matter if it is buggy or not "fully fletched" as some people have pointed out. I play on xbox and is my non-existent spacelegs is tingling for a stretch and i cant wait until this is finally out for everyone who cant afford a 1k+ gaming computer.

is there any updates or progress on any release date as of yet?
We won't hear any news for 6-12 months as they still can't get EDO to work on PC .
 
Greetings Commanders.

With the release of Update 5 on 1st July plus a few smaller server updates since, and Update 6 currently in development, I wanted to take a moment of your time to talk about the next steps for Elite Dangerous.

We are aware and fully accept the frustration that many of our players have had with their experience of Elite Dangerous Odyssey. The community have spoken, we have heard the feedback clearly and we will act on that feedback.

As you may remember in our recent development article, the significant amount of updates and development effort that has been done to fix and improve issues since the launch of Odyssey has meant work on our console release has not progressed as quickly as we had hoped. What’s more, we can see that the strides we have made through the last five major updates are positive, but we must continue on with this progress to give the experience that you and we expect on PC.

With those things in mind, we have spent a lot of time discussing and re-evaluating our previous plans and we have made the decision to prioritise the core PC experience for Elite Dangerous. Ultimately, we believe it is right to focus our efforts on the core Elite Dangerous Odyssey experience for the platforms that we have released on, before opening up to more. We know that the work that we do to improve players’ experiences of Elite Dangerous Odyssey on PC will benefit other platforms in the future, but the dates and details of the console platforms are going to change. We do not want to rush into confirming any dates or changes this has on our console release, as we must remain fully focused on the core Elite experience. Only when we feel that the foundation of the PC release is solid, will we be able to re-lay our console roadmap on top.

Elite Dangerous Odyssey is an important step on a complicated journey, and we must get this right, before we can consider moving on to these new platforms.

So what does this actually mean for Elite Dangerous and Elite Dangerous Odyssey?

It means that we will see more game updates over the coming months. We will continue to work through Issue Tracker, fix bugs and improve performance, but we will also be able to explore and add additional features, content and improvements into the game.

We will continue to give open monthly development updates where we discuss WIP content, challenges, the issue tracker and more. We know that the previous levels of detail for the roadmap and developer update have not met expectations, but we are grateful for your patience while we shift and adjust plans, in the face of such clear feedback.

Please remember that our team here at Frontier are working hard to support the game and our community. Behind every bug fix, design decision and community post is a person who cares a lot about giving our players best possible experience. I would ask that everyone remains calm and respectful when sharing their thoughts and feedback.

We all have the same goal and we will get there, together. Please bear with us.

o7 Commanders.
Please don't cut console releases. A lot of us are huge fans of the franchise.
 
I agree (y)

Although I may have put it that incorporating human scale assets and foot-based activity into the game's framework is a huge undertaking.
Yeah in a space game the scales are more forgiving but as soon as you add in human scales everyone expects it to be 1:1 accurate so everything has to be modelled correctly. Fwiw look at the small Sidey in space it's a gnat compared to the other ships but it's as big as a house when on foot.
 
That one is certainly the most noticable.
Some of the other older ships suffer from that, to some extent. Only the very newest ones like the Kraits seem to have been designed to the right scale rather than upsized later. It's noticeable in a lot of the cockpits, as well as in the way the Type 7 and the Clipper use large pads despite being the mediums of their series. Those two make a lot more sense if you suspect that the models might have originally been small enough to (just) fit on medium pads.

It's a bit surprising that the Cutter has the problem, actually, as it wasn't in the game at launch. I can only assume most of the design work on it was done then, even if it wasn't released until later.
 
It's noticeable in a lot of the cockpits, as well as in the way the Type 7 and the Clipper use large pads despite being the mediums of their series. Those two make a lot more sense if you suspect that the models might have originally been small enough to (just) fit on medium pads.
Wasn't the Clipper originally a medium sized vessel that got nerfed by being made large?
 
Just a PSA: People on Playstation 4 ARE Holding out Hope that Odyssey will make it to its console. I think its why people on console still play Horizons.
It would perhaps be a mistake not to release it on PS4/XONE. SO I hope that its still considered for these consoles.
Please update the community soon on console develpment. Thank You, Good Day
Elite on consoles is dead to those who have done everything to do ingame. Devs need to add content soon to horizons before console players move on.
 
Well as long as the squadron I'm successfully running has breath and holds their breath
For Odyssey I won't quit playing And i suspect they won't either. Iptn only has 9 members but I have not
Had any players quit the squadron yet in the 2 months I've been running it. 😎
 
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