Odyssey Progress

Come on, kiddies. No frigging manners, no patience, no clue of how huge an undertaking the game is, and far too much time on your hands. Give it a rest, come back in a few days and see if hotfixes have rectified the main problems. You do have other things to do in your life, right?

The first kid to give a smartass or hurt reply to this gets a lollipop.

Thanks for the updates FDev, looking forward to more.
Except that you forget that Frontier were boastful having worked their hardest for years with a team of over 100 people on this content, yet when it releases quite obviously broken and knowing that Frontier knew they falsely advertised In-Game footage from a trailer that resembles nothing from the final release (direct comparisons have been made), this quite evidently displays zero integrity and deserves zero apology from apologists among the fans. They procured pre-orders through lying to us and deliberately released at cost what amounts to a Beta for PC players whilst telling them to effectively hang fire until Console release, which buys them months more to spew excuses in order to sway any dismay. Not impressed, personally.

Why do they boast in the case of it being such a huge undertaking if they know they're lagging behind schedule and below par for quality? Just be honest and transparent and don't try to fool your players. That's all I'm wanting from the company.
 
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missions are not completing correctly, have to relog to get rid of the mission after handing it in (missions from terminals are particularly broken) items for missions not spawning at mission site (again fixable by relogging) this is a game issue, not a hardware issue. I currently cannot log back in due to a mission hand-in causing a corruption somewhere.
when the game works, it works ok, but generally, at worse quality than it did in Alpha, I do not know what they did to planets but they are looking iffy from space... the atmospheres and surface terrains, plus the extra biology and detritus looks great..., but we want it functioning in the manner expected
 
I've one suggestion if I may, sir OBE David Braben...

Employ a lead designer who ACTUALLY PLAYS YOUR GAME and is PASSIONATE about it. Not someone who just zooms around on dev account checking things out, because sadly, it's a non-working strategy as previous six years have shown. If you cannot find someone like that in the team, hire someone from outside and give a prerequisite of having over a thousand hours in the game on Steam. No, I am not kidding.

It has become evident over the years that many people who work on the game don't understand the product they're working on, in a broader sense. The new User Interface is a very painful proof of it. I mean, if someone loses his engineering module which took him days to complete (rng material availability, repeated unlocks etc.) just because some smartpants UX guy changed the default action to sell, and not to store and didn't bother to give a warning about this then... I'm loss for words. A panel of icons without clear communications which module has what effects etc. and visually confusing dots representing class? I mean, did anyone with a knowledge of how the game plays clicked on this before release? Those aren't bugs, those are very bad design choices.
 
my biggest issue so far has been the oversaturation of ice worlds where I cannot see the detail. I am guessing these are lighting issues. I have noticed performance improvements and stability improvements after the 2nd hotfix. missions are pretty bugged as well.


Keep up the good work.
 
Because of a launcher issue (wouldn't recognise that it was fully updated after the first hotfix), I ended up having to do a full removal (deleted everything except my log files), reinstalled the game, and now my performance issues have improved dramatically.
 
Can not connect
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So I am certainly biased. I was 9 years old when Frontear Elite dropped. It became the biggest influence on what I would expect from space games going forward.... and boy did so many let me down for so long.

I love Elite Dangerous. Its a fantastic game. Horizons plays fantastically with everything set to ultra, despite my eleven year old graphics cards. GTX 580 3GB.

I wasn't amazingly enthusiastic about Odyssey. Almost everything we were told about it prior to release related to first person shooting. The only thing I was interested in was planetary atmospheres. $40 was a bit much to pay for what amounts to a filter on the ground and a halo from space. But I put the money down as a pre-order for two reasons.

1) I wanted to support the continued development of the game. Even if Odyssey was not aimed at my interests the next expansion might be, if there ever is one, which I do not expect if Odyssey doesn't get enough sales.

2) We were told, at the time that I preordered: "Odyssey will be optimized to run on your current settings for elite Dangerous."

Well the first reason I had to buy Odyssey, is still valid. So I will not be refunding. I genuinely want to see more development on elite. But I feel very let down with regards to point two.

I understand that Odyssey was delayed to ensure it was ready for release. It had an Alpha period to ensure it was ready for release, It was developed on top of an already well optimized smooth running game and the life time revenue generated by elite dangerous is over £100,000,000.

Given the above why have I gone from playing on Ulta settings in Horizons to Low settings in Odyssey?

If the game was not ready it could have been delayed again? or we could have been told that we were getting a public beta.

