Ok, thanks! Just to be clear, tough: I was not thinking Elite settings, so much as the resolution each of the runtimes asks the game to render. :7Yep, Elite settings are not changed...
Ok, thanks! Just to be clear, tough: I was not thinking Elite settings, so much as the resolution each of the runtimes asks the game to render. :7Yep, Elite settings are not changed...
Aaaaand you are right! Shadows disappear in the same way, using oculus VR or Steam VR. The culprit is our dear Elite.It certainly does in ships and SRVs - my issue report on the problem is Confirmed and Acknowledged:
Issue Tracker
issues.frontierstore.net
I’ve unvoted one of my other issue reports (the blinding Codex and Squadron surroundings) to free up a vote for this - in my average game session I see the disappearing rocks much more often than experiencing the heavenly glory when using the CodexI tried and got "You cannot vote for more than 6 issues at any one time". Good to know ED only permits 6 bugs in the game.
It’s an old bug that has reappeared (or a new one with the exact same symptoms) and unfortunately is still very much unfixedummm im still getting the gumph (that splash of chaos momentarily last place i was or something) when i go into SC or jump to another system. only lasts a fraction of a second...thought theyd fixed that?
So they are aware of our request - but as with the rest of the outstanding VR issues, who knows if/when it’ll get addressed?We were only talking about the "can it be black around the edge" for VR at Dinner with the Devs on Saturday, funny enough![]()
At least they are thinking about VR so maybe it is not a lost cause.From 24 Nov 2021:
So they are aware of our request - but as with the rest of the outstanding VR issues, who knows if/when it’ll get addressed?
Judging by the list of still open VR-rendering issues (blows dust off of the toggling shadows issue) that dinner was probably the last time they did, in between bites of pasta. Sadly both pasta and interest in VR have been flushed down a toilet a long time since then.At least they are thinking about VR so maybe it is not a lost cause.
The invisible exclusion zones don’t seem to be limited to VR - there are two current reports each with one confirmation:I don't have an orbital lines issue but I do have an exclusion zone issue where on some stars, like neutron or T-class brown dwarfs, it disappears after a second or two. I have to catch it before it's gone to know how far out I need to be circling around the star... or else. Could this be the issue being reported?
I also started having issues with ice rings becoming transparent since Update 12 or 13. I arrive at my Haz RES, no problem seeing the ring. Jump to a nearby station or another ring within system, and when I come back, the ring can't be seen until I'm nearly on top of it. From that point on, all rings in system act the same way. They are transparent to the point where I have to use SC assist to know if I'm going to crash in them. Anyone seen this? ...or not
Both issues above are in Odyssey, not in Horizons.
This has always been the case if you are throttled down. Star Exclusion zone re-appears once you throttle up past 10% or soThe invisible exclusion zones don’t seem to be limited to VR - there are two current reports each with one confirmation:
Issue Tracker
issues.frontierstore.net
Issue Tracker
issues.frontierstore.net
I’ll have a look for your ice ring problem when I get back to my computer on Wednesday![]()
I’ve been playing for the past 8 years and never knew thisThis has always been the case if you are throttled down. Star Exclusion zone re-appears once you throttle up past 10% or so
Having checked this morning - yes!I also started having issues with ice rings becoming transparent since Update 12 or 13. I arrive at my Haz RES, no problem seeing the ring. Jump to a nearby station or another ring within system, and when I come back, the ring can't be seen until I'm nearly on top of it. From that point on, all rings in system act the same way. They are transparent to the point where I have to use SC assist to know if I'm going to crash in them. Anyone seen this?