Odyssey Going Forwards

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It's not that easy, just to say things are comming - we have been through this road last month. Remember the first Road Map? The Developers Update 1? - Same format, lots of promisses before hand, and than very little in reality.

So far it's just more promises and time stalling.
That's what the development stream/posts will be for. Let's wait until the end of this month and seeing the next one first before passing judgement yeah.
 
Sounds positive, core systems and gameplay needs massively improving before you release on new platforms anyway, so the work done now on PC will still be useful for future revenue streams.

If I was going to put some feature requests in

1) Ground attack missions
2) More SRVs for different purposes, NPC only SRVs for things like air defence.
3) Exploration / Salvage hybrid gameplay (exploring planets, breaking into abandoned alien bases to recover artifacts)
4) Get rid of zero atmosphere silencers, you must realise why it's silly that weapons must be silenced in a vaccume
5) Exploration needs some actual gameplay
6) Mining, there is no hand mining.
7) Engineering needs to be made more plesent to do, its quite difficult to complete missions with tier 1 kit.
thousands of people have proposed much of the same things over the past six years this is falling completely on deaf ears
 
Some people may say that pushing back the console release is "breaking yet another promise". But I think this is a very correct step you are taking. Push back the console release, as well as the update of Horizons to Odyssey tech, until Odyssey has reached the same level of stability as Horizons - if not more.

All in all I very much welcome this decision!
 
4) Get rid of zero atmosphere silencers, you must realise why it's silly that weapons must be silenced in a vaccume
They are silent, the reason you get sounds is your suit is emulating them from data it is picking up from around you - the audio masking modification scrambles and masks this information to the nearby suits, making the weapon not give them data to emulate from.
 
Greetings Commanders.

With the release of Update 5 on 1st July plus a few smaller server updates since, and Update 6 currently in development, I wanted to take a moment of your time to talk about the next steps for Elite Dangerous.

We are aware and fully accept the frustration that many of our players have had with their experience of Elite Dangerous Odyssey. The community have spoken, we have heard the feedback clearly and we will act on that feedback.

As you may remember in our recent development article, the significant amount of updates and development effort that has been done to fix and improve issues since the launch of Odyssey has meant work on our console release has not progressed as quickly as we had hoped. What’s more, we can see that the strides we have made through the last five major updates are positive, but we must continue on with this progress to give the experience that you and we expect on PC.

With those things in mind, we have spent a lot of time discussing and re-evaluating our previous plans and we have made the decision to prioritise the core PC experience for Elite Dangerous. Ultimately, we believe it is right to focus our efforts on the core Elite Dangerous Odyssey experience for the platforms that we have released on, before opening up to more. We know that the work that we do to improve players’ experiences of Elite Dangerous Odyssey on PC will benefit other platforms in the future, but the dates and details of the console platforms are going to change. We do not want to rush into confirming any dates or changes this has on our console release, as we must remain fully focused on the core Elite experience. Only when we feel that the foundation of the PC release is solid, will we be able to re-lay our console roadmap on top.

Elite Dangerous Odyssey is an important step on a complicated journey, and we must get this right, before we can consider moving on to these new platforms.

So what does this actually mean for Elite Dangerous and Elite Dangerous Odyssey?

It means that we will see more game updates over the coming months. We will continue to work through Issue Tracker, fix bugs and improve performance, but we will also be able to explore and add additional features, content and improvements into the game.

We will continue to give open monthly development updates where we discuss WIP content, challenges, the issue tracker and more. We know that the previous levels of detail for the roadmap and developer update have not met expectations, but we are grateful for your patience while we shift and adjust plans, in the face of such clear feedback.

Please remember that our team here at Frontier are working hard to support the game and our community. Behind every bug fix, design decision and community post is a person who cares a lot about giving our players best possible experience. I would ask that everyone remains calm and respectful when sharing their thoughts and feedback.

We all have the same goal and we will get there, together. Please bear with us.

o7 Commanders.
I really appreciate this post, it’s given me some reassurance at least. It’s good to see David is personally commenting again and acknowledging concerns. o7
 
If you really say we are listening to the feedback from the community then ADD SHIP INTERIORS!
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Greetings Commanders.

With the release of Update 5 on 1st July plus a few smaller server updates since, and Update 6 currently in development, I wanted to take a moment of your time to talk about the next steps for Elite Dangerous.

We are aware and fully accept the frustration that many of our players have had with their experience of Elite Dangerous Odyssey. The community have spoken, we have heard the feedback clearly and we will act on that feedback.

As you may remember in our recent development article, the significant amount of updates and development effort that has been done to fix and improve issues since the launch of Odyssey has meant work on our console release has not progressed as quickly as we had hoped. What’s more, we can see that the strides we have made through the last five major updates are positive, but we must continue on with this progress to give the experience that you and we expect on PC.

With those things in mind, we have spent a lot of time discussing and re-evaluating our previous plans and we have made the decision to prioritise the core PC experience for Elite Dangerous. Ultimately, we believe it is right to focus our efforts on the core Elite Dangerous Odyssey experience for the platforms that we have released on, before opening up to more. We know that the work that we do to improve players’ experiences of Elite Dangerous Odyssey on PC will benefit other platforms in the future, but the dates and details of the console platforms are going to change. We do not want to rush into confirming any dates or changes this has on our console release, as we must remain fully focused on the core Elite experience. Only when we feel that the foundation of the PC release is solid, will we be able to re-lay our console roadmap on top.

Elite Dangerous Odyssey is an important step on a complicated journey, and we must get this right, before we can consider moving on to these new platforms.

So what does this actually mean for Elite Dangerous and Elite Dangerous Odyssey?

It means that we will see more game updates over the coming months. We will continue to work through Issue Tracker, fix bugs and improve performance, but we will also be able to explore and add additional features, content and improvements into the game.

We will continue to give open monthly development updates where we discuss WIP content, challenges, the issue tracker and more. We know that the previous levels of detail for the roadmap and developer update have not met expectations, but we are grateful for your patience while we shift and adjust plans, in the face of such clear feedback.

Please remember that our team here at Frontier are working hard to support the game and our community. Behind every bug fix, design decision and community post is a person who cares a lot about giving our players best possible experience. I would ask that everyone remains calm and respectful when sharing their thoughts and feedback.

We all have the same goal and we will get there, together. Please bear with us.

o7 Commanders.
Thank you Frontier, I appreciate all your efforts and intellectual honesty. I am with You, supporting your vision and schedule. Despite many unsatisfied cmdrs. I really believe Elite is the best space sim available and I enjoy it a lot.👍
 
Thank you for the update.

I feel that what the community would really appreciate is opening up a little bit about the current state of development, as well as some breadcrumbs of the future, weather it be concept art, renders, or even a 15 second clip now and then of stuff in development. Even if you disclaim it's not guaranteed content, we would very much appreciate seeing that something is happening.

No news leads us to believe that there isn't anything happening. If there is a future for elite, show us the evidence of such please. Yes keep sensitive story content hidden, but there surely is generic stuff that isn't story revealing we can see.

Suggestions:
Show us a render of a new srv, or the cockpit of a new ship, or a new weapon or grenade, how about a close-up of a thargoids eye, not even the whole body. Anything would go a long way with us, please!

Thank you.
 
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