Well it is what it is. Even if I have had to turn down my settings, The on foot content looks a little more interesting then I was expecting so its not all bad. I think the tanking steam reviews for odyssey are justified considering the state of the game. I wont add to them. As stated, I want to see the game improve and revenue is important for that.

Hopefully the fixes will come and the review scores will rise again in time.
 
To all those apologizing for FD based on all the reasons that no one in the real world would ever accept:

Imagine what would happen to Rolls Royce if they released an Upgraded version of its Phantom model as messed up as the latest upgrade to ED currently is...

Go ahead - IMAGINE IT! I dare ya...
 
Would a power down of the router , wait 5 mins , then power on again, would that do what you did? Asking as it might help others who are not too technical.
Guessing only: It might help you to re-connect if you can't get back on, or get stuck not being able to jump etc. But the table would just refill again unless you change the TTL.
 
Greetings Commanders,


With our first hotfix now released and another one arriving very shortly, I wanted to take a moment to address the wider community feedback and reports regarding performance issues, server outages, and bug reports within Elite Dangerous Odyssey.  

First and foremost, I would like to apologise wholeheartedly to those who have been suffering from these problems. I would like to reassure you that we take these issues very seriously and that they are our top priority and focus.  

Our second hotfix will be released very soon, which we hope will address more of the reported bugs and bring further stability improvements into the game.  We will continue to work on updates which will resolve more bugs and improve stability further.

Some of our players are reporting poor performance on machines where we would expect the performance to be good, and others are saying it is fine. We are trying to get to the bottom of this. I have been playing on my old home machine from 2014, which has an Intel i7 Extreme CPU and a GTX 980 GPU, 16 Gb RAM, playing at 1080p full screen at Ultra. I was doing this so I could have a good feel for how the game was playing on older hardware, and I used this same machine during Alpha. I have also been playing on a high spec 2021 dev machine.

I would like to thank you all for your patience and support. The Elite Dangerous community has always been at the heart of the game. We understand that there are a number of players who have had problems accessing and playing the game and I can assure you that we are focusing fully on improving this for those affected and communicating with you openly and regularly about how these issues are being addressed.  

Thank you all, 



David
First of all thank you for this beautiful DLC, it gives another dimension to the game which seemed to me to be an important part of the continuation of the game. Switching from space leg mode to ship mode and vice versa seems to me to be an important thing in space opera. Ever since I tested the alpha I have been walking around the base and that feeling of exploring it is just awesome. I have a lot of people around me who were waiting for this unique experience. Now for the present day the problems some orderers encounter will I am sure resolve themselves over the coming days, weeks and months. Your team of developers did a fantastic job and I pay homage to all the little details (the materials for the engineers, very well detailed). I join other commanders so that you can do your best to solve his problems and more precisely the graphic and co-operative part because it is just a shame that we cannot meet and do our missions together. For the rest continue to give us dreams with this so wonderful simulator. Above all, do not leave it and keep updating it even if problems persist. Thank you to you Mr Braben And sorry for my English, I speak French
 
Hello, I have a couple of questions. Thanks in advance.
1 When will the 6-7 year old bugs that were there when I bought the game and that are still there?
2 What will happen to bgs and soloprivate cheaters and why does solo still affect through bgs?
3 Why are the desires of the pvp community ignored in favor of casual players, if pvp players know much more about the game and have a much better idea and competence about balance, and is this due to the fact that there are more casuals and their desires are easier to satisfy?
4 Why does your development team completely lack basic logic and priorities (instead of bringing the product to condition and then only introduce new content - you do the opposite?
5 Why break and destroy something that worked fine and well as in the case of shipyard?
6 Why should we pay you to be able to test the game and not you pay us? Why hasn't the netcode been rewritten yet?
7 Why was promised better instancing a year ago and it still isn't there?
8 Why are you cheating the community and not keeping your promises?
9 Will there be any compensation beyond a verbal apology?
10 Why has absolutely no work been done since alpha testing started before release?
11 Why are you releasing a raw and unworkable product?
12 Why don't you have any testing staff?
13 Why are the servers constantly lagging and crashing?
14 Why was promised that the release timer will be increased and it is still not done?
15 What are the terms of bringing the game to a normal state?
16 Is it connected to the fact that you do not work well?
17 How do you plan to fight with the combat loggers
18 Why doesn't the blacklist work as it should (only to block chat messages)?
19 Why do you turn a blind eye to cheaters and not give them a permanent ban immediately after using them?
20 Why are exploits only fixed after a year or more?
21 Just ignore my last 20 points, Im a complete EGO maniac, the games just for me and I have'nt had my cornflakes yet.

