Office of Galactic Statistics - Minor Faction Summary Report

After some discussion in another thread regarding the "ethos breakdown" of minor factions, and their proportionate representation in the superpowers, I thought I'd sit down and crunch the numbers. I haven't seen any of the third party tools that directly calculated and compared these numbers. I couldn't find any other threads here in BGS that discussed this either, but if there are, my apologies for the duplication.

Here are the summary stats for the total number of minor factions that exist in the game, as reported by EDSM, broken down by government type and superpower affiliation.

Federation EmpireAllianceIndependentTOTALPercentage
Democracy436121154898937612.4
Confederacy191421263725653.4
Corporate59333617222133382311030.5
Patronage0288916733933954.5
Dictatorship01375119101551164915.4
Feudal053966347040755.4
Communist0034234823823.1
Cooperative0045326933144.4
Prison colony04701351820.2
Theocracy7041211320.2
Anarchy5636154981554520.5
TOTAL1222084778205420875725
Percentage16.111.21.171.6

And here are the current controlling factions of star systems, again broken down by government type and superpower affiliation. EDSM's stats may be a few days out of date for some smaller systems.

Federation EmpireAllianceIndependentTOTALPercentage
Democracy21530154979328616.0
Confederacy92822538613416.5
Corporate284717393622101704934.4
Patronage02291104209260412.7
Dictatorship084646108119739.6
Feudal03502483612105.9
Communist00407427823.8
Cooperative00709009704.7
Prison colony0290801090.5
Theocracy90131021240.6
Anarchy2221101310385.1
TOTAL59395259859842920486
Percentage29.025.74.241.1

So, data-mining these tables, we can make some interesting observations.

With 75,725 factions spread out across 20,465 inhabited star systems, there are, on average, over three unique factions per star system. 3.696, to be precise. This does not take into account any expansions those factions may have undertaken.

The ethos split between the superpowers is informative: the "social group" dominates the non-Corporate side of the Federation. The "authoritarian group" dominates the non-Corporate half of the Empire. Still, I am surprised that the Empire is more politically diverse than the Federation. The Alliance is split roughly 1:2; Surprisingly, for a superpower that espouses the democratic ideal, authoritarianism is in the majority of Alliance factions, though the Alliance BGS workers seem to prefer expanding the social factions instead. And of course if it were not for FD unilaterally removing the only procedurally-generated Alliance prison colony, the Alliance would be able to claim at least one of every government type within its membership. On the downside, this does mean that green-on-green wars are harder to avoid than red-on-red or blue-on-blue.

Corporations rule the galaxy. It doesn't matter whether you're Fed, Imp, Allie or Indie, corporations control the most number of minor factions in your superpower (30% of the galactic total), the largest percentage of systems (34% of galactic total) and also control the largest share of controlling factions in the Federation, Alliance and the Indies; only the Empire resists corporate dominance of actual control of systems, but not by much. With a total of 23,110 Corporations scattered across 20,486 systems, that's an average of more than one per inhabited star system. I've often heard dyed-in-the-wool Imp and Allie supporters claim that their superpower is free of the corporate corruption that dominates the Federation, but this seems to be untrue. Or, look at it this way: if all the aligned Corporations in the galaxy seceded from their superpowers, joined with the Indie corporations and formed their own superpower, they would control 7049 systems; that would be only slightly smaller than the other three superpowers combined (7109 systems).

The effect of the superior BGS ability of Alliance players and player groups is easily evident. There are only 820 Alliance minor factions for them to work with, yet they control 859 star systems. That's an average of over one star system per Alliance faction, while the other two superpowers can claim only half of that. Given the tiny proportion of minor factions that are Alliance aligned, that's quite an achievement: 1.1 percent of the galaxy's minor factions control 4.2 percent of the inhabited galaxy. Though, with such a small powerbase to work with, one does have to wonder how much longer can the Alliance continue to expand? Many of those Alliance factions must be getting stretched beyond the capability to manage easily. Surely they will soon reach the point where continued expansion becomes impractical, even for Machiavellian BGS experts, unless FD start creating more Alliance factions for them to work with.

