I'll take the pepsi challenge on this right now, if you were to poll every player of ED I would be 100% confident an overwhelming amount of people would say ship interiors are quintessentially what they actually imagined when we started talking about space legs 6 years ago, and that they are extremely annoyed/disappointed this isn't the case now. It's almost irrefutable that this has been the most requested feature for ED since its inception and it really makes no sense to have any other form of space legs without this. Fade to planet/station surface is not the space legs anyone envisioned.
With respect, you've written a load of stuff there that exists in your head. I'm sure you do genuinely believe it and you
may even be right but you have absolutely no way of knowing what a majority of people want. None whatsoever. Even if everybody on this forum and reddit said 'yeah that's what we want' that's well under 1% of the player base.
In addition, I'm not advocating
against ship interiors at all. As I said, I couldn't care less about them, which means exactly that. There's no way in hell that I'd want an update to be delayed because of them though, not least because there's no reason to delay the update. The only difference between delaying the update for however long it would take to include them and
not delaying the update for however long it would take to include them, is that we could be playing the rest of the new content whilst that's being developed.
I will say this though. If the game was to make me walk all the way through say my Anaconda, or Corvette in order to get out, I'd want a skip button because that is going to be 'fun and immersive' for maybe as many as three times. After that, it's going to be as annoying as watching an unskippable cutsecene, on the basis that walking somewhere is not gameplay.