Lot of assumptions

It's not fair, when I shoot at other players, they change modes, wipes tears, thats karma lol

PvP community are bullies and they choose to pick on all the other players, you can't expect the rest just to be cannon fodder whenever you god dam feel like it ego nut, as for not being catered for in the game, Thargoids, Multitude of new combat ships, Carriers for your squads, Roleplay, Multitude of combat missions, really, are you on drugs or too dumb to notice all that.
 
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This game is a mess, just went to dock got given a landing pad and it wasnt showing, lost my ship, utter trash, yesterday the same thing happened, and also one was lit up in blue, I could hardly see it, releasing a game in this state with all the lag bugs and general frustration is a disgrace, the gaming companies these days are shameless
 
Greetings Commanders,


With our first hotfix now released and another one arriving very shortly, I wanted to take a moment to address the wider community feedback and reports regarding performance issues, server outages, and bug reports within Elite Dangerous Odyssey.  

First and foremost, I would like to apologise wholeheartedly to those who have been suffering from these problems. I would like to reassure you that we take these issues very seriously and that they are our top priority and focus.  

Our second hotfix will be released very soon, which we hope will address more of the reported bugs and bring further stability improvements into the game.  We will continue to work on updates which will resolve more bugs and improve stability further.

Some of our players are reporting poor performance on machines where we would expect the performance to be good, and others are saying it is fine. We are trying to get to the bottom of this. I have been playing on my old home machine from 2014, which has an Intel i7 Extreme CPU and a GTX 980 GPU, 16 Gb RAM, playing at 1080p full screen at Ultra. I was doing this so I could have a good feel for how the game was playing on older hardware, and I used this same machine during Alpha. I have also been playing on a high spec 2021 dev machine.

I would like to thank you all for your patience and support. The Elite Dangerous community has always been at the heart of the game. We understand that there are a number of players who have had problems accessing and playing the game and I can assure you that we are focusing fully on improving this for those affected and communicating with you openly and regularly about how these issues are being addressed.  

Thank you all, 



David
Hello David!
I know I'm probably going to say something that a lot of people won't like, but I don't think you really care about community opinion. There's a good chance your appearance here is a courtesy visit, due to the game's plummeting steam rating, and an attempt to keep it from falling further.
Your main interest is not the community but the investors, the most important thing for you is to show them nice numbers of pre-orders and sales, that's what you've been doing.
A lot of odyssey's problems stem from your complete isolation. you haven't shared anything with the community, neither victories nor problems. yes, i know, i've heard of people screaming "i don't want to know anything about the game's development and how they're doing!" and, well, actually equal responsibility for such a bad start lies on them, because apparently in your interactions with the community you relied exclusively on their opinion, as it was convenient for you. And, it's frustrating because if you had really kept the community informed and let them help you develop the game with earlier announcements and tests, a lot of the problems could have been avoided because, in fact, problems similar to the odyssey launch have occurred to you more than once, remember even the launch of the fleet carriers.
In general, I would like to believe that you'll finally come to your senses and really listen to your whole community (and not just those who shout about not wanting to know anything about game development), but we all know you will continue to keep the same closed development mode without paying any attention to your community and thus Odyssey is not the last disgusting release that we will all be facing without a doubt.
to the general problems as well, add the problems of mission generation and balance (you should really divert the development team for a day and sit them over and over again to pass missions 4 and 5 levels (because the others are virtually non-existent) in the costumes and weapons first levels, the next day they will know what to do).
and i'm sure you were well aware of all the issues with the game (because if not, maybe you should seriously reconsider the competence of the people in charge of your connection to the development teams, and yet you chose to call the released version a release (although they are now wearing the well-deserved "early access" tag (more appropriate for the released version)).
Thank you, sincerely yours Di.
 
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It seems that you have not learned as with the update of September 2019, I honestly do not buy your words braben, if with a bit of luck it has enough negative reviews and they remove it from steam and launch it as early access and you have your board of directors a Reality bath, because the only thing you are looking for is people's money for this parody of dlc and answer me a question, where is the rest of the missing content ?, and you have the hard face of charging € 35-40....

Another one: (end of 2020): Braben: "The pandemic has only delayed us a few days". Hypocrite.

And we'll see if between now and fall we don't have a community update feeling that the console launch is delayed even more ...
 
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