With 15,000 factions but only claiming control of 1000 systems, Anarchies are the galactic whipping boys, which is not surprising as FD often pick them as "the opposition" to the intended ruling faction in hand-crafted systems. This is also a legacy of the BGS historically being actively biased against Anarchies, something which the recent changes to BGS effects in 2.4 and 3.0 have alleviated somewhat, but not entirely.

One surprise observation is Confederacies. We all knew that Patronages were "an Imperial thing", with the majority of Patronages within the Empire. But I had not realised that a significant majority of Confederacies within the galaxy are Fed-aligned.

I was surprised at how few Theocracies there were; they are the least common minor faction type. That so many systems are (proportionately) under Theocratic control can be put down to there being a relatively large proportion of them being player-made factions.
 
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Thanks for the analysis, it's always fun to see the numbers.

Given the tiny proportion of minor factions that are Alliance aligned, that's quite an achievement: 1.1 percent of the galaxy's minor factions control 4.1 percent of the inhabited galaxy. Though, with such a small powerbase to work with, one does have to wonder how much longer can the Alliance continue to expand? Many of those Alliance factions must be getting stretched beyond the capability to manage easily. Surely they will soon reach the point where continued expansion becomes impractical

We often wonder the same thing. So far though, no real challenge has presented itself with regards to size. So long as you have the right people and tools to organise the troops, we're still a long way from where it gets unmanageable.
 
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Jane Turner

Volunteer Moderator
I've love to know what it looked like on day one! Also quite a shock to see that our bubble arund Manite is more than 25% of all Communist factions.
 
This to me only highlights the idiocy of the Powerplay Ethos, specifically for Hudson.

As the Federation President, and core of the Federation for control - the ethos for control makes no sense as it demands Feudal and Patronage of which you will not find in the Federation normally.

Why this is the case makes no sense for me.
 

VampyreGTX

Volunteer Moderator
And that right there shows how Hudson was given the shaft with their control ethos! Hudson is strong against Patronage and Feudal.... Let's see how many Fed Patronage and Feudal factions there are?! Oh wait! IT'S ZERO!

Hudson's Control ethos SERIOUSLY needs a re-work or update! We have to OPPOSE Fed factions in order to get half-triggers for fortification! What sense does it make for the President of the Federation to send his private contractors out to KILL FEDS in order to benefit the Federation?!
 
So Sacra Oculus control 18.627% of all Independent Theocracy controlled systems! Superb and well done @ OP.
 
And that right there shows how Hudson was given the shaft with their control ethos! Hudson is strong against Patronage and Feudal.... Let's see how many Fed Patronage and Feudal factions there are?! Oh wait! IT'S ZERO!

Hudson's Control ethos SERIOUSLY needs a re-work or update! We have to OPPOSE Fed factions in order to get half-triggers for fortification! What sense does it make for the President of the Federation to send his private contractors out to KILL FEDS in order to benefit the Federation?!
The sade part is it wouldn't take much.

Leave the expansion stuff Feudal and Patronage - but change the control for Confederacy and Democracy basically.
They could actually make Hudson interesting in that regard, so its easy to expand into Feudal and Patronage but its hard to control.

So Control is Strong against Confederacy and Democracy, but weak against Feudal and Patronage.
Then Expansion is Strong against Feudal and Patronage but weak against Democracy and Confederacy.

That would pretty much fix most of the complaints against Hudson.
 
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I love stats - this is great.

From the data above:

controlled systems/Allegiance factions ratio

Alliance: 1.0476
Empire: 0.6204
Federation: 0.4860
Independents: 0.1555

And LHS 2541 Alliance Combine is 22.1% of Alliance patronage controlled systems. :D
 
Very interesting.

To give an idea of how different Colonia is (excluding the detention centre, 81 factions over 69 systems):

GovernmentNumberPercentControlControl Percent
Democracy:1012.31217.4
Confederacy:78.6913.0
Corporate:56.167.2
Patronage:33.700
Dictatorship:67.4811.6
Feudal:56.122.9
Communist:22.545.8
Cooperative:3037.02434.8
Prison Colony:22.522.9
Theocracy:22.522.9
Anarchy:911.100

On faction types: far more Cooperatives and more Democracies, fewer Dictatorships, Corporates and Anarchies
Controlling faction percentages aren't that different to the overall ones ... with the exception that there are absolutely no Anarchy-controlled system jurisdictions (or even stations) at the moment, and the Feudals and Patronages are having a difficult time of it too.

As with the Federation, a distinct bias towards the democratic-type factions ... unlike the Federation, without many of those Corporations getting in the way. Ethos categories are a bit different in Colonia (for example: the Patronages are all Corporate ... one of the Corporations isn't) but in general the non-Social factions are sufficiently spread out that they rarely find an election partner.

Average factions/system = 1.174, much lower than the Sol bubble.

It'd be interesting to see similar figures for the Pleiades and California settlements, though for the Pleiades ones there's not an obvious place to put the border any more.
 
OK folks, time for a quarterly update. Here are the exact same stats breakdowns I posted three months ago, only with current EDSM figures.

First, the minor factions list. Since destruction of MFs is not yet possible and there's no method for procedurally-generating new MFs, the only changes are as a result of new factions being manually added by FD.

Federation
EmpireAllianceIndependentTOTALPercentage
Democracy438721214935944512.4
Confederacy192121365125873.4
Corporate59563635226133792319630.5
Patronage0290816834934254.5
Dictatorship01387120101771168415.4
Feudal054869347640935.4
Communist0034235523893.1
Cooperative0049330833574.4
Prison colony04701361830.2
Theocracy7061291420.2
Anarchy9837155161557020.5
TOTAL1228085378435441176071
Percentage16.111.21.171.5

And here, then is the state of the galaxy now in terms of minor faction control.

FederationEmpireAllianceIndependentTOTALPercentage
208801651003325615.9
90202939313246.5
279516783852153701134.2
02261111209258112.6
081748108919549.5
03733085112546.1
00448388824.3
007298310555.1
031068990.5
130131081340.7
32209239484.6
58015162917861820498
28.325.24.542.0

Now, for those who'd rather not scroll up and down the page to compare the two sets of stats, here are the net changes to these statistics over the past three months. Again, first the factions:

FederationEmpireAllianceIndependentTOTALPercentage
Democracy260637690.03
Confederacy70114220.01
Corporate231844186-0.03
Patronage019110300.02
Dictatorship01212235-0.02
Feudal0936180.00
Communist00077-0.01
Cooperative00439430.04
Prison colony000110.00
Theocracy0028100.01
Anarchy4211825-0.06
TOTAL606023203346
Percentage0.010.030.03-0.06

Then, the one we've all been waiting for: net changes to the galactic political structure over the past three months. I've colourcoded this one: reds are negative (numbers falling), blac are positive (numbers rising).

FederationEmpireAllianceIndependentTOTALPercentage
Democracy-65
01124
-30
-0.16
Confederacy-26
-2
47-17-0.09
Corporate-52
-61
2352-38-0.21
Patronage0-3070-23-0.12
Dictatorship0-2928-19-0.10
Feudal023615440.21
Communist004961000.49
Cooperative00283850.41
Prison colony020
-12
-10
-0.05
Theocracy400610
0.05
Anarchy10
-1
-90
-90
-0.44
TOTAL-138
-975818912
Percentage-0.69-0.490.280.90

And now, for some analysis of these statistics.

Minor Factions

There were 346 new factions added to the game. I do not know if it was by accident or design, but the numbers of new factions added for the Federation and Empire are exactly the same; no-one can accuse FD of "stacking the deck" in this regard. As usual, Superpower-affiliated factions are in the minority (143 out of 346, or 41%). It surprised me that the most popular choice for new factions this quarter was Indie Corporate.

Controlled systems

Only 12 new star systems were opened up for colonization this quarter. With 346 new factions added at the same time, it means that overall, the galaxy has become slightly more crowded.

Once again, the biggest losers are the Federation, losing control of 138 systems this quarter. The Empire's rate of decline has also increased, losing 97 systems. The growth of the Alliance shows no sign of slowing down, with 58 new systems gained; that's a healthy 6.75% growth rate. At this rate, the whole inhabited galaxy will be green in 80 years.

The Indies as a whole continue to boom, with a net gain of 189 systems, and most of this boom can be assigned to the socialists: Including Alliance-aligned factions, Communist and Cooperatives together gained control over 185 new systems.

The other stealthy gain-maker this quarter is in Feudal states. I have noticed in "my" area of space, that someone is boosting Indie feudalists, and Feudalism was the only Imperial government type to see growth instead of shrinkage; these may be signs of a wider pro-monarchy movement in the galaxy.

The biggest surprise in these stats is the continuing fall in Indie Anarchies; they've lost 90 more systems, pushing them below the one thousand mark. This can no longer be put down merely to BGS bias against anarchies; people are deliberately destroying them. While this can at least in part be attributed to the fact that 10 out of 11 Powerplay groups hate anarchies within their territory, it does make me wonder if anarchies are also being exterminated in a deliberate attempt to make it harder for people to find Interstellar Factors, "safe PvP areas" and the other perceived benefits of anarchy. The only other Indie government type to see territorial shrinkage is Prison Colonies.
 
The other stealthy gain-maker this quarter is in Feudal states. I have noticed in "my" area of space, that someone is boosting Indie feudalists, and Feudalism was the only Imperial government type to see growth instead of shrinkage; these may be signs of a wider pro-monarchy movement in the galaxy.

Six out of eleven powers have either a combat or covert control ethos; these ethoses both include feudal. This may account for some of the movement for these factions.
 
The biggest surprise in these stats is the continuing fall in Indie Anarchies; they've lost 90 more systems, pushing them below the one thousand mark. This can no longer be put down merely to BGS bias against anarchies; people are deliberately destroying them.
It's a rare type for PMFs to pick (as is Prison Colony), so normal changes would do it.
 
it does make me wonder if anarchies are also being exterminated in a deliberate attempt to make it harder for people to find Interstellar Factors,

For what it's worth, as far as I know this doesn't affect IF's that are in low-security systems. There's plenty of IF's in my area of space operated out of stations owned by corporations, dictatorships and the like.

EDIT: I was also under the impression that IF wasn't present anywhere except low-security systems... I don't even use any external tools now, I just go to low security space and voila, IF at any station. Can't be certain though...
 
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The biggest surprise in these stats is the continuing fall in Indie Anarchies; they've lost 90 more systems, pushing them below the one thousand mark. This can no longer be put down merely to BGS bias against anarchies; people are deliberately destroying them. While this can at least in part be attributed to the fact that 10 out of 11 Powerplay groups hate anarchies within their territory, it does make me wonder if anarchies are also being exterminated in a deliberate attempt to make it harder for people to find Interstellar Factors, "safe PvP areas" and the other perceived benefits of anarchy. The only other Indie government type to see territorial shrinkage is Prison Colonies.

One could say people are trying to weed out the criminals, but I am not thinking they'd ever completely disappear. Though there are Systems where there never was an Anarchy MF to start with.

As to Prison Colony government I'd love to hear the explanation (RP or Lore wise) why a Wing would choose this particular government type and then try to expand and take on more Systems / Stations.

Make the biggest interstellar System-wide jail of the Galaxy?
 
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For what it's worth, as far as I know this doesn't affect IF's that are in low-security systems. There's plenty of IF's in my area of space operated out of stations owned by corporations, dictatorships and the like.

EDIT: I was also under the impression that IF wasn't present anywhere except low-security systems... I don't even use any external tools now, I just go to low security space and voila, IF at any station. Can't be certain though...

It does depend on the region of space you're in. I do know that, from my chosen homeworld, the only IFs within 20 LYs of it are in Anarchy systems; the nearest non-Anarchy IF is 26 LYs away.

Also, it's been my observation that low-sec systems are usually low-population, and low population often means no Large landing pads; that 26 LY system I mentioned above has no Large pads. The best way to be sure you can find an IF to clean your Large-sized hot ship is to visit an Anarchy.

I suppose I was surprised about this decline in Anarchies mainly because I've seen numerous people bragging on the forums about how they're going around flipping systems over to Anarchy, and comparatively few people going around bragging about the number of Anarchies they've overthrown; I expected to see that reflected in the stats.
 
I suppose I was surprised about this decline in Anarchies mainly because I've seen numerous people bragging on the forums about how they're going around flipping systems over to Anarchy, and comparatively few people going around bragging about the number of Anarchies they've overthrown; I expected to see that reflected in the stats.

Those who produce results normally don't need to brag about them in the first place.
 
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